Player Matchup

Eset
Eset
DJnexusx2
Eset
Level 88
God Stats
9W - 6L
1,574 SR
Queue Stats
174W - 175L
1,419 Elo+
Party 2
Janus
Janus
TheOnlyDisciple
Janus
Level 123
God Stats
25W - 34L
1,420 SR
Queue Stats
286W - 291L
1,429 Elo+
Solo
Gilgamesh
Gilgamesh
Vortex HawkEyes
Gilgamesh
Level 146
God Stats
8W - 6L
1,473 SR
Queue Stats
275W - 269L
1,471 Elo+
Party 3
Bellona
Bellona
Za Warudo owo
Bellona
Level 124
God Stats
4W - 3L
1,625 SR
Queue Stats
313W - 313L
1,468 Elo+
Party 3
Skadi
Skadi
runawaybee75zs
Skadi
Level 103
God Stats
11W - 9L
1,630 SR
Queue Stats
45W - 56L
1,356 Elo+
Party 2
Team Averages
Level 117
1,545 SR
1,429 Elo+

VS

Team Averages
Level 91
1,491 SR
1,384 Elo+
Athena
Athena
BeauGarcon08
Athena
Level 147
God Stats
11W - 13L
1,423 SR
Queue Stats
123W - 127L
1,415 Elo+
Solo
Arachne
Arachne
Ghostrider56516
Arachne
Level 66
God Stats
30W - 17L
1,543 SR
Queue Stats
496W - 473L
1,419 Elo+
Solo
Hercules
Hercules
Kxng_Xrio
Hercules
Level 109
God Stats
16W - 27L
1,391 SR
Queue Stats
911W - 1,000L
1,391 Elo+
Party 1
Hera
Hera
Wepwewat
Hera
Level 77
God Stats
0W - 1L
1,309 SR
Queue Stats
13W - 19L
1,348 Elo+
Solo
Izanami
Izanami
X-22GhostMafia
Izanami
Level 57
God Stats
9W - 22L
1,789 SR
Queue Stats
157W - 198L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
8
2 / 2 / 3
5,150
515
1,774
3,684
2,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
3 / 0 / 5
5,877
588
6,380
4,097
1,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Vortex HawkEyes
Gilgamesh
9
4 / 0 / 4
5,772
577
3,290
5,599
2,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bellona
9
3 / 0 / 1
5,628
563
4,664
5,208
4,809
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
5 / 0 / 0
6,319
632
5,264
5,154
1,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
7
0 / 2 / 1
4,875
488
1,698
8,642
3,441
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 3 / 0
5,258
526
2,272
5,938
2,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
Kxng_Xrio
Hercules
8
0 / 3 / 1
4,993
499
2,453
8,519
3,676
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hera
8
0 / 5 / 0
4,709
471
1,881
4,839
1,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
1 / 5 / 0
4,656
466
2,259
5,200
1,155
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
17
Kills
2
2
Deaths
18
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Athena
0
2
1
0.25
W
Eset
2
2
3
1.75
L
1
3
0
0.33
L
Hercules
Kxng_Xrio
Hercules
0
3
1
0.17
W
3
0
5
5.5
W
Gilgamesh
Vortex HawkEyes
Gilgamesh
4
0
4
6
L
Hera
0
5
0
0
L
1
5
0
0.2
W
Bellona
3
0
1
3.5
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,372
Damage
10,563
23,742
Taken
33,138
11,955
Mitigated
11,892
8,010
Healing
6,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
1,698
617
0
1,650
8,642
3,441
0
2,457
6,127
16,371
0
W
Eset
1,774
380
91
551
3,684
2,110
133
997
2,613
8,875
0
L
2,272
1,853
0
915
5,938
2,126
0
877
4,991
0
28,912
L
Hercules
Kxng_Xrio
Hercules
2,453
806
0
2,558
8,519
3,676
0
2,904
5,421
0
20,275
W
6,380
264
0
2,273
4,097
1,019
37
919
3,132
30,543
0
W
Gilgamesh
Vortex HawkEyes
Gilgamesh
3,290
815
0
2,295
5,599
2,567
0
224
5,329
0
25,324
L
Hera
1,881
315
0
750
4,839
1,494
0
2,439
2,116
21,287
0
L
2,259
1,349
99
544
5,200
1,155
0
153
5,047
0
14,422
W
Bellona
4,664
1,013
0
1,030
5,208
4,809
0
610
4,572
7,229
17,797
W
5,264
3,301
0
1,770
5,154
1,450
1,342
637
4,517
0
36,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,746
Gold Earned
24,491
261
Minions Killed
204
0
Camps Cleared
0
973,829
Distance Traveled
940,520
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,875
488
22
2
0
194,798
2
W
Eset
5,150
515
24
2
0
183,653
1
L
Arachne
5,258
526
62
6
0
210,658
1
L
Hercules
4,993
499
45
5
0
190,205
1
W
Janus
5,877
588
53
5
0
215,572
0
W
Gilgamesh
5,772
577
50
5
0
204,090
3
L
Hera
4,709
471
40
4
0
188,691
1
L
Izanami
4,656
466
35
4
0
156,168
0
W
Bellona
5,628
563
61
6
0
200,137
0
W
Skadi
6,319
632
73
7
0
170,377
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role