Player Matchup

Odin
Odin
ChampionCL2020
Odin
Level 1
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 3
Sobek
Sobek
MaTpArAmEdIc
Sobek
Level 29
God Stats
0W - 5L
1,232 SR
Queue Stats
0W - 8L
962 Elo+
Solo
Ymir
Ymir
fins23
Ymir
Level 27
God Stats
4W - 5L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 3
Neith
Neith
turbinemonkey09
Neith
Level 20
God Stats
33W - 39L
1,312 SR
Queue Stats
144W - 191L
1,217 Elo+
Party 4
Danzaburou
Danzaburou
wymer46
Danzaburou
Level 25
God Stats
32W - 18L
1,499 SR
Queue Stats
159W - 193L
1,245 Elo+
Party 4
Team Averages
Level 20
1,409 SR
1,285 Elo+

VS

Team Averages
Level 26
1,451 SR
1,321 Elo+
Kumbhakarna
Kumbhakarna
HollowReaper009
Kumbhakarna
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 79L
1,278 Elo+
Party 2
Arachne
Arachne
Humble_Beast14
Arachne
Level 24
God Stats
12W - 7L
1,703 SR
Queue Stats
39W - 48L
1,285 Elo+
Solo
Neith
Neith
WhyuSimpm8
Neith
Level 23
God Stats
2W - 3L
1,500 SR
Queue Stats
159W - 171L
1,449 Elo+
Party 1
Ymir
Ymir
krashoo777
Ymir
Level 29
God Stats
1W - 1L
1,245 SR
Queue Stats
62W - 83L
1,334 Elo+
Party 1
Kukulkan
Kukulkan
tfmegatron124
Kukulkan
Level 25
God Stats
6W - 4L
1,306 SR
Queue Stats
81W - 74L
1,257 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 4
7,533
396
3,340
11,578
8,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
0 / 5 / 2
7,641
402
4,515
13,936
12,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
fins23
Ymir
10
1 / 7 / 5
7,330
386
7,319
14,126
9,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
3 / 4 / 2
9,378
494
9,187
10,359
3,958
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
wymer46
Danzaburou
15
3 / 1 / 3
8,930
470
6,804
10,202
6,571
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
HollowReaper009
Kumbhakarna
13
1 / 0 / 7
8,929
470
3,428
10,280
6,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
5 / 1 / 2
10,767
567
9,625
9,622
5,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
13
5 / 6 / 2
9,045
476
11,555
10,596
4,092
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 3 / 6
7,795
410
5,486
10,380
4,483
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Kukulkan
tfmegatron124
Kukulkan
14
6 / 0 / 4
9,335
491
11,769
6,016
2,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
39
10
Kills
18
19
Deaths
10
16
Assists
21
Player
Kills
Deaths
Assists
KDA
L
3
2
4
2.5
W
Kumbhakarna
HollowReaper009
Kumbhakarna
1
0
7
4.5
W
5
1
2
6
L
0
5
2
0.2
W
Neith
5
6
2
1
L
Ymir
fins23
Ymir
1
7
5
0.5
W
1
3
6
1.33
W
Kukulkan
tfmegatron124
Kukulkan
6
0
4
8
L
3
4
2
1
L
Danzaburou
wymer46
Danzaburou
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,165
Damage
41,863
60,201
Taken
46,894
40,463
Mitigated
22,604
13,075
Healing
10,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,340
1,058
0
272
11,578
8,616
0
5,930
5,592
0
19,796
W
Kumbhakarna
HollowReaper009
Kumbhakarna
3,428
535
0
1,522
10,280
6,780
248
2,336
7,884
24,002
0
W
9,625
6,450
0
4,111
9,622
5,105
4,277
2,212
7,410
0
54,476
L
4,515
522
207
2,352
13,936
12,189
104
2,497
11,366
22,710
0
W
Neith
11,555
6,634
0
2,240
10,596
4,092
2,045
2,347
8,099
0
48,537
L
Ymir
fins23
Ymir
7,319
901
0
1,244
14,126
9,129
0
8,058
5,521
20,260
0
W
5,486
734
0
380
10,380
4,483
0
3,247
6,982
16,490
0
W
Kukulkan
tfmegatron124
Kukulkan
11,769
1,159
0
2,291
6,016
2,144
791
1,692
4,324
45,517
0
L
9,187
3,733
0
4,515
10,359
3,958
0
1,503
8,766
0
61,770
L
Danzaburou
wymer46
Danzaburou
6,804
2,355
0
4,485
10,202
6,571
950
1,767
8,273
0
54,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,812
Gold Earned
45,871
281
Minions Killed
372
0
Camps Cleared
0
1,678,268
Distance Traveled
1,611,105
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,533
396
38
2
0
330,240
0
W
Kumbhakarna
8,929
470
45
2
0
405,012
2
W
Arachne
10,767
567
126
7
0
343,731
1
L
Sobek
7,641
402
27
1
0
339,517
6
W
Neith
9,045
476
79
4
0
279,553
0
L
Ymir
7,330
386
19
1
0
295,129
7
W
Ymir
7,795
410
21
1
0
264,185
0
W
Kukulkan
9,335
491
101
5
0
318,624
1
L
Neith
9,378
494
108
6
0
357,893
1
L
Danzaburou
8,930
470
89
5
0
355,489
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role