Player Matchup

Tsukuyomi
Tsukuyomi
Fazzssj
Tsukuyomi
Level 6
God Stats
10W - 15L
1,500 SR
Queue Stats
24W - 31L
1,155 Elo+
Solo
Anubis
Anubis
Santiago-_-1222
Anubis
Level 27
God Stats
25W - 38L
1,526 SR
Queue Stats
180W - 320L
1,278 Elo+
Party 4
Neith
Neith
ramses668899rage
Neith
Level 24
God Stats
9W - 9L
1,468 SR
Queue Stats
87W - 145L
1,337 Elo+
Party 3
Arachne
Arachne
rocconahuel
Arachne
Level 27
God Stats
31W - 24L
1,572 SR
Queue Stats
145W - 244L
1,387 Elo+
Party 3
Cu Chulainn
Cu Chulainn
zZ_RedExtremeYT_
Cu Chulainn
Level 27
God Stats
7W - 12L
1,321 SR
Queue Stats
146W - 274L
1,273 Elo+
Party 4
Team Averages
Level 22
1,478 SR
1,286 Elo+

VS

Team Averages
Level 30
1,678 SR
1,367 Elo+
Cthulhu
Cthulhu
Abyss Levitz
Cthulhu
Level 14
God Stats
2W - 1L
1,712 SR
Queue Stats
11W - 20L
1,259 Elo+
Party 2
Susano
Susano
Chin08
Susano
Level 8
God Stats
3W - 4L
1,465 SR
Queue Stats
7W - 9L
1,275 Elo+
Party 1
Ymir
Ymir
JESSUS2002HR
Ymir
Level 74
God Stats
41W - 24L
1,750 SR
Queue Stats
607W - 587L
1,461 Elo+
Party 1
Anubis
Anubis
MegazordDoItaú
Anubis
Level 24
God Stats
5W - 2L
1,764 SR
Queue Stats
44W - 58L
1,360 Elo+
Party 2
Apollo
Apollo
Szulex
Apollo
Level 29
God Stats
8W - 7L
1,700 SR
Queue Stats
17W - 10L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Fazzssj
Tsukuyomi
16
1 / 9 / 11
11,889
440
6,990
16,175
5,788
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

17
6 / 9 / 9
12,727
471
24,218
23,437
10,289
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 4 / 4
14,518
538
18,295
11,449
4,133
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
rocconahuel
Arachne
20
12 / 5 / 9
14,604
541
17,601
21,636
9,046
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
zZ_RedExtremeYT_
Cu Chulainn
17
5 / 8 / 12
13,054
483
15,010
33,282
13,902
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Abyss Levitz
Cthulhu
16
3 / 10 / 16
10,819
401
13,420
27,165
25,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Susano
Chin08
Susano
4
0 / 2 / 0
7,085
262
110
3,192
641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

17
8 / 7 / 12
12,380
459
12,639
33,981
47,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
15 / 11 / 14
13,095
485
36,120
31,103
18,391
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
Szulex
Apollo
17
8 / 5 / 4
12,554
465
11,376
18,752
7,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
80
33
Kills
34
35
Deaths
35
45
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Abyss Levitz
Cthulhu
3
10
16
1.1
L
Susano
Chin08
Susano
0
2
0
0
W
Tsukuyomi
Fazzssj
Tsukuyomi
1
9
11
0.72
L
8
7
12
2
L
15
11
14
2
W
6
9
9
1.17
L
Apollo
Szulex
Apollo
8
5
4
2
W
9
4
4
2.75
W
Arachne
rocconahuel
Arachne
12
5
9
3.3
W
Cu Chulainn
zZ_RedExtremeYT_
Cu Chulainn
5
8
12
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,114
Damage
73,665
105,979
Taken
114,193
43,158
Mitigated
99,755
26,652
Healing
24,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Abyss Levitz
Cthulhu
13,420
1,507
691
4,095
27,165
25,256
280
11,413
15,752
36,964
0
L
Susano
Chin08
Susano
110
34
0
1,020
3,192
641
0
0
3,192
0
4,769
W
Tsukuyomi
Fazzssj
Tsukuyomi
6,990
2,421
0
2,571
16,175
5,788
0
11,623
4,372
0
42,681
L
12,639
2,115
0
1,046
33,981
47,643
17
9,524
24,457
36,870
0
L
36,120
2,003
0
13,390
31,103
18,391
672
9,954
21,149
83,310
0
W
24,218
3,096
0
11,099
23,437
10,289
445
16,452
6,805
74,930
0
L
Apollo
Szulex
Apollo
11,376
6,348
0
3,938
18,752
7,824
664
6,222
12,530
0
46,307
W
18,295
8,663
0
1,494
11,449
4,133
4,568
4,798
6,651
0
78,762
W
Arachne
rocconahuel
Arachne
17,601
13,946
0
3,407
21,636
9,046
844
9,337
12,119
0
93,084
W
Cu Chulainn
zZ_RedExtremeYT_
Cu Chulainn
15,010
3,391
0
8,081
33,282
13,902
56
19,032
13,853
10,680
52,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,792
Gold Earned
55,933
462
Minions Killed
266
0
Camps Cleared
0
2,231,184
Distance Traveled
1,736,594
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,819
401
50
2
0
430,030
2
L
Susano
7,085
262
15
1
0
75,317
0
W
Tsukuyomi
11,889
440
54
2
0
400,224
0
L
Ymir
12,380
459
40
1
0
434,808
0
L
Anubis
13,095
485
100
4
0
345,056
6
W
Anubis
12,727
471
69
3
0
360,261
0
L
Apollo
12,554
465
61
2
0
451,383
2
W
Neith
14,518
538
140
5
0
450,903
7
W
Arachne
14,604
541
108
4
0
533,718
0
W
Cu Chulainn
13,054
483
91
3
0
486,078
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role