Player Matchup

Baba Yaga
Baba Yaga
AlithinosPatotos
Baba Yaga
Level 6
God Stats
8W - 6L
1,586 SR
Queue Stats
70W - 51L
1,425 Elo+
Party 2
Cthulhu
Cthulhu
Crankella
Cthulhu
Level 19
God Stats
10W - 6L
1,602 SR
Queue Stats
48W - 40L
1,514 Elo+
Party 3
Neith
Neith
Kaboum93
Neith
Level 4
God Stats
1W - 2L
1,477 SR
Queue Stats
1W - 2L
1,467 Elo+
Solo
Pele
Pele
Rakkety
Pele
Level 26
God Stats
9W - 5L
1,562 SR
Queue Stats
47W - 39L
1,506 Elo+
Party 3
Horus
Horus
towfish
Horus
Level 7
God Stats
2W - 3L
1,586 SR
Queue Stats
177W - 148L
1,403 Elo+
Party 2
Team Averages
Level 12
1,563 SR
1,463 Elo+

VS

Team Averages
Level 30
1,559 SR
1,540 Elo+
Gilgamesh
Gilgamesh
Abbathisa
Gilgamesh
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
MarmotaTTV
Fenrir
Level 29
God Stats
20W - 20L
1,557 SR
Queue Stats
98W - 97L
1,480 Elo+
Solo
Cernunnos
Cernunnos
Umbа
Cernunnos
Level 4
God Stats
3W - 0L
1,823 SR
Queue Stats
24W - 14L
1,805 Elo+
Party 1
Cerberus
Cerberus
YoungAlpha666
Cerberus
Level 14
God Stats
14W - 13L
1,412 SR
Queue Stats
70W - 72L
1,347 Elo+
Solo
Anubis
Anubis
jothesmiter
Anubis
Level 17
God Stats
4W - 1L
1,500 SR
Queue Stats
100W - 79L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
11
0 / 10 / 3
7,387
369
4,954
13,284
4,390
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Crankella
Cthulhu
11
2 / 8 / 6
8,106
405
8,563
18,158
8,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Neith
Kaboum93
Neith
11
3 / 11 / 4
7,961
398
10,407
14,710
3,866
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Pele
Rakkety
Pele
17
8 / 5 / 4
11,081
554
8,706
19,225
5,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Horus
towfish
Horus
15
4 / 5 / 1
9,275
464
8,725
17,257
15,049
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Abbathisa
Gilgamesh
16
4 / 5 / 7
10,944
547
10,747
14,956
10,141
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
MarmotaTTV
Fenrir
15
6 / 4 / 12
10,689
534
9,998
15,815
9,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
Umbа
Cernunnos
17
10 / 5 / 12
12,182
609
20,808
20,508
7,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
YoungAlpha666
Cerberus
12
4 / 5 / 14
10,043
502
6,510
12,747
9,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
19
15 / 0 / 8
13,074
654
19,776
12,040
6,648
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
92
17
Kills
39
39
Deaths
19
18
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Abbathisa
Gilgamesh
4
5
7
1.5
L
Baba Yaga
0
10
3
0.15
L
Cthulhu
Crankella
Cthulhu
2
8
6
0.63
L
Neith
Kaboum93
Neith
3
11
4
0.45
W
Fenrir
MarmotaTTV
Fenrir
6
4
12
3
L
Pele
Rakkety
Pele
8
5
4
2
W
Cernunnos
Umbа
Cernunnos
10
5
12
3.2
W
Cerberus
YoungAlpha666
Cerberus
4
5
14
2.2
W
Anubis
15
0
8
19
L
Horus
towfish
Horus
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,355
Damage
67,839
82,634
Taken
76,066
37,548
Mitigated
42,820
17,855
Healing
33,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Abbathisa
Gilgamesh
10,747
3,030
0
3,679
14,956
10,141
1,387
1,173
13,783
0
59,917
L
Baba Yaga
4,954
328
0
1,687
13,284
4,390
164
5,599
7,685
33,392
0
L
Cthulhu
Crankella
Cthulhu
8,563
1,532
483
2,778
18,158
8,323
0
6,426
11,732
27,783
0
L
Neith
Kaboum93
Neith
10,407
6,455
0
1,641
14,710
3,866
0
4,573
10,137
0
37,980
W
Fenrir
MarmotaTTV
Fenrir
9,998
2,080
0
3,548
15,815
9,072
801
2,120
13,695
0
58,864
L
Pele
Rakkety
Pele
8,706
1,636
0
6,362
19,225
5,920
0
5,622
13,603
0
57,708
W
Cernunnos
Umbа
Cernunnos
20,808
12,330
0
11,585
20,508
7,385
4,086
5,342
15,166
0
92,945
W
Cerberus
YoungAlpha666
Cerberus
6,510
803
0
3,870
12,747
9,574
677
3,012
9,735
16,462
0
W
Anubis
19,776
1,443
0
10,428
12,040
6,648
1,219
4,485
7,512
97,013
0
L
Horus
towfish
Horus
8,725
5,248
212
4,692
17,257
15,049
448
4,066
13,191
0
42,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,810
Gold Earned
56,932
362
Minions Killed
483
0
Camps Cleared
0
1,630,237
Distance Traveled
1,801,695
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,944
547
111
6
0
377,167
3
L
Baba Yaga
7,387
369
60
3
0
274,855
6
L
Cthulhu
8,106
405
46
2
0
336,580
7
L
Neith
7,961
398
67
3
0
318,657
0
W
Fenrir
10,689
534
87
4
0
382,364
3
L
Pele
11,081
554
109
5
0
365,095
4
W
Cernunnos
12,182
609
113
6
0
326,082
4
W
Cerberus
10,043
502
30
2
0
362,473
4
W
Anubis
13,074
654
142
7
0
353,609
2
L
Horus
9,275
464
80
4
0
335,050
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role