Player Matchup

Fenrir
Fenrir
JFlaying
Fenrir
Level 16
God Stats
6W - 8L
1,680 SR
Queue Stats
24W - 35L
1,327 Elo+
Solo
Kukulkan
Kukulkan
TubalDa1
Kukulkan
Level 36
God Stats
13W - 5L
1,554 SR
Queue Stats
113W - 155L
1,392 Elo+
Party 1
Tyr
Tyr
ponce2trill
Tyr
Level 22
God Stats
7W - 12L
1,479 SR
Queue Stats
95W - 137L
1,430 Elo+
Party 1
Cabrakan
Cabrakan
saucykazi
Cabrakan
Level 43
God Stats
10W - 14L
1,531 SR
Queue Stats
690W - 760L
1,361 Elo+
Party 1
Jing Wei
Jing Wei
zillionlover
Jing Wei
Level 4
God Stats
5W - 5L
1,500 SR
Queue Stats
23W - 64L
1,206 Elo+
Party 1
Team Averages
Level 24
1,549 SR
1,343 Elo+

VS

Team Averages
Level 19
1,548 SR
1,314 Elo+
Cu Chulainn
Cu Chulainn
Carbbs
Cu Chulainn
Level 12
God Stats
4W - 10L
1,432 SR
Queue Stats
70W - 67L
1,499 Elo+
Solo
Ymir
Ymir
Maximus1Prime
Ymir
Level 26
God Stats
2W - 2L
1,635 SR
Queue Stats
79W - 86L
1,357 Elo+
Party 2
Camazotz
Camazotz
THE SWAMP FOX90
Camazotz
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,205 Elo+
Solo
Nu Wa
Nu Wa
ThundrCluck
Nu Wa
Level 26
God Stats
0W - 2L
1,709 SR
Queue Stats
76W - 88L
1,236 Elo+
Party 2
Hachiman
Hachiman
xXGHOSTxWOLFXx0
Hachiman
Level 28
God Stats
15W - 19L
1,463 SR
Queue Stats
79W - 90L
1,274 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JFlaying
Fenrir
20
11 / 4 / 7
14,959
554
13,965
22,189
12,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
TubalDa1
Kukulkan
20
28 / 3 / 9
17,359
643
37,726
14,734
6,845
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
12 / 3 / 7
14,241
527
16,873
25,004
34,163
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cabrakan
saucykazi
Cabrakan
17
6 / 9 / 15
12,802
474
25,945
33,422
33,430
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
zillionlover
Jing Wei
16
2 / 8 / 13
11,253
417
8,260
15,630
5,944
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Carbbs
Cu Chulainn
19
3 / 11 / 1
12,556
465
10,784
25,890
25,156
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
12 / 8 / 6
14,105
522
19,032
28,728
28,287
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Camazotz
12
1 / 18 / 1
8,642
320
3,686
24,332
8,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
1 / 14 / 1
11,309
419
12,726
23,874
7,854
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
17
9 / 9 / 10
12,766
473
21,566
22,331
9,301
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
45
59
Kills
26
27
Deaths
60
51
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Carbbs
Cu Chulainn
3
11
1
0.32
W
Fenrir
JFlaying
Fenrir
11
4
7
3.63
L
12
8
6
1.88
L
Camazotz
1
18
1
0.08
L
1
14
1
0.11
W
Kukulkan
TubalDa1
Kukulkan
28
3
9
10.83
W
12
3
7
5.17
W
Cabrakan
saucykazi
Cabrakan
6
9
15
1.5
L
Hachiman
9
9
10
1.56
W
Jing Wei
zillionlover
Jing Wei
2
8
13
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,769
Damage
67,794
110,979
Taken
125,155
93,030
Mitigated
78,948
38,385
Healing
15,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Carbbs
Cu Chulainn
10,784
4,975
0
5,243
25,890
25,156
1,693
2,812
23,064
0
68,935
W
Fenrir
JFlaying
Fenrir
13,965
2,931
0
10,797
22,189
12,648
836
4,913
17,276
0
105,889
L
19,032
4,014
0
1,857
28,728
28,287
865
21,111
7,330
72,473
0
L
Camazotz
3,686
1,405
0
2,755
24,332
8,350
26
11,756
12,372
0
24,318
L
12,726
5,637
0
3,993
23,874
7,854
896
12,414
11,020
54,955
0
W
Kukulkan
TubalDa1
Kukulkan
37,726
5,815
1,443
3,034
14,734
6,845
4,598
5,502
9,232
141,983
0
W
16,873
3,408
1,550
5,473
25,004
34,163
3,391
3,680
21,324
0
71,455
W
Cabrakan
saucykazi
Cabrakan
25,945
3,301
904
11,622
33,422
33,430
1,124
11,967
21,455
58,179
0
L
Hachiman
21,566
16,152
474
1,081
22,331
9,301
1,270
14,557
7,698
0
67,559
W
Jing Wei
zillionlover
Jing Wei
8,260
6,872
0
3,562
15,630
5,944
2,910
5,696
9,934
0
35,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,614
Gold Earned
59,378
622
Minions Killed
421
0
Camps Cleared
0
2,410,773
Distance Traveled
2,018,783
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
12,556
465
115
4
0
365,460
3
W
Fenrir
14,959
554
159
6
0
516,532
2
L
Ymir
14,105
522
85
3
0
439,703
0
L
Camazotz
8,642
320
37
1
0
416,496
3
L
Nu Wa
11,309
419
96
4
0
333,204
0
W
Kukulkan
17,359
643
222
8
0
501,798
0
W
Tyr
14,241
527
130
5
0
515,902
0
W
Cabrakan
12,802
474
57
2
0
455,529
0
L
Hachiman
12,766
473
88
3
0
463,920
1
W
Jing Wei
11,253
417
54
2
0
421,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role