Player Matchup

Medusa
Medusa
Equinyx
Medusa
Level 15
God Stats
0W - 1L
1,607 SR
Queue Stats
3W - 2L
1,633 Elo+
Party 1
Fafnir
Fafnir
Krilliha
Fafnir
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
LLethal
Fenrir
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 66L
1,427 Elo+
Party 1
Kukulkan
Kukulkan
ludiludjak
Kukulkan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,464 Elo+
Party 1
Bellona
Bellona
v00d00Samedi
Bellona
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 46
1,521 SR
1,505 Elo+

VS

Team Averages
Level 20
1,620 SR
1,675 Elo+
Anubis
Anubis
Elard127
Anubis
Level 29
God Stats
5W - 2L
1,528 SR
Queue Stats
96W - 83L
1,525 Elo+
Solo
Aphrodite
Aphrodite
Gunzablazin2k
Aphrodite
Level 17
God Stats
3W - 2L
1,832 SR
Queue Stats
31W - 36L
1,864 Elo+
Solo
Arachne
Arachne
ScorpionFTW
Arachne
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
asda696
Pele
Level 17
God Stats
2W - 0L
1,738 SR
Queue Stats
34W - 15L
1,732 Elo+
Party 2
Anhur
Anhur
asda697
Anhur
Level 15
God Stats
4W - 2L
1,500 SR
Queue Stats
33W - 14L
1,754 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Equinyx
Medusa
10
0 / 5 / 1
5,790
414
2,581
6,766
1,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
Krilliha
Fafnir
11
1 / 2 / 4
7,085
506
5,645
10,336
7,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
LLethal
Fenrir
11
4 / 3 / 0
7,249
518
6,637
12,714
4,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
ludiludjak
Kukulkan
11
0 / 4 / 1
6,720
480
6,062
7,867
1,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
v00d00Samedi
Bellona
13
1 / 3 / 0
7,266
519
6,128
9,597
6,988
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Elard127
Anubis
13
3 / 2 / 5
8,262
590
10,173
10,984
5,793
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
Gunzablazin2k
Aphrodite
11
3 / 1 / 7
7,812
558
5,102
5,975
2,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
ScorpionFTW
Arachne
13
4 / 1 / 4
7,763
555
2,431
7,011
2,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Pele
asda696
Pele
16
3 / 1 / 2
10,147
725
7,511
11,044
5,039
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Anhur
asda697
Anhur
16
4 / 1 / 1
9,664
690
7,077
7,831
2,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
6
Kills
17
17
Deaths
6
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Anubis
Elard127
Anubis
3
2
5
2.75
L
Medusa
Equinyx
Medusa
0
5
1
0.1
W
Aphrodite
Gunzablazin2k
Aphrodite
3
1
7
6.5
L
Fafnir
Krilliha
Fafnir
1
2
4
1.5
L
Fenrir
LLethal
Fenrir
4
3
0
1.33
W
Arachne
ScorpionFTW
Arachne
4
1
4
6
W
Pele
asda696
Pele
3
1
2
4
W
Anhur
asda697
Anhur
4
1
1
4.5
L
Kukulkan
ludiludjak
Kukulkan
0
4
1
0.13
L
Bellona
v00d00Samedi
Bellona
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,053
Damage
32,294
47,280
Taken
42,845
21,620
Mitigated
18,354
12,134
Healing
22,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Elard127
Anubis
10,173
706
0
5,840
10,984
5,793
54
4,576
6,158
59,831
0
L
Medusa
Equinyx
Medusa
2,581
1,021
0
0
6,766
1,203
0
1,937
4,829
0
23,392
W
Aphrodite
Gunzablazin2k
Aphrodite
5,102
981
1,688
3,260
5,975
2,700
63
2,621
3,250
17,872
0
L
Fafnir
Krilliha
Fafnir
5,645
1,404
0
4,065
10,336
7,298
0
4,733
5,603
22,237
0
L
Fenrir
LLethal
Fenrir
6,637
2,562
0
5,653
12,714
4,193
0
3,571
9,143
0
38,883
W
Arachne
ScorpionFTW
Arachne
2,431
2,076
0
1,917
7,011
2,436
439
2,364
4,523
0
24,907
W
Pele
asda696
Pele
7,511
2,041
0
5,963
11,044
5,039
0
0
11,044
0
62,765
W
Anhur
asda697
Anhur
7,077
4,567
0
3,523
7,831
2,386
2,766
1,644
6,163
0
76,166
L
Kukulkan
ludiludjak
Kukulkan
6,062
772
0
950
7,867
1,938
530
4,427
3,440
35,124
0
L
Bellona
v00d00Samedi
Bellona
6,128
1,309
0
1,466
9,597
6,988
0
607
8,990
0
42,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,110
Gold Earned
43,648
355
Minions Killed
462
0
Camps Cleared
0
1,291,014
Distance Traveled
1,335,668
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,262
590
105
8
0
234,280
2
L
Medusa
5,790
414
47
3
0
259,577
2
W
Aphrodite
7,812
558
29
2
0
260,946
4
L
Fafnir
7,085
506
29
2
0
269,309
2
L
Fenrir
7,249
518
74
5
0
249,940
1
W
Arachne
7,763
555
49
4
0
306,063
2
W
Pele
10,147
725
137
10
0
299,745
0
W
Anhur
9,664
690
142
10
0
234,634
0
L
Kukulkan
6,720
480
94
7
0
247,317
3
L
Bellona
7,266
519
111
8
0
264,871
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role