Player Matchup

Fafnir
Fafnir
Corvus_Accipitre
Fafnir
Level 28
God Stats
8W - 4L
1,470 SR
Queue Stats
46W - 54L
1,341 Elo+
Party 2
Skadi
Skadi
Dammit_lui14
Skadi
Level 89
God Stats
2W - 1L
1,491 SR
Queue Stats
113W - 101L
1,475 Elo+
Party 2
Sol
Sol
XzEddiexZ
Sol
Level 49
God Stats
1W - 6L
1,143 SR
Queue Stats
268W - 268L
1,368 Elo+
Party 2
Team Averages
Level 55
1,368 SR
1,395 Elo+

VS

Team Averages
Level 62
1,553 SR
1,358 Elo+
Arachne
Arachne
Kleb16
Arachne
Level 69
God Stats
11W - 4L
1,742 SR
Queue Stats
137W - 152L
1,412 Elo+
Party 1
Hercules
Hercules
Papablito
Hercules
Level 108
God Stats
1W - 1L
1,115 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Skadi
Skadi
TerdFerguson742
Skadi
Level 10
God Stats
5W - 3L
1,801 SR
Queue Stats
56W - 52L
1,162 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 13
11,462
637
7,077
12,812
19,332
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
4 / 2 / 8
12,056
670
13,142
11,019
4,865
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
9 / 1 / 3
12,194
677
16,689
12,128
5,488
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Kleb16
Arachne
14
2 / 3 / 2
10,341
575
8,073
12,170
5,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Papablito
Hercules
13
2 / 7 / 3
10,839
602
9,243
21,525
12,779
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

15
1 / 4 / 2
10,490
583
10,856
10,462
3,989
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
14
Kills
5
5
Deaths
14
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
2
13
3.75
W
4
2
8
4
L
Arachne
Kleb16
Arachne
2
3
2
1
L
Hercules
Papablito
Hercules
2
7
3
0.5
L
1
4
2
0.5
W
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,908
Damage
28,172
35,959
Taken
44,157
29,685
Mitigated
22,751
10,261
Healing
11,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,077
2,066
0
2,151
12,812
19,332
242
0
12,812
22,186
0
W
13,142
5,573
883
1,415
11,019
4,865
0
22
10,997
0
79,880
L
Arachne
Kleb16
Arachne
8,073
4,848
220
3,341
12,170
5,983
0
6,017
6,153
0
36,590
L
Hercules
Papablito
Hercules
9,243
2,087
524
4,313
21,525
12,779
187
13,540
7,985
0
31,043
L
10,856
5,487
697
2,752
10,462
3,989
480
4,293
6,169
0
48,207
W
16,689
3,514
1,007
4,805
12,128
5,488
1,978
64
12,064
66,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,712
Gold Earned
31,670
245
Minions Killed
153
0
Camps Cleared
0
969,116
Distance Traveled
924,819
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,462
637
32
2
0
327,004
0
W
Skadi
12,056
670
120
7
0
334,119
4
L
Arachne
10,341
575
57
3
0
361,819
0
L
Hercules
10,839
602
33
2
0
275,929
0
L
Skadi
10,490
583
63
4
0
287,071
2
W
Sol
12,194
677
93
5
0
307,993
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role