Player Matchup

Cthulhu
Cthulhu
Dark615
Cthulhu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Floxsey
Rama
Level 88
God Stats
3W - 2L
1,560 SR
Queue Stats
626W - 474L
1,625 Elo+
Solo
Odin
Odin
ImHoudini
Odin
Level 160
God Stats
16W - 14L
1,458 SR
Queue Stats
1,558W - 1,350L
1,529 Elo+
Solo
Janus
Janus
PRO1_PRO
Janus
Level 154
God Stats
3W - 0L
1,524 SR
Queue Stats
87W - 65L
1,582 Elo+
Solo
Cabrakan
Cabrakan
gatorghoul3
Cabrakan
Level 138
God Stats
1W - 5L
1,182 SR
Queue Stats
281W - 260L
1,657 Elo+
Solo
Team Averages
Level 134
1,445 SR
1,579 Elo+

VS

Team Averages
Level 150
1,583 SR
1,580 Elo+
Sun Wukong
Sun Wukong
EliteTortuga
Sun Wukong
Level 127
God Stats
3W - 2L
1,864 SR
Queue Stats
230W - 148L
1,671 Elo+
Party 1
Ganesha
Ganesha
Krunkaholik
Ganesha
Level 160
God Stats
25W - 22L
1,653 SR
Queue Stats
516W - 446L
1,629 Elo+
Party 1
Ne Zha
Ne Zha
LizardWizard69
Ne Zha
Level 145
God Stats
3W - 2L
1,210 SR
Queue Stats
137W - 124L
1,560 Elo+
Solo
Anubis
Anubis
Lυcky
Anubis
Level 160
God Stats
2W - 2L
1,686 SR
Queue Stats
52W - 47L
1,542 Elo+
Party 1
Olorun
Olorun
Toponith
Olorun
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dark615
Cthulhu
20
11 / 5 / 15
13,871
867
26,032
19,999
24,770
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rama
Floxsey
Rama
18
7 / 6 / 16
12,079
755
20,950
18,488
7,251
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
20
5 / 4 / 17
12,161
760
13,639
24,533
13,870
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Janus
PRO1_PRO
Janus
20
8 / 5 / 9
13,655
853
15,038
12,328
4,514
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
gatorghoul3
Cabrakan
17
1 / 8 / 16
11,195
700
10,864
20,677
24,493
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EliteTortuga
Sun Wukong
20
10 / 6 / 16
12,796
800
18,968
26,845
25,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ganesha
Krunkaholik
Ganesha
19
0 / 5 / 26
12,350
772
8,161
25,711
25,254
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
5 / 5 / 15
11,352
710
16,944
14,045
8,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Lυcky
Anubis
17
7 / 10 / 15
11,980
749
17,296
18,827
11,565
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Olorun
Toponith
Olorun
19
5 / 6 / 14
12,326
770
17,136
20,346
11,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
113
32
Kills
27
28
Deaths
32
73
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Dark615
Cthulhu
11
5
15
3.7
L
Sun Wukong
EliteTortuga
Sun Wukong
10
6
16
3
W
Rama
Floxsey
Rama
7
6
16
2.5
W
Odin
5
4
17
3.38
L
Ganesha
Krunkaholik
Ganesha
0
5
26
2.6
L
5
5
15
2.5
L
Anubis
Lυcky
Anubis
7
10
15
1.45
W
Janus
PRO1_PRO
Janus
8
5
9
2.5
L
Olorun
Toponith
Olorun
5
6
14
2
W
Cabrakan
gatorghoul3
Cabrakan
1
8
16
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,523
Damage
78,505
96,025
Taken
105,774
74,898
Mitigated
82,462
32,038
Healing
35,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Dark615
Cthulhu
26,032
1,108
4,756
4,120
19,999
24,770
361
9,856
9,598
46,077
0
L
Sun Wukong
EliteTortuga
Sun Wukong
18,968
2,989
189
9,192
26,845
25,588
0
12,895
13,261
0
29,563
W
Rama
Floxsey
Rama
20,950
17,364
969
4,694
18,488
7,251
2,873
6,791
11,299
0
41,514
W
Odin
13,639
2,777
449
9,425
24,533
13,870
370
12,261
11,282
0
27,444
L
Ganesha
Krunkaholik
Ganesha
8,161
1,164
1,039
3,957
25,711
25,254
224
11,507
13,751
18,135
0
L
16,944
2,345
529
2,448
14,045
8,395
901
6,383
7,452
0
30,394
L
Anubis
Lυcky
Anubis
17,296
514
588
3,743
18,827
11,565
392
10,011
8,198
27,513
0
W
Janus
PRO1_PRO
Janus
15,038
1,000
1,190
2,396
12,328
4,514
1,820
5,306
6,781
46,806
0
L
Olorun
Toponith
Olorun
17,136
6,421
6,288
7,051
20,346
11,660
4,281
9,810
10,350
43,952
0
W
Cabrakan
gatorghoul3
Cabrakan
10,864
1,589
1,688
2,351
20,677
24,493
127
7,796
12,288
17,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,961
Gold Earned
60,804
169
Minions Killed
160
0
Camps Cleared
0
1,424,775
Distance Traveled
1,360,454
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,871
867
34
2
0
325,732
0
L
Sun Wukong
12,796
800
31
2
0
296,512
1
W
Rama
12,079
755
24
2
0
250,803
2
W
Odin
12,161
760
28
2
0
311,755
0
L
Ganesha
12,350
772
1
0
0
277,446
0
L
Ne Zha
11,352
710
30
2
0
309,244
2
L
Anubis
11,980
749
23
1
0
208,889
0
W
Janus
13,655
853
76
5
0
302,821
0
L
Olorun
12,326
770
75
5
0
268,363
0
W
Cabrakan
11,195
700
7
0
0
233,664
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role