Player Matchup

Izanami
Izanami
Codex23
Izanami
Level 11
God Stats
0W - 1L
1,861 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hercules
Hercules
GilgaMain
Hercules
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,423 Elo+
Party 2
Chang'e
Chang'e
ItsYaBoi1v4
Chang'e
Level 121
God Stats
0W - 1L
1,655 SR
Queue Stats
8W - 6L
1,695 Elo+
Party 2
Team Averages
Level 49
1,672 SR
1,539 Elo+

VS

Team Averages
Level 55
1,538 SR
1,564 Elo+
Merlin
Merlin
Cultured-Alma
Merlin
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
131W - 113L
1,634 Elo+
Solo
Neith
Neith
Fuzzyjoey
Neith
Level 22
God Stats
7W - 3L
1,613 SR
Queue Stats
379W - 332L
1,558 Elo+
Party 1
Khepri
Khepri
yikeslogic
Khepri
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Codex23
Izanami
7
0 / 7 / 1
5,860
586
1,874
6,881
1,641
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
GilgaMain
Hercules
9
3 / 6 / 0
6,648
665
6,766
10,371
4,844
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chang'e
ItsYaBoi1v4
Chang'e
9
0 / 5 / 1
6,059
606
5,939
8,623
2,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
10 / 0 / 5
8,575
858
10,263
4,650
1,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Fuzzyjoey
Neith
10
4 / 3 / 10
7,484
748
6,845
5,018
2,520
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
yikeslogic
Khepri
11
4 / 0 / 11
8,051
805
3,742
8,501
6,911
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
3
Kills
18
18
Deaths
3
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Izanami
Codex23
Izanami
0
7
1
0.07
W
10
0
5
12.5
W
Neith
Fuzzyjoey
Neith
4
3
10
3
L
Hercules
GilgaMain
Hercules
3
6
0
0.5
L
Chang'e
ItsYaBoi1v4
Chang'e
0
5
1
0.1
W
Khepri
yikeslogic
Khepri
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,579
Damage
20,850
25,875
Taken
18,169
8,861
Mitigated
11,181
4,862
Healing
2,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Codex23
Izanami
1,874
1,391
0
0
6,881
1,641
0
5,111
1,770
0
15,278
W
10,263
912
0
840
4,650
1,750
103
1,001
3,577
37,288
0
W
Neith
Fuzzyjoey
Neith
6,845
3,634
477
669
5,018
2,520
396
1,946
2,908
0
13,300
L
Hercules
GilgaMain
Hercules
6,766
2,115
0
1,152
10,371
4,844
21
5,431
4,940
0
16,508
L
Chang'e
ItsYaBoi1v4
Chang'e
5,939
170
875
2,835
8,623
2,376
0
3,531
5,092
23,283
0
W
Khepri
yikeslogic
Khepri
3,742
610
0
822
8,501
6,911
310
2,353
5,717
13,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,567
Gold Earned
24,110
101
Minions Killed
95
0
Camps Cleared
0
460,166
Distance Traveled
492,930
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,860
586
27
3
0
126,873
1
W
Merlin
8,575
858
63
6
0
151,186
2
W
Neith
7,484
748
15
2
0
137,283
0
L
Hercules
6,648
665
33
3
0
173,943
0
L
Chang'e
6,059
606
41
4
0
159,350
1
W
Khepri
8,051
805
17
2
0
204,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role