Player Matchup

Sobek
Sobek
Bronze III
GlobGlobNomNomz
Sobek
Bronze III
Level 57
God Stats
1W - 1L
1,527 SR
Queue Stats
13W - 10L
1,492 MMR
Solo
Chaac
Chaac
Silver I
GreatValueDirk
Chaac
Silver I
Level 135
God Stats
8W - 8L
1,525 SR
Queue Stats
21W - 13L
1,497 MMR
Solo
Thor
Thor
Bronze III
XiOverrxted-
Thor
Bronze III
Level 104
God Stats
2W - 1L
1,589 SR
Queue Stats
3W - 4L
1,500 MMR
Solo
Ah Puch
Ah Puch
Bronze III
XxxSawertxxX
Ah Puch
Bronze III
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,500 MMR
Solo
Anhur
Anhur
Gold III
oOlKurolOo
Anhur
Gold III
Level 159
God Stats
7W - 9L
1,579 SR
Queue Stats
353W - 346L
1,490 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 116
1,544 SR
1,496 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 106
1,612 SR
1,495 MMR
Chronos
Chronos
Gold IV
Chiquigrr
Chronos
Gold IV
Level 139
God Stats
2W - 3L
1,656 SR
Queue Stats
284W - 284L
1,492 MMR
Solo
Fenrir
Fenrir
Bronze III
Pgreed123
Fenrir
Bronze III
Level 143
God Stats
1W - 3L
1,625 SR
Queue Stats
6W - 7L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver I
Sephiroth-2K13
Nu Wa
Silver I
Level 105
God Stats
13W - 12L
1,604 SR
Queue Stats
22W - 21L
1,515 MMR
Party 1
Geb
Geb
Gold IV
deadwalking00
Geb
Gold IV
Level 39
God Stats
16W - 16L
1,615 SR
Queue Stats
36W - 35L
1,509 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
lDeath_Lilithl
Tsukuyomi
Bronze III
Level 104
God Stats
0W - 1L
1,563 SR
Queue Stats
1W - 3L
1,459 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 6
10,486
552
8,429
12,680
10,475
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
5 / 0 / 1
11,335
597
13,522
14,074
17,042
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 3 / 5
9,164
482
7,286
13,190
6,319
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ah Puch
XxxSawertxxX
Ah Puch
18
6 / 1 / 2
11,320
596
10,300
10,403
3,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
16
4 / 5 / 2
10,328
544
7,639
14,247
4,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
PoseidonAthenaBastetGilgamesh

VS

Bans
King ArthurDanzaburouArtemisThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Chiquigrr
Chronos
16
5 / 4 / 1
9,758
514
8,215
14,100
4,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Pgreed123
Fenrir
14
2 / 4 / 3
8,669
456
8,520
15,015
5,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 4 / 3
8,759
461
9,976
9,523
3,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

12
1 / 5 / 3
8,024
422
5,902
14,536
7,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
lDeath_Lilithl
Tsukuyomi
14
1 / 5 / 0
8,638
455
5,442
14,776
6,405
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
22
Kills
10
10
Deaths
22
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chronos
Chiquigrr
Chronos
5
4
1
1.38
W
4
1
6
7
W
5
0
1
5.5
L
Fenrir
Pgreed123
Fenrir
2
4
3
0.88
L
1
4
3
0.63
W
3
3
5
1.83
W
Ah Puch
XxxSawertxxX
Ah Puch
6
1
2
7
L
1
5
3
0.5
L
Tsukuyomi
lDeath_Lilithl
Tsukuyomi
1
5
0
0.2
W
Anhur
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,176
Damage
38,055
64,594
Taken
67,950
42,137
Mitigated
27,201
25,851
Healing
14,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Chiquigrr
Chronos
8,215
3,562
0
3,748
14,100
4,273
962
3,881
10,219
57,972
0
W
8,429
915
0
2,807
12,680
10,475
0
6,284
6,140
29,801
0
W
13,522
1,892
0
7,718
14,074
17,042
0
2,602
11,255
0
73,367
L
Fenrir
Pgreed123
Fenrir
8,520
1,207
0
2,882
15,015
5,957
0
3,263
11,722
0
68,464
L
9,976
1,970
0
2,192
9,523
3,331
145
5,630
3,833
56,448
0
W
7,286
1,515
0
3,657
13,190
6,319
210
2,820
10,170
0
51,062
W
Ah Puch
XxxSawertxxX
Ah Puch
10,300
476
0
6,016
10,403
3,498
676
3,591
6,560
95,258
0
L
5,902
1,381
0
2,463
14,536
7,235
0
5,681
8,855
29,690
0
L
Tsukuyomi
lDeath_Lilithl
Tsukuyomi
5,442
873
0
3,004
14,776
6,405
0
274
13,692
0
44,496
W
Anhur
7,639
4,616
0
5,653
14,247
4,803
0
7,707
6,376
0
79,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,633
Gold Earned
43,848
576
Minions Killed
485
0
Camps Cleared
0
1,708,287
Distance Traveled
1,694,742
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,758
514
106
6
0
333,846
3
W
Sobek
10,486
552
44
2
0
368,319
7
W
Chaac
11,335
597
137
7
0
306,755
1
L
Fenrir
8,669
456
110
6
0
359,401
2
L
Nu Wa
8,759
461
134
7
0
313,073
1
W
Thor
9,164
482
96
5
0
369,379
1
W
Ah Puch
11,320
596
169
9
0
360,881
1
L
Geb
8,024
422
40
2
0
375,359
4
L
Tsukuyomi
8,638
455
95
5
0
313,063
0
W
Anhur
10,328
544
130
7
0
302,953
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role