Player Matchup

Heimdallr
Heimdallr
iliaske_10
Heimdallr
Level 8
God Stats
1W - 0L
1,520 SR
Queue Stats
5W - 5L
1,076 Elo+
Solo
Izanami
Izanami
nataliebb
Izanami
Level 18
God Stats
28W - 40L
1,452 SR
Queue Stats
677W - 841L
1,202 Elo+
Solo
Guan Yu
Guan Yu
thepro96AriasDia
Guan Yu
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
166W - 198L
1,222 Elo+
Solo
Khepri
Khepri
universaltruth99
Khepri
Level 16
God Stats
6W - 13L
1,690 SR
Queue Stats
27W - 33L
1,242 Elo+
Solo
Chernobog
Chernobog
wowah
Chernobog
Level 29
God Stats
21W - 20L
1,482 SR
Queue Stats
205W - 242L
1,411 Elo+
Solo
Team Averages
Level 15
1,529 SR
1,231 Elo+

VS

Team Averages
Level 16
1,485 SR
1,299 Elo+
Bellona
Bellona
DevilChick4369
Bellona
Level 8
God Stats
2W - 3L
1,589 SR
Queue Stats
11W - 17L
1,302 Elo+
Solo
Danzaburou
Danzaburou
Hypnoil7
Danzaburou
Level 29
God Stats
12W - 6L
1,718 SR
Queue Stats
373W - 347L
1,429 Elo+
Solo
Cupid
Cupid
LuneNoir74
Cupid
Level 29
God Stats
30W - 38L
1,309 SR
Queue Stats
131W - 174L
1,196 Elo+
Solo
Thor
Thor
ters_maske77
Thor
Level 8
God Stats
0W - 2L
1,310 SR
Queue Stats
8W - 12L
1,364 Elo+
Solo
Merlin
Merlin
xHIx808
Merlin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,204 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
iliaske_10
Heimdallr
20
23 / 5 / 18
17,644
1,176
56,131
24,789
14,766
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
nataliebb
Izanami
20
4 / 3 / 24
14,838
989
11,864
15,678
7,136
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
5 / 4 / 28
15,585
1,039
7,745
25,068
33,551
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
1 / 1 / 5
12,167
811
655
1,249
607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chernobog
wowah
Chernobog
20
15 / 3 / 11
15,097
1,006
18,273
13,866
7,656
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

60

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 18 / 11
13,723
915
15,634
37,466
36,408
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
Hypnoil7
Danzaburou
20
5 / 1 / 8
17,568
1,171
31,355
18,491
9,055
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cupid
19
0 / 14 / 3
12,428
829
8,116
22,810
23,294
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
11 / 14 / 4
17,383
1,159
18,893
27,001
12,244
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
xHIx808
Merlin
16
0 / 1 / 1
11,174
745
408
905
224
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
43
48
Kills
16
16
Deaths
48
86
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
18
11
0.31
L
Danzaburou
Hypnoil7
Danzaburou
5
1
8
9
L
Cupid
0
14
3
0.11
W
Heimdallr
iliaske_10
Heimdallr
23
5
18
6.4
W
Izanami
nataliebb
Izanami
4
3
24
5.33
L
11
14
4
0.93
W
5
4
28
4.75
W
1
1
5
3.5
W
Chernobog
wowah
Chernobog
15
3
11
6.83
L
Merlin
xHIx808
Merlin
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,668
Damage
74,406
80,650
Taken
106,673
63,716
Mitigated
81,225
19,443
Healing
8,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,634
4,669
0
155
37,466
36,408
0
244
37,221
0
35,504
L
Danzaburou
Hypnoil7
Danzaburou
31,355
20,353
0
4,800
18,491
9,055
0
0
18,491
0
94,022
L
Cupid
8,116
3,136
1,684
1,929
22,810
23,294
0
150
22,660
0
24,806
W
Heimdallr
iliaske_10
Heimdallr
56,131
36,607
0
6,215
24,789
14,766
0
126
24,663
0
88,439
W
Izanami
nataliebb
Izanami
11,864
6,797
0
439
15,678
7,136
0
181
15,497
0
28,769
L
18,893
3,516
0
0
27,001
12,244
0
216
26,784
0
50,070
W
7,745
2,146
4,988
5,954
25,068
33,551
0
0
25,068
0
17,950
W
655
167
0
96
1,249
607
0
101
1,148
1,661
0
W
Chernobog
wowah
Chernobog
18,273
12,039
0
1,751
13,866
7,656
0
0
13,866
0
32,650
L
Merlin
xHIx808
Merlin
408
40
0
0
905
224
0
45
860
3,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,331
Gold Earned
72,276
182
Minions Killed
272
3
Camps Cleared
14
1,073,962
Distance Traveled
1,119,773
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
13,723
915
36
2
0
334,567
1
L
Danzaburou
17,568
1,171
136
9
14
276,859
0
L
Cupid
12,428
829
31
2
0
209,783
0
W
Heimdallr
17,644
1,176
78
5
0
233,362
1
W
Izanami
14,838
989
42
3
0
310,500
0
L
Thor
17,383
1,159
64
4
0
267,690
2
W
Guan Yu
15,585
1,039
20
1
2
291,498
0
W
Khepri
12,167
811
2
0
0
47,979
0
W
Chernobog
15,097
1,006
40
3
1
190,623
0
L
Merlin
11,174
745
5
0
0
30,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role