Player Matchup

Kuzenbo
Kuzenbo
Marcusoftroya
Kuzenbo
Level 111
God Stats
3W - 0L
1,718 SR
Queue Stats
211W - 204L
1,478 Elo+
Party 3
Cupid
Cupid
Martin64
Cupid
Level 65
God Stats
3W - 1L
1,521 SR
Queue Stats
14W - 14L
1,453 Elo+
Solo
Anubis
Anubis
Serferrr
Anubis
Level 72
God Stats
3W - 0L
1,444 SR
Queue Stats
23W - 11L
1,486 Elo+
Party 1
Tyr
Tyr
Verdehill
Tyr
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,472 Elo+
Party 1
Fenrir
Fenrir
camus26
Fenrir
Level 126
God Stats
2W - 0L
1,838 SR
Queue Stats
191W - 179L
1,489 Elo+
Party 3
Team Averages
Level 96
1,604 SR
1,476 Elo+

VS

Team Averages
Level 96
1,474 SR
1,508 Elo+
Sun Wukong
Sun Wukong
CommandoO
Sun Wukong
Level 82
God Stats
5W - 5L
1,469 SR
Queue Stats
68W - 55L
1,560 Elo+
Solo
Yemoja
Yemoja
Egloria
Yemoja
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 22L
1,445 Elo+
Party 2
Merlin
Merlin
Silwor
Merlin
Level 125
God Stats
12W - 15L
1,413 SR
Queue Stats
160W - 189L
1,482 Elo+
Solo
Rama
Rama
baniakpl
Rama
Level 152
God Stats
6W - 8L
1,490 SR
Queue Stats
62W - 47L
1,574 Elo+
Solo
Serqet
Serqet
ultimatebunker12
Serqet
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 11L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
20
9 / 6 / 24
16,214
1,158
27,567
28,583
51,824
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Cupid
Martin64
Cupid
20
3 / 7 / 20
13,689
978
21,959
21,262
9,408
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
Serferrr
Anubis
20
9 / 9 / 13
15,101
1,079
26,280
21,292
11,127
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
5 / 5 / 22
14,352
1,025
18,020
25,108
36,840
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
camus26
Fenrir
20
13 / 8 / 17
16,822
1,202
21,625
26,111
12,581
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

25

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CommandoO
Sun Wukong
20
7 / 7 / 17
15,085
1,078
19,439
24,545
23,758
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
Egloria
Yemoja
20
2 / 9 / 24
15,285
1,092
14,762
26,614
31,185
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Merlin
Silwor
Merlin
20
7 / 5 / 16
16,001
1,143
29,501
16,694
7,561
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rama
20
16 / 5 / 12
18,577
1,327
38,748
26,813
12,011
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
3 / 13 / 19
13,972
998
14,505
28,253
14,835
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
123
39
Kills
35
35
Deaths
39
96
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CommandoO
Sun Wukong
7
7
17
2.21
L
Yemoja
Egloria
Yemoja
2
9
24
1.56
W
Kuzenbo
9
6
24
3.5
W
Cupid
Martin64
Cupid
3
7
20
1.86
W
Anubis
Serferrr
Anubis
9
9
13
1.72
L
Merlin
Silwor
Merlin
7
5
16
3
W
5
5
22
3.2
L
Rama
16
5
12
4.4
W
Fenrir
camus26
Fenrir
13
8
17
2.69
L
3
13
19
0.96

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,451
Damage
116,955
122,356
Taken
122,919
121,780
Mitigated
89,350
15,060
Healing
16,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CommandoO
Sun Wukong
19,439
3,773
0
3,796
24,545
23,758
0
11,061
13,145
0
43,334
L
Yemoja
Egloria
Yemoja
14,762
2,950
2,723
3,460
26,614
31,185
0
13,693
12,202
25,569
0
W
Kuzenbo
27,567
4,370
0
1,200
28,583
51,824
0
11,758
15,565
45,285
0
W
Cupid
Martin64
Cupid
21,959
12,540
307
1,403
21,262
9,408
0
5,984
14,774
0
52,238
W
Anubis
Serferrr
Anubis
26,280
781
0
7,735
21,292
11,127
0
9,403
11,889
61,658
0
L
Merlin
Silwor
Merlin
29,501
751
0
1,212
16,694
7,561
0
6,415
10,110
72,900
0
W
18,020
2,823
0
2,625
25,108
36,840
0
9,101
15,275
0
33,574
L
Rama
38,748
30,589
0
5,726
26,813
12,011
0
11,376
15,437
5,493
75,955
W
Fenrir
camus26
Fenrir
21,625
6,606
0
1,790
26,111
12,581
0
11,357
14,754
0
40,589
L
14,505
1,816
0
0
28,253
14,835
0
9,544
18,178
0
20,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,178
Gold Earned
78,920
266
Minions Killed
279
5
Camps Cleared
10
1,294,756
Distance Traveled
1,209,647
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
15,085
1,078
56
4
1
258,132
0
L
Yemoja
15,285
1,092
20
1
1
241,633
0
W
Kuzenbo
16,214
1,158
42
3
1
288,419
0
W
Cupid
13,689
978
52
4
1
235,677
0
W
Anubis
15,101
1,079
91
7
0
194,740
0
L
Merlin
16,001
1,143
111
8
2
199,441
2
W
Tyr
14,352
1,025
31
2
0
307,516
0
L
Rama
18,577
1,327
81
6
4
246,714
0
W
Fenrir
16,822
1,202
50
4
3
268,404
2
L
Serqet
13,972
998
11
1
2
263,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role