Player Matchup

Heimdallr
Heimdallr
DogFabio
Heimdallr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,373 Elo+
Solo
Bacchus
Bacchus
Mafiosox
Bacchus
Level 28
God Stats
7W - 1L
1,757 SR
Queue Stats
251W - 277L
1,487 Elo+
Solo
Neith
Neith
Sammir123
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,307 Elo+
Solo
Merlin
Merlin
Sehbug
Merlin
Level 13
God Stats
13W - 10L
1,618 SR
Queue Stats
67W - 54L
1,432 Elo+
Solo
Chaac
Chaac
homendeferropv
Chaac
Level 29
God Stats
7W - 8L
1,497 SR
Queue Stats
98W - 116L
1,411 Elo+
Solo
Team Averages
Level 17
1,575 SR
1,402 Elo+

VS

Team Averages
Level 18
1,521 SR
1,447 Elo+
Sylvanus
Sylvanus
Abyss Levitz
Sylvanus
Level 14
God Stats
1W - 2L
1,462 SR
Queue Stats
11W - 20L
1,272 Elo+
Party 1
Gilgamesh
Gilgamesh
MegazordDoItaú
Gilgamesh
Level 24
God Stats
1W - 2L
1,315 SR
Queue Stats
44W - 58L
1,370 Elo+
Party 1
Cthulhu
Cthulhu
The witvher
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 32L
1,500 Elo+
Solo
Odin
Odin
kptabonzinho
Odin
Level 16
God Stats
7W - 10L
1,466 SR
Queue Stats
17W - 28L
1,455 Elo+
Solo
Scylla
Scylla
ydsxD
Scylla
Level 28
God Stats
1W - 4L
1,862 SR
Queue Stats
1W - 4L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DogFabio
Heimdallr
12
0 / 10 / 9
8,666
377
3,028
10,937
5,519
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Mafiosox
Bacchus
15
4 / 2 / 10
10,722
466
9,449
14,230
15,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
Sammir123
Neith
13
1 / 6 / 4
9,407
409
6,082
13,607
5,578
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
Sehbug
Merlin
18
7 / 2 / 10
11,745
511
21,397
11,562
4,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
24 / 2 / 3
14,769
642
25,844
23,118
19,558
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Abyss Levitz
Sylvanus
13
4 / 6 / 7
9,154
398
5,930
16,447
11,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
MegazordDoItaú
Gilgamesh
14
5 / 8 / 9
10,322
449
10,906
18,762
11,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
The witvher
Cthulhu
14
2 / 9 / 6
9,593
417
4,812
16,056
9,676
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

18
5 / 6 / 4
11,100
483
14,216
17,296
19,992
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
ydsxD
Scylla
16
6 / 7 / 4
10,753
468
13,070
16,725
8,172
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
52
36
Kills
22
22
Deaths
36
36
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Abyss Levitz
Sylvanus
4
6
7
1.25
W
Heimdallr
DogFabio
Heimdallr
0
10
9
0.45
W
Bacchus
Mafiosox
Bacchus
4
2
10
4.5
L
Gilgamesh
MegazordDoItaú
Gilgamesh
5
8
9
1.19
W
Neith
Sammir123
Neith
1
6
4
0.5
W
Merlin
Sehbug
Merlin
7
2
10
6
L
Cthulhu
The witvher
Cthulhu
2
9
6
0.56
W
24
2
3
12.75
L
5
6
4
1.17
L
Scylla
ydsxD
Scylla
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,800
Damage
48,934
73,454
Taken
85,286
51,338
Mitigated
60,314
22,268
Healing
9,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Abyss Levitz
Sylvanus
5,930
2,089
1,498
1,607
16,447
11,159
631
6,660
9,787
19,473
2,619
W
Heimdallr
DogFabio
Heimdallr
3,028
1,025
0
0
10,937
5,519
281
2,195
8,682
0
16,861
W
Bacchus
Mafiosox
Bacchus
9,449
592
0
2,718
14,230
15,694
168
5,552
8,651
44,575
0
L
Gilgamesh
MegazordDoItaú
Gilgamesh
10,906
3,371
0
1,483
18,762
11,315
312
7,052
11,710
1,385
47,169
W
Neith
Sammir123
Neith
6,082
3,128
0
4,202
13,607
5,578
1,654
2,887
10,248
0
35,159
W
Merlin
Sehbug
Merlin
21,397
1,003
0
3,040
11,562
4,989
890
4,883
6,589
104,763
0
L
Cthulhu
The witvher
Cthulhu
4,812
567
445
694
16,056
9,676
76
10,250
5,806
33,507
0
W
25,844
4,278
0
12,308
23,118
19,558
1,466
8,426
14,353
0
127,894
L
14,216
5,344
0
1,041
17,296
19,992
906
2,369
14,927
0
71,119
L
Scylla
ydsxD
Scylla
13,070
1,754
0
2,267
16,725
8,172
1,131
4,515
12,210
50,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,309
Gold Earned
50,922
516
Minions Killed
381
0
Camps Cleared
0
1,923,516
Distance Traveled
1,879,985
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,154
398
19
1
0
376,596
0
W
Heimdallr
8,666
377
43
2
0
324,157
0
W
Bacchus
10,722
466
52
2
0
379,049
1
L
Gilgamesh
10,322
449
96
4
0
344,525
3
W
Neith
9,407
409
60
3
0
397,325
3
W
Merlin
11,745
511
154
7
0
409,813
2
L
Cthulhu
9,593
417
60
3
0
369,175
6
W
Chaac
14,769
642
207
9
0
413,172
0
L
Odin
11,100
483
139
6
0
392,028
1
L
Scylla
10,753
468
67
3
0
397,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role