Player Matchup

Rama
Rama
Jordy YT3713
Rama
Level 104
God Stats
5W - 5L
1,443 SR
Queue Stats
516W - 646L
1,464 Elo+
Party 1
Baba Yaga
Baba Yaga
MHRe1s
Baba Yaga
Level 93
God Stats
12W - 4L
1,919 SR
Queue Stats
116W - 127L
1,544 Elo+
Solo
Tyr
Tyr
RagnasFury
Tyr
Level 109
God Stats
1W - 1L
1,063 SR
Queue Stats
164W - 213L
1,468 Elo+
Party 1
Team Averages
Level 102
1,475 SR
1,492 Elo+

VS

Team Averages
Level 80
1,578 SR
1,534 Elo+
Hachiman
Hachiman
JuanseRuff
Hachiman
Level 68
God Stats
29W - 44L
1,448 SR
Queue Stats
408W - 391L
1,538 Elo+
Solo
Cu Chulainn
Cu Chulainn
VênusEmAquario
Cu Chulainn
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
shelbyexe18
Persephone
Level 49
God Stats
11W - 3L
1,784 SR
Queue Stats
138W - 123L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 2
10,722
631
4,673
10,980
3,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baba Yaga
MHRe1s
Baba Yaga
15
3 / 3 / 4
11,172
657
12,696
10,955
4,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 2 / 3
10,855
639
4,925
14,546
15,063
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
JuanseRuff
Hachiman
16
4 / 5 / 2
11,099
653
8,695
13,963
5,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
VênusEmAquario
Cu Chulainn
5
0 / 0 / 1
8,044
473
135
1,624
537
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Persephone
shelbyexe18
Persephone
16
3 / 3 / 4
11,576
681
13,623
11,063
4,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
14
8
Kills
7
7
Deaths
8
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
2
2
1.5
L
Hachiman
JuanseRuff
Hachiman
4
5
2
1
W
Baba Yaga
MHRe1s
Baba Yaga
3
3
4
1.67
W
3
2
3
2.25
L
Cu Chulainn
VênusEmAquario
Cu Chulainn
0
0
1
0.5
L
Persephone
shelbyexe18
Persephone
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,294
Damage
22,453
36,481
Taken
26,650
23,231
Mitigated
10,085
10,042
Healing
5,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,673
2,820
0
959
10,980
3,702
1,510
4,980
5,728
0
64,283
L
Hachiman
JuanseRuff
Hachiman
8,695
4,423
0
3,198
13,963
5,423
0
6,633
7,330
0
45,364
W
Baba Yaga
MHRe1s
Baba Yaga
12,696
243
0
4,299
10,955
4,466
462
3,225
7,545
45,782
0
W
4,925
162
0
4,784
14,546
15,063
266
4,833
9,421
0
29,984
L
Cu Chulainn
VênusEmAquario
Cu Chulainn
135
0
0
250
1,624
537
0
398
1,226
0
1,254
L
Persephone
shelbyexe18
Persephone
13,623
573
0
1,986
11,063
4,125
0
5,719
5,341
60,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,749
Gold Earned
30,719
179
Minions Killed
158
0
Camps Cleared
0
886,374
Distance Traveled
608,861
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,722
631
87
5
0
292,504
1
L
Hachiman
11,099
653
60
4
0
275,461
3
W
Baba Yaga
11,172
657
49
3
0
289,027
0
W
Tyr
10,855
639
43
3
0
304,843
3
L
Cu Chulainn
8,044
473
2
0
0
33,017
1
L
Persephone
11,576
681
96
6
0
300,383
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role