Player Matchup

Ares
Ares
Gang_Gang_Hippo
Ares
Level 29
God Stats
13W - 2L
1,892 SR
Queue Stats
198W - 191L
1,591 Elo+
Solo
Sun Wukong
Sun Wukong
LittlePringle
Sun Wukong
Level 27
God Stats
21W - 22L
1,540 SR
Queue Stats
38W - 44L
1,435 Elo+
Solo
Chaac
Chaac
YoMamma986
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,737 Elo+
Solo
Chang'e
Chang'e
Zhyoom
Chang'e
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 75L
1,627 Elo+
Solo
Anhur
Anhur
ammanbesaw
Anhur
Level 17
God Stats
9W - 9L
1,637 SR
Queue Stats
27W - 26L
1,599 Elo+
Solo
Team Averages
Level 20
1,614 SR
1,598 Elo+

VS

Team Averages
Level 21
1,616 SR
1,601 Elo+
Gilgamesh
Gilgamesh
AgentPhil10
Gilgamesh
Level 18
God Stats
12W - 9L
1,848 SR
Queue Stats
221W - 82L
1,795 Elo+
Solo
Arachne
Arachne
IPK KillerI
Arachne
Level 17
God Stats
3W - 0L
1,871 SR
Queue Stats
55W - 50L
1,680 Elo+
Solo
Chronos
Chronos
Justicestorm311
Chronos
Level 15
God Stats
6W - 4L
1,855 SR
Queue Stats
167W - 74L
1,665 Elo+
Solo
Sol
Sol
MyLizardsRage
Sol
Level 29
God Stats
4W - 4L
1,374 SR
Queue Stats
155W - 154L
1,409 Elo+
Solo
Nemesis
Nemesis
ryanbroen
Nemesis
Level 25
God Stats
3W - 10L
1,134 SR
Queue Stats
182W - 198L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 4
6,638
553
6,241
9,109
4,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
LittlePringle
Sun Wukong
10
0 / 4 / 0
5,920
493
4,209
7,134
3,937
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
8
0 / 4 / 1
5,500
458
2,767
6,862
2,821
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Zhyoom
Chang'e
12
3 / 3 / 0
7,353
613
5,989
8,768
2,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
12
5 / 2 / 1
7,126
594
6,066
6,917
2,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AgentPhil10
Gilgamesh
10
4 / 1 / 3
6,832
569
4,133
8,708
2,553
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
IPK KillerI
Arachne
11
3 / 1 / 4
6,792
566
4,427
9,742
3,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
3 / 2 / 2
6,971
581
7,253
8,659
2,920
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
0 / 4 / 2
5,999
500
4,305
7,021
2,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
ryanbroen
Nemesis
13
4 / 1 / 2
7,287
607
3,642
5,213
2,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
9
Kills
14
14
Deaths
9
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AgentPhil10
Gilgamesh
4
1
3
5.5
L
1
1
4
3
W
Arachne
IPK KillerI
Arachne
3
1
4
5
W
3
2
2
2
L
Sun Wukong
LittlePringle
Sun Wukong
0
4
0
0
W
0
4
2
0.25
L
Chaac
0
4
1
0.13
L
Chang'e
Zhyoom
Chang'e
3
3
0
1
L
Anhur
5
2
1
2.75
W
Nemesis
ryanbroen
Nemesis
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,272
Damage
23,760
38,790
Taken
39,343
17,279
Mitigated
12,889
11,841
Healing
16,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AgentPhil10
Gilgamesh
4,133
1,611
0
2,594
8,708
2,553
0
2,555
6,127
0
16,739
L
6,241
309
0
3,160
9,109
4,967
0
3,898
5,211
13,768
0
W
Arachne
IPK KillerI
Arachne
4,427
2,790
0
5,786
9,742
3,179
0
2,776
6,878
0
33,877
W
7,253
2,249
0
3,509
8,659
2,920
0
4,479
4,004
43,019
0
L
Sun Wukong
LittlePringle
Sun Wukong
4,209
840
0
703
7,134
3,937
425
0
7,134
0
31,020
W
4,305
2,419
0
2,624
7,021
2,012
0
1,915
5,106
32,851
2,570
L
Chaac
2,767
563
0
550
6,862
2,821
879
1,778
5,084
0
20,229
L
Chang'e
Zhyoom
Chang'e
5,989
676
227
4,189
8,768
2,921
485
3,326
5,442
39,486
0
L
Anhur
6,066
2,642
0
3,012
6,917
2,633
0
2,104
4,813
0
51,471
W
Nemesis
ryanbroen
Nemesis
3,642
1,039
0
1,578
5,213
2,225
1,000
215
4,998
0
35,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,537
Gold Earned
33,881
314
Minions Killed
325
0
Camps Cleared
0
1,035,565
Distance Traveled
1,182,881
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,832
569
28
2
0
255,053
4
L
Ares
6,638
553
14
1
0
237,446
2
W
Arachne
6,792
566
75
6
0
274,138
1
W
Chronos
6,971
581
78
7
0
216,402
0
L
Sun Wukong
5,920
493
60
5
0
193,587
2
W
Sol
5,999
500
71
6
0
205,004
3
L
Chaac
5,500
458
51
4
0
218,722
0
L
Chang'e
7,353
613
95
8
0
189,650
2
L
Anhur
7,126
594
94
8
0
196,160
4
W
Nemesis
7,287
607
73
6
0
232,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role