Player Matchup

Anubis
Anubis
AnubisSaysOk
Anubis
Level 7
God Stats
5W - 6L
1,355 SR
Queue Stats
7W - 6L
1,442 Elo+
Solo
Apollo
Apollo
Buy-AMC-Stock
Apollo
Level 28
God Stats
8W - 8L
1,352 SR
Queue Stats
104W - 100L
1,458 Elo+
Solo
Gilgamesh
Gilgamesh
FireRider989
Gilgamesh
Level 16
God Stats
7W - 11L
1,341 SR
Queue Stats
32W - 36L
1,370 Elo+
Solo
Nemesis
Nemesis
Im_Red_OW
Nemesis
Level 16
God Stats
2W - 1L
1,715 SR
Queue Stats
3W - 2L
1,662 Elo+
Solo
Agni
Agni
Xaoswynde
Agni
Level 29
God Stats
2W - 0L
1,772 SR
Queue Stats
57W - 62L
1,460 Elo+
Solo
Team Averages
Level 19
1,507 SR
1,478 Elo+

VS

Team Averages
Level 21
1,577 SR
1,516 Elo+
Chaac
Chaac
Enylef6517
Chaac
Level 28
God Stats
35W - 25L
1,600 SR
Queue Stats
938W - 926L
1,499 Elo+
Solo
Guan Yu
Guan Yu
Magnoli4011E
Guan Yu
Level 3
God Stats
1W - 1L
1,715 SR
Queue Stats
2W - 1L
1,711 Elo+
Solo
Kukulkan
Kukulkan
Ripperlol2193
Kukulkan
Level 27
God Stats
47W - 53L
1,555 SR
Queue Stats
157W - 185L
1,498 Elo+
Solo
Merlin
Merlin
TheVirtualBread
Merlin
Level 18
God Stats
3W - 2L
1,642 SR
Queue Stats
77W - 74L
1,379 Elo+
Solo
Arachne
Arachne
xTheLegendaryBx
Arachne
Level 28
God Stats
4W - 8L
1,371 SR
Queue Stats
70W - 74L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
12 / 1 / 7
12,155
608
14,029
15,971
8,683
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
9 / 3 / 11
11,038
552
10,884
13,498
5,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
FireRider989
Gilgamesh
14
7 / 4 / 13
9,947
497
7,908
12,329
12,173
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
Im_Red_OW
Nemesis
16
6 / 4 / 10
10,518
526
7,777
12,083
5,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Agni
18
2 / 5 / 7
12,585
629
11,671
14,652
5,563
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
2 / 5 / 3
9,378
469
8,027
16,739
12,710
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
Magnoli4011E
Guan Yu
10
0 / 10 / 2
6,689
334
1,177
14,182
7,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
Ripperlol2193
Kukulkan
12
4 / 8 / 4
8,868
443
9,392
9,442
2,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
1 / 7 / 3
8,828
441
8,925
11,844
2,973
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
8 / 6 / 3
10,865
543
14,413
18,170
7,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
30
36
Kills
15
17
Deaths
36
48
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anubis
12
1
7
15.5
W
9
3
11
4.83
L
Chaac
2
5
3
0.7
W
Gilgamesh
FireRider989
Gilgamesh
7
4
13
3.38
W
Nemesis
Im_Red_OW
Nemesis
6
4
10
2.75
L
Guan Yu
Magnoli4011E
Guan Yu
0
10
2
0.1
L
Kukulkan
Ripperlol2193
Kukulkan
4
8
4
0.75
L
1
7
3
0.36
W
Agni
2
5
7
1.1
L
8
6
3
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,269
Damage
41,934
68,533
Taken
70,377
37,074
Mitigated
32,973
22,383
Healing
12,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
14,029
416
0
11,450
15,971
8,683
3,567
5,630
9,909
86,287
0
W
10,884
6,084
0
4,493
13,498
5,027
2,760
4,152
9,192
0
53,555
L
Chaac
8,027
889
0
4,140
16,739
12,710
1,056
4,905
11,834
0
58,525
W
Gilgamesh
FireRider989
Gilgamesh
7,908
2,445
0
217
12,329
12,173
386
3,384
8,625
0
23,263
W
Nemesis
Im_Red_OW
Nemesis
7,777
3,535
0
993
12,083
5,628
255
2,441
9,548
0
69,380
L
Guan Yu
Magnoli4011E
Guan Yu
1,177
436
98
805
14,182
7,850
128
3,137
11,045
0
8,036
L
Kukulkan
Ripperlol2193
Kukulkan
9,392
892
0
0
9,442
2,388
0
5,375
4,067
27,361
0
L
8,925
728
0
3,248
11,844
2,973
0
4,418
7,426
39,511
0
W
Agni
11,671
781
106
5,124
14,652
5,563
1,634
1,880
12,672
80,738
0
L
14,413
9,890
0
4,007
18,170
7,052
472
7,865
10,305
0
70,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,243
Gold Earned
44,628
534
Minions Killed
339
0
Camps Cleared
0
1,889,152
Distance Traveled
1,660,116
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,155
608
157
8
0
351,399
0
W
Apollo
11,038
552
85
4
0
386,029
1
L
Chaac
9,378
469
106
5
0
374,738
2
W
Gilgamesh
9,947
497
29
1
0
394,653
2
W
Nemesis
10,518
526
109
5
0
436,944
5
L
Guan Yu
6,689
334
15
1
0
373,604
0
L
Kukulkan
8,868
443
40
2
0
298,251
2
L
Merlin
8,828
441
63
3
0
269,028
3
W
Agni
12,585
629
154
8
0
320,127
6
L
Arachne
10,865
543
115
6
0
344,495
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role