Player Matchup

Fenrir
Fenrir
Gold I
ZirBack45
Fenrir
Gold I
Level 159
God Stats
53W - 37L
1,572 SR
Queue Stats
71W - 62L
1,638 MMR
Party 2
Hou Yi
Hou Yi
Gold I
pakyita25
Hou Yi
Gold I
Level 148
God Stats
43W - 41L
1,718 SR
Queue Stats
294W - 323L
1,754 MMR
Party 2
Kukulkan
Kukulkan
Gold II
Ðarkø
Kukulkan
Gold II
Level 129
God Stats
10W - 3L
1,465 SR
Queue Stats
89W - 77L
1,714 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 145
1,585 SR
1,702 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 92
1,570 SR
1,551 MMR
Jing Wei
Jing Wei
Bronze III
CoolZero3
Jing Wei
Bronze III
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,551 MMR
Party 1
Cu Chulainn
Cu Chulainn
Bronze III
Faltrus
Cu Chulainn
Bronze III
Level 126
God Stats
0W - 1L
1,573 SR
Queue Stats
4W - 4L
1,551 MMR
Party 1
Anubis
Anubis
Bronze III
jasonREDACTED
Anubis
Bronze III
Level 69
God Stats
0W - 1L
1,636 SR
Queue Stats
4W - 4L
1,550 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ZirBack45
Fenrir
13
10 / 1 / 7
10,537
878
9,879
11,278
7,823
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hou Yi
pakyita25
Hou Yi
13
4 / 2 / 9
8,934
745
8,963
7,871
2,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Ðarkø
Kukulkan
14
3 / 0 / 13
9,230
769
8,078
5,017
2,158
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
TiamatCthulhuAphroditeOdinGilgamesh

VS

Bans
SolDiscordiaYemojaScyllaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CoolZero3
Jing Wei
10
1 / 6 / 1
7,788
649
4,891
9,477
2,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
Faltrus
Cu Chulainn
10
2 / 6 / 0
7,298
608
9,299
16,110
7,998
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
0 / 5 / 1
7,330
611
2,523
7,307
2,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
5
17
Kills
3
3
Deaths
17
29
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
CoolZero3
Jing Wei
1
6
1
0.25
L
Cu Chulainn
Faltrus
Cu Chulainn
2
6
0
0.33
W
Fenrir
ZirBack45
Fenrir
10
1
7
13.5
L
0
5
1
0.1
W
Hou Yi
pakyita25
Hou Yi
4
2
9
4.25
W
Kukulkan
Ðarkø
Kukulkan
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,920
Damage
16,713
24,166
Taken
32,894
12,480
Mitigated
13,786
4,791
Healing
5,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
CoolZero3
Jing Wei
4,891
3,738
0
1,034
9,477
2,802
0
1,597
7,880
0
16,815
L
Cu Chulainn
Faltrus
Cu Chulainn
9,299
981
0
2,881
16,110
7,998
0
4,397
11,713
0
29,830
W
Fenrir
ZirBack45
Fenrir
9,879
2,193
0
2,180
11,278
7,823
463
2,357
8,921
0
17,409
L
2,523
341
0
1,551
7,307
2,986
0
2,227
5,080
33,219
0
W
Hou Yi
pakyita25
Hou Yi
8,963
5,050
0
1,319
7,871
2,499
1,522
560
7,311
0
29,401
W
Kukulkan
Ðarkø
Kukulkan
8,078
939
0
1,292
5,017
2,158
1,352
60
4,957
57,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,701
Gold Earned
22,416
144
Minions Killed
133
0
Camps Cleared
0
679,494
Distance Traveled
594,856
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,788
649
40
3
0
212,799
1
L
Cu Chulainn
7,298
608
34
3
0
206,174
3
W
Fenrir
10,537
878
13
1
0
247,169
1
L
Anubis
7,330
611
59
5
0
175,883
4
W
Hou Yi
8,934
745
29
2
0
208,503
3
W
Kukulkan
9,230
769
102
9
0
223,822
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role