Player Matchup

Nemesis
Nemesis
Diamond IV
Diddydog56
Nemesis
Diamond IV
Level 157
God Stats
25W - 17L
1,734 SR
Queue Stats
468W - 457L
2,280 MMR
Solo
Zhong Kui
Zhong Kui
Diamond II
LeSousa93
Zhong Kui
Diamond II
Level 142
God Stats
6W - 3L
1,643 SR
Queue Stats
151W - 139L
2,305 MMR
Solo
Discordia
Discordia
Masters
MopeyBassoon741
Discordia
Masters
Level 124
God Stats
17W - 24L
1,619 SR
Queue Stats
801W - 778L
2,236 MMR
Solo
Hercules
Hercules
Diamond III
SlashK
Hercules
Diamond III
Level 42
God Stats
3W - 2L
1,758 SR
Queue Stats
114W - 67L
2,528 MMR
Solo
Cupid
Cupid
Diamond I
TerpySlurpee
Cupid
Diamond I
Level 126
God Stats
4W - 5L
1,728 SR
Queue Stats
223W - 177L
2,462 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 118
1,697 SR
2,362 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 152
1,775 SR
2,133 MMR
Mercury
Mercury
Masters
 
Mercury
Masters
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Diamond V
L1m4_4r4uj0
Zeus
Diamond V
Level 160
God Stats
37W - 18L
1,750 SR
Queue Stats
66W - 50L
2,239 MMR
Solo
Artio
Artio
Diamond IV
Srium
Artio
Diamond IV
Level 145
God Stats
18W - 9L
2,029 SR
Queue Stats
449W - 423L
2,223 MMR
Solo
Ymir
Ymir
Diamond IV
monckey wars
Ymir
Diamond IV
Level 145
God Stats
21W - 12L
1,841 SR
Queue Stats
448W - 445L
2,198 MMR
Solo
Chiron
Chiron
Masters
outletpower
Chiron
Masters
Level 157
God Stats
9W - 7L
1,757 SR
Queue Stats
517W - 496L
2,507 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Diddydog56
Nemesis
10
2 / 0 / 3
6,380
638
2,164
4,445
1,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Zhong Kui
LeSousa93
Zhong Kui
12
2 / 0 / 2
7,601
760
3,492
6,214
4,263
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Discordia
MopeyBassoon741
Discordia
11
0 / 0 / 2
6,350
635
2,542
3,584
988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hercules
SlashK
Hercules
7
2 / 0 / 2
5,400
540
3,208
6,730
2,728
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 1 / 1
6,298
630
4,843
5,737
1,391
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
SetTiamatGilgameshAthenaApollo

VS

Bans
TsukuyomiThanatosScyllaSobekRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
0 / 0 / 0
5,499
550
1,015
4,148
1,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 1 / 0
5,127
513
2,391
3,939
964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artio
Srium
Artio
8
0 / 0 / 1
4,501
450
1,626
5,048
1,522
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
0 / 4 / 0
5,164
516
3,281
6,979
3,547
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chiron
9
1 / 3 / 0
5,188
519
3,581
6,847
1,642
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
8
Kills
1
1
Deaths
8
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
0
0
0
W
Nemesis
Diddydog56
Nemesis
2
0
3
3.5
L
0
1
0
0
W
Zhong Kui
LeSousa93
Zhong Kui
2
0
2
3
W
Discordia
MopeyBassoon741
Discordia
0
0
2
1
W
Hercules
SlashK
Hercules
2
0
2
3
L
Artio
Srium
Artio
0
0
1
0.5
W
2
1
1
2.5
L
0
4
0
0
L
Chiron
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,249
Damage
11,894
26,710
Taken
26,961
11,015
Mitigated
8,853
10,614
Healing
8,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
1,015
202
0
392
4,148
1,178
0
115
4,033
0
36,803
W
Nemesis
Diddydog56
Nemesis
2,164
864
0
343
4,445
1,645
0
101
4,344
0
32,336
L
2,391
350
0
1,885
3,939
964
0
1,106
2,833
37,293
0
W
Zhong Kui
LeSousa93
Zhong Kui
3,492
1,051
0
3,632
6,214
4,263
0
3,180
3,034
43,148
0
W
Discordia
MopeyBassoon741
Discordia
2,542
238
0
1,638
3,584
988
0
843
2,741
45,169
0
W
Hercules
SlashK
Hercules
3,208
896
0
2,852
6,730
2,728
23
2,664
4,066
0
12,433
L
Artio
Srium
Artio
1,626
304
211
2,422
5,048
1,522
0
1,414
3,634
11,742
0
W
4,843
3,395
35
2,114
5,737
1,391
0
510
5,227
0
38,313
L
3,281
1,049
0
1,568
6,979
3,547
0
3,399
3,580
27,588
0
L
Chiron
3,581
1,272
160
2,103
6,847
1,642
0
0
6,821
0
28,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,029
Gold Earned
25,479
371
Minions Killed
321
0
Camps Cleared
0
988,349
Distance Traveled
975,381
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,499
550
89
9
0
231,585
3
W
Nemesis
6,380
638
74
7
0
223,393
1
L
Zeus
5,127
513
91
9
0
191,624
3
W
Zhong Kui
7,601
760
96
10
0
176,723
3
W
Discordia
6,350
635
96
10
0
191,227
3
W
Hercules
5,400
540
23
2
0
210,653
5
L
Artio
4,501
450
27
3
0
211,466
4
W
Cupid
6,298
630
82
8
0
186,353
4
L
Ymir
5,164
516
61
6
0
165,980
1
L
Chiron
5,188
519
53
5
0
174,726
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role