Player Matchup

Cthulhu
Cthulhu
CoronavirusX234
Cthulhu
Level 4
God Stats
6W - 3L
1,500 SR
Queue Stats
25W - 10L
1,626 Elo+
Solo
Cu Chulainn
Cu Chulainn
DontBeTripin
Cu Chulainn
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,265 Elo+
Solo
Sol
Sol
LazyDribbles
Sol
Level 25
God Stats
11W - 5L
1,814 SR
Queue Stats
21W - 11L
1,650 Elo+
Solo
Kukulkan
Kukulkan
UnhookedGull403
Kukulkan
Level 16
God Stats
8W - 5L
1,554 SR
Queue Stats
9W - 7L
1,465 Elo+
Solo
Gilgamesh
Gilgamesh
xXDieDuranDieXx
Gilgamesh
Level 15
God Stats
2W - 4L
1,500 SR
Queue Stats
25W - 36L
1,324 Elo+
Solo
Team Averages
Level 13
1,574 SR
1,466 Elo+

VS

Team Averages
Level 16
1,526 SR
1,426 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
IamWARcow
Bellona
Level 28
God Stats
2W - 1L
1,628 SR
Queue Stats
71W - 73L
1,468 Elo+
Solo
Apollo
Apollo
Pntyl
Apollo
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 80L
1,457 Elo+
Solo
Kuzenbo
Kuzenbo
SickDinosaur638
Kuzenbo
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 8L
1,627 Elo+
Solo
Artemis
Artemis
Trex d36
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,080 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 1
7,802
650
6,052
5,940
4,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cu Chulainn
DontBeTripin
Cu Chulainn
6
0 / 7 / 1
4,610
384
1,921
8,039
2,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 5 / 1
5,198
433
4,906
7,397
1,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kukulkan
10
4 / 2 / 0
6,544
545
6,755
6,234
2,199
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
xXDieDuranDieXx
Gilgamesh
7
1 / 9 / 1
4,997
416
3,643
8,515
4,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
9
3 / 0 / 3
6,187
516
3,983
7,584
2,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
IamWARcow
Bellona
9
0 / 2 / 0
5,632
469
1,287
4,798
2,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Apollo
Pntyl
Apollo
9
4 / 1 / 6
6,559
547
3,992
6,710
1,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
10 / 0 / 7
7,681
640
5,577
7,038
3,286
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Trex d36
Artemis
11
6 / 6 / 3
6,687
557
5,185
7,918
2,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
9
Kills
23
23
Deaths
9
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
3
0
3
4.5
L
4
0
1
4.5
L
Cu Chulainn
DontBeTripin
Cu Chulainn
0
7
1
0.07
W
Bellona
IamWARcow
Bellona
0
2
0
0
L
0
5
1
0.1
W
Apollo
Pntyl
Apollo
4
1
6
7
W
10
0
7
13.5
W
Artemis
Trex d36
Artemis
6
6
3
1.25
L
Kukulkan
4
2
0
2
L
Gilgamesh
xXDieDuranDieXx
Gilgamesh
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,277
Damage
20,024
36,125
Taken
34,048
15,646
Mitigated
12,791
6,277
Healing
8,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
3,983
775
0
3,463
7,584
2,284
1,019
2,757
4,677
22,766
0
L
6,052
690
0
3,259
5,940
4,285
0
1,933
4,007
44,142
0
L
Cu Chulainn
DontBeTripin
Cu Chulainn
1,921
1,072
0
180
8,039
2,894
0
1,626
6,413
54
12,249
W
Bellona
IamWARcow
Bellona
1,287
427
0
1,155
4,798
2,849
0
2,016
2,542
0
24,633
L
4,906
1,445
0
2,309
7,397
1,924
0
1,911
5,486
29,631
0
W
Apollo
Pntyl
Apollo
3,992
1,813
0
3,218
6,710
1,970
422
3,284
3,366
0
25,095
W
5,577
2,500
0
500
7,038
3,286
300
3,836
3,146
17,227
0
W
Artemis
Trex d36
Artemis
5,185
3,308
0
0
7,918
2,402
632
5,248
2,580
0
21,840
L
Kukulkan
6,755
292
0
275
6,234
2,199
468
2,119
4,115
33,101
0
L
Gilgamesh
xXDieDuranDieXx
Gilgamesh
3,643
1,285
0
254
8,515
4,344
273
1,971
6,544
0
14,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,151
Gold Earned
32,746
270
Minions Killed
215
0
Camps Cleared
0
1,100,000
Distance Traveled
1,143,906
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,187
516
60
5
0
236,883
1
L
Cthulhu
7,802
650
119
10
0
257,863
3
L
Cu Chulainn
4,610
384
17
1
0
220,413
2
W
Bellona
5,632
469
51
4
0
216,472
0
L
Sol
5,198
433
43
4
0
190,699
1
W
Apollo
6,559
547
47
4
0
243,301
1
W
Kuzenbo
7,681
640
18
2
0
271,258
2
W
Artemis
6,687
557
39
3
0
175,992
0
L
Kukulkan
6,544
545
69
6
0
208,776
0
L
Gilgamesh
4,997
416
22
2
0
222,249
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role