Player Matchup

Serqet
Serqet
MYLDRM
Serqet
Level 16
God Stats
0W - 2L
1,184 SR
Queue Stats
1W - 2L
1,398 Elo+
Party 1
King Arthur
King Arthur
StepSisWali
King Arthur
Level 6
God Stats
2W - 2L
1,494 SR
Queue Stats
5W - 4L
1,547 Elo+
Solo
Zeus
Zeus
TheVoiceOfGreece
Zeus
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,688 Elo+
Solo
Thor
Thor
YKSL
Thor
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,398 Elo+
Party 1
Neith
Neith
eyupylcnn
Neith
Level 3
God Stats
1W - 2L
1,427 SR
Queue Stats
1W - 3L
1,398 Elo+
Party 1
Team Averages
Level 11
1,421 SR
1,486 Elo+

VS

Team Averages
Level 28
1,746 SR
1,580 Elo+
Apollo
Apollo
AirZeq
Apollo
Level 69
God Stats
2W - 1L
1,937 SR
Queue Stats
66W - 69L
1,528 Elo+
Party 2
Hun Batz
Hun Batz
DOWNSYNDROMEBOT
Hun Batz
Level 17
God Stats
4W - 2L
1,742 SR
Queue Stats
91W - 68L
1,599 Elo+
Party 3
He Bo
He Bo
GoangYu
He Bo
Level 24
God Stats
4W - 2L
1,500 SR
Queue Stats
50W - 29L
1,604 Elo+
Party 2
Tyr
Tyr
HorseBanger666
Tyr
Level 28
God Stats
5W - 3L
1,863 SR
Queue Stats
16W - 10L
1,540 Elo+
Party 3
Gilgamesh
Gilgamesh
Schwomel
Gilgamesh
Level 3
God Stats
8W - 3L
1,691 SR
Queue Stats
108W - 75L
1,629 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
MYLDRM
Serqet
11
3 / 8 / 2
7,642
450
2,631
11,483
4,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

King Arthur
StepSisWali
King Arthur
13
1 / 4 / 0
7,599
447
4,149
15,075
8,096
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
3 / 8 / 1
8,202
482
5,784
10,138
3,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
YKSL
Thor
10
1 / 13 / 6
6,899
406
3,991
15,006
4,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
eyupylcnn
Neith
11
0 / 11 / 6
7,029
413
7,384
13,364
4,931
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AirZeq
Apollo
15
6 / 2 / 11
9,902
582
7,360
9,370
3,519
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
15
3 / 2 / 5
9,125
537
8,374
11,271
4,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

He Bo
GoangYu
He Bo
18
20 / 2 / 6
11,538
679
17,978
10,101
3,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
4 / 1 / 8
9,051
532
8,103
12,017
13,094
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Schwomel
Gilgamesh
16
10 / 1 / 4
10,421
613
8,744
11,449
10,940
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
77
8
Kills
43
44
Deaths
8
15
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Apollo
AirZeq
Apollo
6
2
11
5.75
W
Hun Batz
3
2
5
2.75
W
He Bo
GoangYu
He Bo
20
2
6
11.5
W
4
1
8
8
L
Serqet
MYLDRM
Serqet
3
8
2
0.5
W
Gilgamesh
Schwomel
Gilgamesh
10
1
4
12
L
King Arthur
StepSisWali
King Arthur
1
4
0
0.25
L
3
8
1
0.44
L
Thor
YKSL
Thor
1
13
6
0.31
L
Neith
eyupylcnn
Neith
0
11
6
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,939
Damage
50,559
65,066
Taken
54,208
25,568
Mitigated
35,312
5,516
Healing
15,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
AirZeq
Apollo
7,360
5,477
0
4,030
9,370
3,519
3,748
1,842
7,272
0
46,675
W
Hun Batz
8,374
1,772
0
4,680
11,271
4,444
831
0
11,052
0
56,330
W
He Bo
GoangYu
He Bo
17,978
822
0
3,842
10,101
3,315
417
1,188
8,657
80,584
0
W
8,103
687
0
3,047
12,017
13,094
890
670
11,279
0
39,210
L
Serqet
MYLDRM
Serqet
2,631
405
0
376
11,483
4,411
0
3,122
8,361
0
11,457
W
Gilgamesh
Schwomel
Gilgamesh
8,744
1,789
0
336
11,449
10,940
0
1,552
9,749
9,173
60,416
L
King Arthur
StepSisWali
King Arthur
4,149
203
0
3,188
15,075
8,096
0
637
14,438
0
40,383
L
5,784
1,415
0
152
10,138
3,583
0
3,942
6,196
26,776
0
L
Thor
YKSL
Thor
3,991
806
0
870
15,006
4,547
66
3,235
11,771
0
19,584
L
Neith
eyupylcnn
Neith
7,384
3,093
0
930
13,364
4,931
595
8,034
5,330
0
35,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,371
Gold Earned
50,037
255
Minions Killed
491
0
Camps Cleared
0
1,497,841
Distance Traveled
1,576,077
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,902
582
83
5
0
309,859
4
W
Hun Batz
9,125
537
101
6
0
300,610
0
W
He Bo
11,538
679
112
7
0
319,281
1
W
Tyr
9,051
532
73
4
0
301,666
4
L
Serqet
7,642
450
31
2
0
352,410
1
W
Gilgamesh
10,421
613
122
7
0
344,661
4
L
King Arthur
7,599
447
75
4
0
299,511
7
L
Zeus
8,202
482
57
3
0
273,023
0
L
Thor
6,899
406
32
2
0
310,837
0
L
Neith
7,029
413
60
4
0
262,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role