Player Matchup

Janus
Janus
Gold II
MT3Bx
Janus
Gold II
Level 128
God Stats
16W - 20L
1,500 SR
Queue Stats
339W - 358L
1,400 MMR
Solo
Artemis
Artemis
Bronze III
Niszczyciel69PL
Artemis
Bronze III
Level 30
God Stats
0W - 1L
1,761 SR
Queue Stats
3W - 6L
1,400 MMR
Solo
Ymir
Ymir
Bronze III
S0uz
Ymir
Bronze III
Level 91
God Stats
1W - 4L
1,500 SR
Queue Stats
25W - 43L
1,379 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
XxmetaldeathxX
Gilgamesh
Gold V
Level 125
God Stats
2W - 2L
1,905 SR
Queue Stats
393W - 408L
1,355 MMR
Solo
Serqet
Serqet
Gold V
nearlyheadlessme
Serqet
Gold V
Level 60
God Stats
16W - 16L
1,547 SR
Queue Stats
125W - 129L
1,356 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 87
1,643 SR
1,378 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 127
1,512 SR
1,430 MMR
Kukulkan
Kukulkan
Gold IV
Balaperdia
Kukulkan
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Silver I
CabezacoGollo
Aphrodite
Silver I
Level 109
God Stats
17W - 15L
1,544 SR
Queue Stats
237W - 237L
1,339 MMR
Solo
Skadi
Skadi
Gold IV
Clâde
Skadi
Gold IV
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold V
ImRexch
Mercury
Gold V
Level 155
God Stats
3W - 1L
1,772 SR
Queue Stats
19W - 14L
1,410 MMR
Solo
Tyr
Tyr
Silver I
jefaisdelad
Tyr
Silver I
Level 95
God Stats
1W - 3L
1,245 SR
Queue Stats
62W - 59L
1,403 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
MT3Bx
Janus
18
3 / 5 / 2
10,987
549
9,416
14,558
5,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 10 / 2
8,868
443
10,894
14,414
6,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
S0uz
Ymir
10
0 / 9 / 5
7,395
370
2,815
18,861
14,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
XxmetaldeathxX
Gilgamesh
18
1 / 2 / 3
10,807
540
4,672
12,109
8,356
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
4 / 8 / 3
9,416
471
5,820
12,374
4,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
Nu WaAthenaAnhurNemesisAwilix

VS

Bans
ApolloBakasuraGaneshaSobekJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Balaperdia
Kukulkan
18
6 / 2 / 11
12,547
627
13,410
10,485
4,535
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Aphrodite
CabezacoGollo
Aphrodite
16
4 / 2 / 20
11,109
555
6,998
15,387
6,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Skadi
Clâde
Skadi
19
12 / 2 / 5
13,255
663
16,544
10,053
3,575
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
ImRexch
Mercury
17
9 / 4 / 12
12,043
602
9,734
13,976
6,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
3 / 2 / 3
12,093
605
6,871
15,282
16,757
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
85
11
Kills
34
34
Deaths
12
15
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Balaperdia
Kukulkan
6
2
11
5.75
W
Aphrodite
CabezacoGollo
Aphrodite
4
2
20
7
W
Skadi
Clâde
Skadi
12
2
5
7.25
W
Mercury
ImRexch
Mercury
9
4
12
3.75
L
Janus
MT3Bx
Janus
3
5
2
0.8
L
3
10
2
0.4
L
Ymir
S0uz
Ymir
0
9
5
0.28
L
Gilgamesh
XxmetaldeathxX
Gilgamesh
1
2
3
1.25
W
3
2
3
2.25
L
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,617
Damage
53,557
72,316
Taken
65,183
38,580
Mitigated
38,396
10,604
Healing
27,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Balaperdia
Kukulkan
13,410
1,224
0
1,088
10,485
4,535
1,761
2,586
7,423
89,915
0
W
Aphrodite
CabezacoGollo
Aphrodite
6,998
985
9,030
10,955
15,387
6,995
257
4,538
10,601
30,054
0
W
Skadi
Clâde
Skadi
16,544
6,955
0
683
10,053
3,575
6,857
1,146
8,481
0
101,045
W
Mercury
ImRexch
Mercury
9,734
5,976
0
709
13,976
6,534
2,799
3,023
10,684
0
84,796
L
Janus
MT3Bx
Janus
9,416
77
0
2,978
14,558
5,567
75
6,121
8,437
92,105
0
L
10,894
5,859
0
1,154
14,414
6,375
0
4,169
10,245
0
42,184
L
Ymir
S0uz
Ymir
2,815
171
0
1,027
18,861
14,246
0
7,884
10,977
12,235
0
L
Gilgamesh
XxmetaldeathxX
Gilgamesh
4,672
731
0
2,607
12,109
8,356
1,448
329
11,780
0
74,326
W
6,871
1,284
0
5,287
15,282
16,757
962
790
13,809
0
80,163
L
5,820
1,259
0
2,838
12,374
4,036
697
1,905
10,469
0
23,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,473
Gold Earned
61,047
469
Minions Killed
602
0
Camps Cleared
0
1,762,969
Distance Traveled
2,030,864
20
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,547
627
168
8
0
366,510
9
W
Aphrodite
11,109
555
49
2
0
413,390
5
W
Skadi
13,255
663
129
6
0
384,186
0
W
Mercury
12,043
602
108
5
0
439,442
4
L
Janus
10,987
549
195
10
0
395,280
4
L
Artemis
8,868
443
69
3
0
301,150
0
L
Ymir
7,395
370
13
1
0
345,622
5
L
Gilgamesh
10,807
540
156
8
0
380,781
3
W
Tyr
12,093
605
148
7
0
427,336
13
L
Serqet
9,416
471
36
2
0
340,136
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role