Player Matchup

Thor
Thor
Azbballer1
Thor
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Horus
Horus
FrowardYayo
Horus
Level 24
God Stats
3W - 3L
1,501 SR
Queue Stats
80W - 85L
1,319 Elo+
Solo
Kukulkan
Kukulkan
Jmoney12345
Kukulkan
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Ares
Ares
JohnWylker
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
Taylan4247
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 7
1,500 SR
1,464 Elo+

VS

Team Averages
Level 19
1,512 SR
1,188 Elo+
Nemesis
Nemesis
Chucrute_Pr
Nemesis
Level 26
God Stats
1W - 1L
1,435 SR
Queue Stats
2W - 4L
1,070 Elo+
Party 1
Neith
Neith
Co4T3D_GG
Neith
Level 6
God Stats
1W - 0L
1,686 SR
Queue Stats
2W - 5L
1,060 Elo+
Party 1
Merlin
Merlin
TheSauceMan256
Merlin
Level 29
God Stats
4W - 3L
1,477 SR
Queue Stats
30W - 22L
1,363 Elo+
Solo
Poseidon
Poseidon
derek_1999djh
Poseidon
Level 11
God Stats
12W - 28L
1,277 SR
Queue Stats
19W - 41L
1,230 Elo+
Solo
Cernunnos
Cernunnos
theokgamer25
Cernunnos
Level 22
God Stats
3W - 4L
1,683 SR
Queue Stats
7W - 14L
1,216 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 20 / 9
14,023
369
5,825
31,355
12,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
14 / 7 / 4
18,580
489
27,559
58,437
44,244
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
Jmoney12345
Kukulkan
6
0 / 0 / 1
10,026
264
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

20
8 / 6 / 6
16,046
422
21,109
31,637
52,918
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
20
19 / 8 / 4
19,137
504
29,746
34,062
14,824
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Chucrute_Pr
Nemesis
17
0 / 13 / 1
12,614
332
956
18,839
7,359
Neith
Co4T3D_GG
Neith
20
0 / 13 / 4
15,064
396
4,701
21,276
9,981
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
17 / 7 / 6
20,785
547
48,100
38,233
16,857
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
derek_1999djh
Poseidon
9
4 / 6 / 2
11,748
309
4,376
6,481
1,395
Cernunnos
theokgamer25
Cernunnos
20
16 / 9 / 3
21,396
563
55,031
46,736
27,018
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
53
42
Kills
37
41
Deaths
48
24
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
20
9
0.28
W
Nemesis
Chucrute_Pr
Nemesis
0
13
1
0.04
W
Neith
Co4T3D_GG
Neith
0
13
4
0.15
L
14
7
4
2.29
L
Kukulkan
Jmoney12345
Kukulkan
0
0
1
0.5
L
8
6
6
1.83
L
Neith
19
8
4
2.63
W
17
7
6
2.86
W
Poseidon
derek_1999djh
Poseidon
4
6
2
0.83
W
Cernunnos
theokgamer25
Cernunnos
16
9
3
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,239
Damage
113,164
155,491
Taken
131,565
124,170
Mitigated
62,610
26,390
Healing
44,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,825
918
0
405
31,355
12,184
778
11,307
19,806
0
53,982
W
Nemesis
Chucrute_Pr
Nemesis
956
508
0
135
18,839
7,359
196
2,315
16,524
0
17,914
W
Neith
Co4T3D_GG
Neith
4,701
1,329
0
3,270
21,276
9,981
1,439
3,036
18,240
0
68,498
L
27,559
16,778
3,922
10,565
58,437
44,244
1,944
16,702
41,545
0
121,597
L
Kukulkan
Jmoney12345
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
21,109
2,326
0
3,794
31,637
52,918
374
10,045
21,356
50,606
0
L
Neith
29,746
19,263
0
7,704
34,062
14,824
6,778
13,500
20,308
0
142,451
W
48,100
6,201
954
11,552
38,233
16,857
1,593
6,011
32,222
151,283
0
W
Poseidon
derek_1999djh
Poseidon
4,376
698
0
671
6,481
1,395
408
0
6,481
13,406
0
W
Cernunnos
theokgamer25
Cernunnos
55,031
41,535
0
27,947
46,736
27,018
9,857
9,747
36,989
0
177,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,812
Gold Earned
81,607
456
Minions Killed
530
0
Camps Cleared
0
2,428,035
Distance Traveled
2,381,221
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
14,023
369
51
1
0
571,588
1
W
Nemesis
12,614
332
35
1
0
501,623
2
W
Neith
15,064
396
100
3
0
547,332
4
L
Horus
18,580
489
179
5
0
579,158
0
L
Kukulkan
10,026
264
0
0
0
4,863
0
L
Ares
16,046
422
36
1
0
637,375
5
L
Neith
19,137
504
190
5
0
635,051
1
W
Merlin
20,785
547
177
5
0
571,413
0
W
Poseidon
11,748
309
16
0
0
225,261
1
W
Cernunnos
21,396
563
202
5
0
535,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role