Player Matchup

Neith
Neith
IvoryJade
Neith
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Party 3
Mercury
Mercury
Lonewolf955
Mercury
Level 38
God Stats
4W - 8L
1,445 SR
Queue Stats
170W - 153L
1,614 Elo+
Solo
Cthulhu
Cthulhu
ToastInside
Cthulhu
Level 25
God Stats
0W - 3L
1,207 SR
Queue Stats
6W - 11L
1,500 Elo+
Party 3
Chaac
Chaac
WTELTE
Chaac
Level 67
God Stats
0W - 1L
1,355 SR
Queue Stats
34W - 46L
1,319 Elo+
Party 1
Janus
Janus
volsfan2011
Janus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,160 Elo+
Party 1
Team Averages
Level 51
1,401 SR
1,419 Elo+

VS

Team Averages
Level 47
1,382 SR
1,314 Elo+
Scylla
Scylla
Carlitos2009
Scylla
Level 48
God Stats
2W - 3L
1,337 SR
Queue Stats
17W - 20L
1,454 Elo+
Party 4
Neith
Neith
YT_Rinzuclan
Neith
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 108L
1,313 Elo+
Party 2
Ah Puch
Ah Puch
samer_289
Ah Puch
Level 34
God Stats
1W - 3L
1,072 SR
Queue Stats
129W - 166L
1,302 Elo+
Party 2
Izanami
Izanami
warriorryan
Izanami
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
242W - 219L
1,525 Elo+
Solo
Ao Kuang
Ao Kuang
xoscarz78
Ao Kuang
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
978 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
IvoryJade
Neith
16
2 / 6 / 2
10,142
390
3,545
10,329
3,395
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Lonewolf955
Mercury
20
12 / 8 / 5
14,535
559
15,915
21,449
8,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
ToastInside
Cthulhu
17
2 / 7 / 5
11,153
429
5,684
20,444
16,550
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
WTELTE
Chaac
20
5 / 7 / 6
13,612
524
20,501
35,128
28,810
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
0 / 10 / 4
10,997
423
7,193
15,549
5,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
2
0 / 0 / 0
5,473
211
0
0
0
14
3 / 6 / 6
10,229
393
7,041
13,006
4,835
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
samer_289
Ah Puch
18
4 / 6 / 12
11,929
459
13,304
15,903
5,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
warriorryan
Izanami
20
26 / 2 / 3
19,202
739
49,174
24,565
16,738
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
xoscarz78
Ao Kuang
19
5 / 7 / 14
12,737
490
10,913
23,043
9,740
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
73
21
Kills
38
38
Deaths
21
22
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Scylla
0
0
0
0
L
Neith
IvoryJade
Neith
2
6
2
0.5
L
Mercury
Lonewolf955
Mercury
12
8
5
1.81
L
Cthulhu
ToastInside
Cthulhu
2
7
5
0.64
L
Chaac
WTELTE
Chaac
5
7
6
1.14
W
3
6
6
1
W
Ah Puch
samer_289
Ah Puch
4
6
12
1.67
L
0
10
4
0.2
W
Izanami
warriorryan
Izanami
26
2
3
13.75
W
Ao Kuang
xoscarz78
Ao Kuang
5
7
14
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,838
Damage
80,432
102,899
Taken
76,517
62,721
Mitigated
37,122
20,133
Healing
31,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
0
0
0
0
0
0
0
0
0
0
0
L
Neith
IvoryJade
Neith
3,545
1,322
614
1,454
10,329
3,395
1,009
2,624
7,705
0
38,283
L
Mercury
Lonewolf955
Mercury
15,915
8,029
0
1,958
21,449
8,966
650
5,502
15,947
0
105,715
L
Cthulhu
ToastInside
Cthulhu
5,684
507
510
4,267
20,444
16,550
1,454
6,709
13,735
48,336
0
L
Chaac
WTELTE
Chaac
20,501
3,977
0
10,812
35,128
28,810
1,076
6,105
29,023
0
98,585
W
7,041
3,759
0
2,937
13,006
4,835
1,293
3,169
9,685
0
39,213
W
Ah Puch
samer_289
Ah Puch
13,304
1,210
0
5,697
15,903
5,809
825
3,471
12,258
47,076
0
L
7,193
196
0
518
15,549
5,000
414
3,277
12,272
60,626
0
W
Izanami
warriorryan
Izanami
49,174
38,225
0
13,221
24,565
16,738
7,752
3,658
20,659
0
161,534
W
Ao Kuang
xoscarz78
Ao Kuang
10,913
3,399
0
9,278
23,043
9,740
0
1,889
21,038
72,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,439
Gold Earned
59,570
581
Minions Killed
451
0
Camps Cleared
0
2,265,216
Distance Traveled
1,672,322
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,473
211
0
0
0
0
0
L
Neith
10,142
390
66
3
0
339,380
2
L
Mercury
14,535
559
166
6
0
509,551
2
L
Cthulhu
11,153
429
69
3
0
497,758
0
L
Chaac
13,612
524
166
6
0
463,801
4
W
Neith
10,229
393
71
3
0
370,355
2
W
Ah Puch
11,929
459
70
3
0
393,107
0
L
Janus
10,997
423
114
4
0
454,726
4
W
Izanami
19,202
739
207
8
0
465,692
3
W
Ao Kuang
12,737
490
103
4
0
443,168
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role