Player Matchup

Nemesis
Nemesis
DarthCyker
Nemesis
Level 81
God Stats
2W - 3L
1,652 SR
Queue Stats
637W - 628L
1,487 Elo+
Solo
Janus
Janus
OrZonX
Janus
Level 103
God Stats
0W - 8L
1,303 SR
Queue Stats
444W - 394L
1,472 Elo+
Solo
Izanami
Izanami
Shigedy
Izanami
Level 95
God Stats
125W - 107L
1,463 SR
Queue Stats
276W - 266L
1,434 Elo+
Solo
Ymir
Ymir
Zanderov
Ymir
Level 64
God Stats
29W - 25L
1,547 SR
Queue Stats
55W - 59L
1,427 Elo+
Solo
Gilgamesh
Gilgamesh
dseymour101
Gilgamesh
Level 68
God Stats
3W - 7L
1,489 SR
Queue Stats
33W - 25L
1,508 Elo+
Solo
Team Averages
Level 82
1,491 SR
1,466 Elo+

VS

Team Averages
Level 106
1,517 SR
1,460 Elo+
Ares
Ares
Chambeh3
Ares
Level 109
God Stats
7W - 11L
1,340 SR
Queue Stats
456W - 471L
1,426 Elo+
Party 1
Ullr
Ullr
JosePro205
Ullr
Level 149
God Stats
30W - 28L
1,455 SR
Queue Stats
223W - 216L
1,475 Elo+
Solo
Eset
Eset
Lilicburn
Eset
Level 104
God Stats
21W - 12L
1,668 SR
Queue Stats
304W - 275L
1,500 Elo+
Party 2
Tyr
Tyr
RoninOne
Tyr
Level 68
God Stats
18W - 15L
1,624 SR
Queue Stats
335W - 315L
1,510 Elo+
Party 2
Neith
Neith
magical-Wolf1
Neith
Level 99
God Stats
3W - 1L
1,500 SR
Queue Stats
70W - 79L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DarthCyker
Nemesis
8
1 / 3 / 1
5,291
529
2,709
5,832
1,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Janus
OrZonX
Janus
9
2 / 3 / 1
5,446
545
2,619
5,431
1,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
Shigedy
Izanami
8
1 / 2 / 1
4,933
493
4,313
5,546
1,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ymir
8
0 / 1 / 2
5,092
509
4,187
5,689
2,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gilgamesh
dseymour101
Gilgamesh
8
0 / 3 / 0
4,645
465
1,866
5,752
2,799
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
8
0 / 2 / 4
4,612
461
3,159
7,645
2,580
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
0 / 1 / 5
5,711
571
1,339
7,559
2,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
11
7 / 1 / 1
6,854
685
6,626
4,326
1,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 0 / 1
6,412
641
4,127
6,386
2,955
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
2 / 0 / 3
5,266
527
3,261
5,470
1,573
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
4
Kills
12
12
Deaths
4
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ares
0
2
4
1
L
Nemesis
DarthCyker
Nemesis
1
3
1
0.5
W
0
1
5
2.5
W
Eset
7
1
1
7.5
L
Janus
OrZonX
Janus
2
3
1
0.83
W
3
0
1
3.5
L
Izanami
Shigedy
Izanami
1
2
1
0.75
L
Ymir
0
1
2
1
L
Gilgamesh
dseymour101
Gilgamesh
0
3
0
0
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,694
Damage
18,512
28,250
Taken
31,386
10,262
Mitigated
10,813
7,432
Healing
12,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
3,159
236
526
1,336
7,645
2,580
0
2,394
5,183
9,068
0
L
Nemesis
DarthCyker
Nemesis
2,709
1,182
0
1,804
5,832
1,655
0
1,911
3,805
0
18,319
W
1,339
570
0
3,448
7,559
2,316
321
561
6,956
0
29,178
W
Eset
6,626
1,030
481
943
4,326
1,389
523
1,495
2,629
30,800
0
L
Janus
OrZonX
Janus
2,619
49
0
938
5,431
1,423
0
3,449
1,734
25,827
0
W
4,127
487
0
3,820
6,386
2,955
420
350
5,994
0
34,380
L
Izanami
Shigedy
Izanami
4,313
2,860
0
2,213
5,546
1,675
310
1,443
4,103
0
32,445
L
Ymir
4,187
623
306
1,540
5,689
2,710
0
2,574
3,071
13,992
0
L
Gilgamesh
dseymour101
Gilgamesh
1,866
594
0
631
5,752
2,799
0
0
5,752
0
17,716
W
3,261
495
0
2,219
5,470
1,573
0
1,652
3,818
0
25,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,407
Gold Earned
28,855
233
Minions Killed
285
0
Camps Cleared
0
922,311
Distance Traveled
902,031
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
4,612
461
17
2
0
146,839
1
L
Nemesis
5,291
529
44
4
0
207,853
0
W
Ullr
5,711
571
72
7
0
183,181
0
W
Eset
6,854
685
68
7
0
187,690
1
L
Janus
5,446
545
56
6
0
195,234
5
W
Tyr
6,412
641
76
8
0
218,306
4
L
Izanami
4,933
493
63
6
0
149,924
0
L
Ymir
5,092
509
28
3
0
173,395
3
L
Gilgamesh
4,645
465
42
4
0
195,905
0
W
Neith
5,266
527
52
5
0
166,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role