Player Matchup

Awilix
Awilix
DestinyTwist
Awilix
Level 18
God Stats
4W - 1L
1,500 SR
Queue Stats
27W - 8L
1,749 Elo+
Solo
Sobek
Sobek
IvanCrackx
Sobek
Level 25
God Stats
15W - 12L
1,319 SR
Queue Stats
82W - 67L
1,543 Elo+
Party 2
Medusa
Medusa
SaucierGibbon57
Medusa
Level 17
God Stats
2W - 3L
1,201 SR
Queue Stats
152W - 141L
1,525 Elo+
Solo
Sun Wukong
Sun Wukong
jaimej13
Sun Wukong
Level 24
God Stats
30W - 25L
1,583 SR
Queue Stats
144W - 140L
1,523 Elo+
Party 2
Janus
Janus
javiborg00
Janus
Level 29
God Stats
11W - 8L
1,454 SR
Queue Stats
84W - 76L
1,498 Elo+
Party 2
Team Averages
Level 23
1,411 SR
1,568 Elo+

VS

Team Averages
Level 14
1,505 SR
1,511 Elo+
Neith
Neith
Bob__djae
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,545 Elo+
Party 1
Mercury
Mercury
Like1974
Mercury
Level 28
God Stats
28W - 19L
1,585 SR
Queue Stats
99W - 83L
1,516 Elo+
Solo
Ra
Ra
Madness66000
Ra
Level 29
God Stats
5W - 9L
1,439 SR
Queue Stats
121W - 85L
1,560 Elo+
Solo
Anubis
Anubis
antonio25025
Anubis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,389 Elo+
Solo
Ares
Ares
titikiller0077
Ares
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 21L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
13
10 / 2 / 7
8,664
666
9,482
9,053
3,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sobek
10
2 / 2 / 9
7,051
542
2,757
9,680
8,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
3 / 1 / 2
7,836
603
3,854
6,778
2,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
jaimej13
Sun Wukong
13
5 / 0 / 4
8,181
629
4,326
6,996
3,176
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
14
10 / 2 / 2
8,859
681
8,462
5,833
2,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bob__djae
Neith
6
0 / 8 / 0
4,943
380
2,314
8,800
2,895
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
Like1974
Mercury
10
3 / 4 / 3
6,348
488
4,884
7,708
2,704
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
3 / 6 / 3
7,147
550
4,597
6,898
2,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
6
0 / 4 / 1
4,509
347
272
3,995
1,270
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 8 / 1
6,348
488
3,243
11,443
6,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
15
30
Kills
7
7
Deaths
30
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
Bob__djae
Neith
0
8
0
0
W
Awilix
10
2
7
6.75
W
Sobek
2
2
9
3.25
L
Mercury
Like1974
Mercury
3
4
3
1.13
L
3
6
3
0.75
W
3
1
2
4
L
Anubis
0
4
1
0.13
W
Sun Wukong
jaimej13
Sun Wukong
5
0
4
7
W
Janus
10
2
2
5.5
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,881
Damage
15,310
38,340
Taken
38,844
19,140
Mitigated
15,465
11,896
Healing
3,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Bob__djae
Neith
2,314
1,143
0
300
8,800
2,895
224
1,962
6,736
0
20,934
W
Awilix
9,482
3,820
0
570
9,053
3,316
0
2,203
6,736
0
44,336
W
Sobek
2,757
107
0
3,859
9,680
8,437
214
2,133
7,285
13,199
0
L
Mercury
Like1974
Mercury
4,884
2,768
0
900
7,708
2,704
0
1,540
6,080
0
16,138
L
4,597
358
262
1,179
6,898
2,112
0
1,540
5,358
26,328
0
W
3,854
2,846
0
3,783
6,778
2,170
2,236
792
5,868
0
54,428
L
Anubis
272
32
0
783
3,995
1,270
0
2,713
981
4,890
0
W
Sun Wukong
jaimej13
Sun Wukong
4,326
617
0
2,074
6,996
3,176
787
1,905
5,065
0
38,395
W
Janus
8,462
730
0
1,610
5,833
2,041
661
559
5,274
62,144
0
L
3,243
154
0
408
11,443
6,484
155
2,863
8,470
11,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,591
Gold Earned
29,295
389
Minions Killed
158
0
Camps Cleared
0
1,214,382
Distance Traveled
1,102,549
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,943
380
47
4
0
251,345
0
W
Awilix
8,664
666
75
6
0
270,339
1
W
Sobek
7,051
542
20
2
0
235,035
5
L
Mercury
6,348
488
34
3
0
289,766
4
L
Ra
7,147
550
48
4
0
229,386
5
W
Medusa
7,836
603
94
7
0
201,306
1
L
Anubis
4,509
347
13
1
0
90,508
2
W
Sun Wukong
8,181
629
81
6
0
252,746
0
W
Janus
8,859
681
119
9
0
254,956
1
L
Ares
6,348
488
16
1
0
241,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role