Player Matchup

Fafnir
Fafnir
Gold II
DJ HeIp
Fafnir
Gold II
Level 99
God Stats
3W - 1L
1,572 SR
Queue Stats
104W - 102L
1,542 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold I
FSOxMIL
Cu Chulainn
Gold I
Level 118
God Stats
18W - 30L
1,606 SR
Queue Stats
440W - 452L
1,665 MMR
Solo
Heimdallr
Heimdallr
Platinum V
Friskybot
Heimdallr
Platinum V
Level 85
God Stats
3W - 1L
1,668 SR
Queue Stats
81W - 75L
1,649 MMR
Party 2
Fenrir
Fenrir
Gold IV
eligrut
Fenrir
Gold IV
Level 102
God Stats
4W - 5L
1,821 SR
Queue Stats
85W - 73L
1,597 MMR
Solo
Merlin
Merlin
Gold I
enzoportillo
Merlin
Gold I
Level 142
God Stats
29W - 44L
1,497 SR
Queue Stats
216W - 209L
1,603 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 109
1,633 SR
1,611 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,584 SR
1,601 MMR
Medusa
Medusa
Gold I
Dudashx
Medusa
Gold I
Level 101
God Stats
22W - 15L
1,649 SR
Queue Stats
97W - 98L
1,653 MMR
Party 1
Cerberus
Cerberus
Gold V
Kush 420 YMCMB
Cerberus
Gold V
Level 61
God Stats
2W - 3L
1,566 SR
Queue Stats
29W - 29L
1,629 MMR
Solo
Ratatoskr
Ratatoskr
Gold III
Spicy Dang
Ratatoskr
Gold III
Level 109
God Stats
2W - 8L
1,384 SR
Queue Stats
398W - 402L
1,580 MMR
Solo
Vulcan
Vulcan
Gold III
TAW2000
Vulcan
Gold III
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 95L
1,649 MMR
Solo
Athena
Athena
Silver I
cheetahbest
Athena
Silver I
Level 154
God Stats
0W - 1L
1,821 SR
Queue Stats
6W - 8L
1,496 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
DJ HeIp
Fafnir
8
4 / 0 / 3
5,233
654
2,019
4,181
2,211
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cu Chulainn
FSOxMIL
Cu Chulainn
10
1 / 0 / 0
5,671
709
2,673
5,413
1,493
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Friskybot
Heimdallr
9
1 / 0 / 1
5,327
666
958
3,205
976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
eligrut
Fenrir
8
2 / 0 / 1
4,911
614
2,290
3,853
1,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
10
1 / 0 / 2
5,166
646
2,041
1,900
575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
TiamatSetGilgameshAnhurDanzaburou

VS

Bans
JanusScyllaLokiTsukuyomiNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dudashx
Medusa
6
0 / 1 / 0
4,050
506
1,862
3,241
711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Cerberus
7
0 / 1 / 0
4,260
533
2,328
4,609
2,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ratatoskr
Spicy Dang
Ratatoskr
6
0 / 2 / 0
4,203
525
933
4,816
2,544
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
TAW2000
Vulcan
7
0 / 3 / 0
4,223
528
1,453
3,466
1,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Athena
6
0 / 2 / 0
4,161
520
785
3,695
1,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
9
Kills
0
0
Deaths
9
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fafnir
DJ HeIp
Fafnir
4
0
3
5.5
L
Medusa
Dudashx
Medusa
0
1
0
0
W
Cu Chulainn
FSOxMIL
Cu Chulainn
1
0
0
1
W
Heimdallr
Friskybot
Heimdallr
1
0
1
1.5
L
Cerberus
0
1
0
0
L
Ratatoskr
Spicy Dang
Ratatoskr
0
2
0
0
L
Vulcan
TAW2000
Vulcan
0
3
0
0
L
Athena
0
2
0
0
W
Fenrir
eligrut
Fenrir
2
0
1
2.5
W
Merlin
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,981
Damage
7,361
18,552
Taken
19,827
6,372
Mitigated
7,791
6,751
Healing
6,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
DJ HeIp
Fafnir
2,019
544
0
1,703
4,181
2,211
0
919
3,262
8,509
0
L
Medusa
Dudashx
Medusa
1,862
985
0
927
3,241
711
0
665
2,576
0
18,059
W
Cu Chulainn
FSOxMIL
Cu Chulainn
2,673
617
0
2,130
5,413
1,493
178
2,058
3,085
0
29,418
W
Heimdallr
Friskybot
Heimdallr
958
392
0
1,668
3,205
976
650
0
3,205
0
26,157
L
Cerberus
2,328
0
0
2,620
4,609
2,225
0
0
4,609
19,232
0
L
Ratatoskr
Spicy Dang
Ratatoskr
933
235
0
636
4,816
2,544
0
673
4,143
0
19,761
L
Vulcan
TAW2000
Vulcan
1,453
570
0
784
3,466
1,028
0
1,777
1,689
20,705
0
L
Athena
785
394
0
1,083
3,695
1,283
0
945
2,750
10,001
0
W
Fenrir
eligrut
Fenrir
2,290
295
0
967
3,853
1,117
0
251
3,602
0
25,701
W
Merlin
2,041
273
0
283
1,900
575
0
1,068
832
31,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,308
Gold Earned
20,897
273
Minions Killed
181
0
Camps Cleared
0
799,663
Distance Traveled
740,323
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
5,233
654
19
2
0
174,779
2
L
Medusa
4,050
506
31
4
0
146,077
2
W
Cu Chulainn
5,671
709
68
9
0
160,974
2
W
Heimdallr
5,327
666
59
7
0
134,726
2
L
Cerberus
4,260
533
49
6
0
121,973
2
L
Ratatoskr
4,203
525
47
6
0
150,645
1
L
Vulcan
4,223
528
32
4
0
155,715
3
L
Athena
4,161
520
22
3
0
165,913
1
W
Fenrir
4,911
614
56
7
0
183,262
3
W
Merlin
5,166
646
71
9
0
145,922
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role