Player Matchup

Skadi
Skadi
Ablon1993
Skadi
Level 149
God Stats
0W - 3L
1,549 SR
Queue Stats
36W - 45L
1,362 Elo+
Party 1
Artio
Artio
Brodwing
Artio
Level 84
God Stats
15W - 19L
1,457 SR
Queue Stats
278W - 339L
1,382 Elo+
Solo
Zhong Kui
Zhong Kui
ReNeGaDoSk9
Zhong Kui
Level 127
God Stats
5W - 8L
1,188 SR
Queue Stats
313W - 339L
1,421 Elo+
Solo
Osiris
Osiris
TitakoNakama96
Osiris
Level 17
God Stats
0W - 1L
1,661 SR
Queue Stats
11W - 21L
1,331 Elo+
Party 1
Arachne
Arachne
TorviJao
Arachne
Level 58
God Stats
54W - 30L
1,586 SR
Queue Stats
338W - 333L
1,491 Elo+
Solo
Team Averages
Level 87
1,488 SR
1,398 Elo+

VS

Team Averages
Level 64
1,436 SR
1,415 Elo+
Ravana
Ravana
Boifita
Ravana
Level 41
God Stats
8W - 9L
1,483 SR
Queue Stats
161W - 204L
1,449 Elo+
Party 2
Gilgamesh
Gilgamesh
DoctorManucs
Gilgamesh
Level 48
God Stats
23W - 17L
1,704 SR
Queue Stats
187W - 167L
1,465 Elo+
Solo
Tyr
Tyr
HZI_gacha
Tyr
Level 65
God Stats
2W - 7L
1,282 SR
Queue Stats
82W - 148L
1,364 Elo+
Party 3
Nu Wa
Nu Wa
Pedro lucas167
Nu Wa
Level 103
God Stats
1W - 1L
1,329 SR
Queue Stats
140W - 166L
1,426 Elo+
Party 2
Hercules
Hercules
TCH_GABI
Hercules
Level 63
God Stats
12W - 37L
1,382 SR
Queue Stats
78W - 139L
1,374 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Ablon1993
Skadi
7
1 / 4 / 0
4,900
490
4,427
5,113
1,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artio
Brodwing
Artio
5
0 / 3 / 2
4,325
433
1,535
6,192
2,586
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Zhong Kui
ReNeGaDoSk9
Zhong Kui
11
3 / 4 / 0
6,173
617
5,564
7,624
4,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 2 / 0
4,780
478
2,085
4,135
2,728
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
TorviJao
Arachne
8
1 / 3 / 1
5,248
525
3,265
5,453
1,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Boifita
Ravana
10
4 / 1 / 1
5,796
580
3,309
4,163
1,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
DoctorManucs
Gilgamesh
10
2 / 0 / 0
5,761
576
2,463
4,241
2,362
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

9
4 / 1 / 4
5,325
533
3,500
7,270
2,592
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 2 / 4
5,726
573
3,869
4,706
1,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hercules
TCH_GABI
Hercules
9
4 / 1 / 4
5,419
542
5,119
6,929
2,198
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
5
Kills
16
16
Deaths
5
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Skadi
Ablon1993
Skadi
1
4
0
0.25
W
Ravana
Boifita
Ravana
4
1
1
4.5
L
Artio
Brodwing
Artio
0
3
2
0.33
W
Gilgamesh
DoctorManucs
Gilgamesh
2
0
0
2
W
4
1
4
6
W
2
2
4
2
L
Zhong Kui
ReNeGaDoSk9
Zhong Kui
3
4
0
0.75
W
Hercules
TCH_GABI
Hercules
4
1
4
6
L
0
2
0
0
L
Arachne
TorviJao
Arachne
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,876
Damage
18,260
28,517
Taken
27,309
13,923
Mitigated
10,220
7,354
Healing
9,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Ablon1993
Skadi
4,427
2,456
0
751
5,113
1,828
0
295
4,818
0
21,566
W
Ravana
Boifita
Ravana
3,309
1,206
0
781
4,163
1,573
0
2,061
2,102
0
21,525
L
Artio
Brodwing
Artio
1,535
239
226
1,475
6,192
2,586
0
198
5,994
5,820
0
W
Gilgamesh
DoctorManucs
Gilgamesh
2,463
759
0
1,640
4,241
2,362
0
0
4,241
0
27,019
W
3,500
428
357
2,416
7,270
2,592
150
654
6,616
0
16,391
W
3,869
1,269
0
955
4,706
1,495
0
3,503
1,203
32,091
0
L
Zhong Kui
ReNeGaDoSk9
Zhong Kui
5,564
254
0
3,007
7,624
4,801
0
2,274
5,350
40,223
0
W
Hercules
TCH_GABI
Hercules
5,119
1,391
453
3,217
6,929
2,198
253
881
6,048
0
14,268
L
2,085
1,011
0
500
4,135
2,728
0
285
3,850
0
17,851
L
Arachne
TorviJao
Arachne
3,265
1,845
0
1,395
5,453
1,980
0
817
4,636
0
21,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,426
Gold Earned
28,027
212
Minions Killed
208
0
Camps Cleared
0
869,734
Distance Traveled
979,528
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,900
490
35
4
0
171,637
2
W
Ravana
5,796
580
49
5
0
220,880
2
L
Artio
4,325
433
7
1
0
160,413
0
W
Gilgamesh
5,761
576
65
7
0
178,974
2
W
Tyr
5,325
533
25
3
0
212,160
1
W
Nu Wa
5,726
573
46
5
0
170,621
4
L
Zhong Kui
6,173
617
76
8
0
141,017
0
W
Hercules
5,419
542
23
2
0
196,893
1
L
Osiris
4,780
478
47
5
0
189,768
2
L
Arachne
5,248
525
47
5
0
206,899
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role