Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artio
Artio
AdriCrack2014
Artio
Level 137
God Stats
11W - 5L
1,970 SR
Queue Stats
226W - 180L
1,525 Elo+
Party 1
Set
Set
Oscar119730
Set
Level 18
God Stats
6W - 3L
1,731 SR
Queue Stats
50W - 27L
1,582 Elo+
Party 1
Janus
Janus
Riitaaw
Janus
Level 129
God Stats
8W - 9L
1,351 SR
Queue Stats
340W - 309L
1,509 Elo+
Party 1
Apollo
Apollo
masterb1ingz
Apollo
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 32L
1,416 Elo+
Party 3
Team Averages
Level 84
1,610 SR
1,506 Elo+

VS

Team Averages
Level 50
1,522 SR
1,365 Elo+
Horus
Horus
NeverMissClass
Horus
Level 69
God Stats
1W - 1L
1,714 SR
Queue Stats
75W - 92L
1,427 Elo+
Party 2
Kukulkan
Kukulkan
SilentWrathxX
Kukulkan
Level 27
God Stats
2W - 9L
1,348 SR
Queue Stats
22W - 40L
1,260 Elo+
Party 2
Danzaburou
Danzaburou
TheUrbanBot
Danzaburou
Level 62
God Stats
1W - 1L
1,482 SR
Queue Stats
61W - 76L
1,412 Elo+
Party 2
Awilix
Awilix
danigarci95
Awilix
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,309 Elo+
Solo
Eset
Eset
stophindobuse
Eset
Level 42
God Stats
14W - 13L
1,567 SR
Queue Stats
67W - 77L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
10 / 1 / 7
10,481
617
10,356
9,241
3,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
2 / 3 / 11
8,618
507
7,115
13,293
8,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
5 / 0 / 1
10,150
597
8,696
9,511
4,993
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Janus
Riitaaw
Janus
15
7 / 1 / 4
9,803
577
9,248
5,931
1,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
13
3 / 5 / 8
8,687
511
5,667
8,878
2,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 7
7,022
413
3,058
14,461
7,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
SilentWrathxX
Kukulkan
13
0 / 5 / 0
7,173
422
2,044
9,613
3,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
TheUrbanBot
Danzaburou
14
5 / 5 / 0
9,006
530
8,461
11,594
4,104
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Awilix
12
0 / 6 / 1
7,079
416
4,165
13,728
4,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
4 / 5 / 0
7,205
424
4,820
8,868
2,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
17
27
Kills
9
10
Deaths
27
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
10
1
7
13.5
W
2
3
11
2.5
L
0
6
7
0.58
W
5
0
1
5.5
W
Janus
Riitaaw
Janus
7
1
4
9
L
Kukulkan
SilentWrathxX
Kukulkan
0
5
0
0
L
Danzaburou
TheUrbanBot
Danzaburou
5
5
0
1
L
Awilix
0
6
1
0.08
W
Apollo
3
5
8
1.4
L
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,082
Damage
22,548
46,854
Taken
58,264
21,976
Mitigated
22,454
16,892
Healing
14,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
10,356
1,918
0
4,420
9,241
3,890
0
696
8,505
0
69,648
W
7,115
682
756
3,315
13,293
8,500
0
2,669
10,364
27,733
0
L
3,058
1,519
310
2,347
14,461
7,854
299
5,600
8,586
0
12,911
W
8,696
3,249
0
5,042
9,511
4,993
234
1,880
7,467
0
66,250
W
Janus
Riitaaw
Janus
9,248
830
0
1,609
5,931
1,994
171
652
5,199
66,842
0
L
Kukulkan
SilentWrathxX
Kukulkan
2,044
263
0
3,043
9,613
3,452
150
0
9,613
33,630
0
L
Danzaburou
TheUrbanBot
Danzaburou
8,461
3,338
0
2,147
11,594
4,104
1,101
3,264
8,260
0
53,221
L
Awilix
4,165
2,723
0
3,182
13,728
4,450
0
3,326
10,292
0
44,422
W
Apollo
5,667
3,313
0
1,750
8,878
2,599
626
387
8,455
0
37,015
L
4,820
327
664
2,475
8,868
2,594
450
3,546
5,150
32,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,739
Gold Earned
37,485
454
Minions Killed
342
0
Camps Cleared
0
1,691,611
Distance Traveled
1,462,968
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,481
617
111
7
0
374,239
1
W
Artio
8,618
507
34
2
0
382,605
8
L
Horus
7,022
413
23
1
0
311,338
2
W
Set
10,150
597
124
7
0
311,527
0
W
Janus
9,803
577
118
7
0
326,501
2
L
Kukulkan
7,173
422
93
5
0
273,617
0
L
Danzaburou
9,006
530
90
5
0
276,064
4
L
Awilix
7,079
416
75
4
0
352,085
1
W
Apollo
8,687
511
67
4
0
296,739
0
L
Eset
7,205
424
61
4
0
249,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role