Player Matchup

Loki
Loki
CorzoRandy03
Loki
Level 127
God Stats
1W - 1L
1,736 SR
Queue Stats
39W - 38L
1,651 Elo+
Solo
Ymir
Ymir
Midknight
Ymir
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,760 Elo+
Party 1
Khepri
Khepri
NearquadFarquad
Khepri
Level 134
God Stats
1W - 0L
1,917 SR
Queue Stats
11W - 15L
1,760 Elo+
Party 1
Danzaburou
Danzaburou
PaladinKyle
Danzaburou
Level 160
God Stats
7W - 3L
1,839 SR
Queue Stats
383W - 398L
1,538 Elo+
Solo
Cthulhu
Cthulhu
tour551
Cthulhu
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,760 Elo+
Party 1
Team Averages
Level 137
1,698 SR
1,694 Elo+

VS

Team Averages
Level 128
1,572 SR
1,584 Elo+
Fenrir
Fenrir
AO Ramrod
Fenrir
Level 158
God Stats
7W - 8L
1,391 SR
Queue Stats
984W - 1,011L
1,599 Elo+
Solo
Chaac
Chaac
BenDrowned911
Chaac
Level 136
God Stats
1W - 2L
1,716 SR
Queue Stats
354W - 339L
1,658 Elo+
Solo
Hun Batz
Hun Batz
NotSuperbiaMax
Hun Batz
Level 128
God Stats
1W - 1L
1,847 SR
Queue Stats
42W - 50L
1,616 Elo+
Solo
Zeus
Zeus
arcaneboss1
Zeus
Level 127
God Stats
4W - 7L
1,409 SR
Queue Stats
323W - 318L
1,545 Elo+
Solo
Raijin
Raijin
colorsmom
Raijin
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 8
8,255
826
8,762
8,282
7,907
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ymir
14
1 / 1 / 13
7,784
778
6,844
13,486
12,852
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 2 / 11
8,717
872
5,250
12,813
15,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
PaladinKyle
Danzaburou
16
12 / 1 / 3
9,774
977
11,938
10,234
6,510
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
tour551
Cthulhu
15
2 / 0 / 15
8,324
832
8,404
10,760
10,358
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AO Ramrod
Fenrir
10
0 / 2 / 3
7,001
700
1,922
7,652
2,747
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

17
4 / 3 / 2
9,437
944
9,510
12,702
11,435
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
12
1 / 5 / 4
7,077
708
8,317
9,429
3,636
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 4 / 5
7,110
711
11,290
5,848
2,096
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
colorsmom
Raijin
12
2 / 5 / 2
7,245
725
11,001
8,266
3,063
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
23
19
Kills
7
7
Deaths
19
50
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AO Ramrod
Fenrir
0
2
3
0.75
L
4
3
2
1.67
W
3
3
8
2.33
W
Ymir
1
1
13
7.5
W
1
2
11
3.25
L
Hun Batz
1
5
4
0.6
W
Danzaburou
PaladinKyle
Danzaburou
12
1
3
13.5
L
0
4
5
0.63
L
Raijin
colorsmom
Raijin
2
5
2
0.6
W
Cthulhu
tour551
Cthulhu
2
0
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,198
Damage
42,040
55,575
Taken
43,897
53,459
Mitigated
22,977
21,662
Healing
13,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AO Ramrod
Fenrir
1,922
544
327
2,727
7,652
2,747
0
3,384
4,268
0
2,742
L
9,510
1,026
510
4,669
12,702
11,435
0
7,082
5,620
0
23,350
W
8,762
2,868
1,050
493
8,282
7,907
427
2,963
5,319
0
15,128
W
Ymir
6,844
1,349
3,713
3,596
13,486
12,852
547
4,689
8,797
9,740
0
W
5,250
632
2,532
2,388
12,813
15,832
595
5,594
7,219
17,704
0
L
Hun Batz
8,317
2,114
78
1,263
9,429
3,636
0
4,238
5,191
0
12,786
W
Danzaburou
PaladinKyle
Danzaburou
11,938
3,859
1,676
1,899
10,234
6,510
999
3,097
7,137
0
30,386
L
11,290
428
426
161
5,848
2,096
0
1,611
4,237
22,557
0
L
Raijin
colorsmom
Raijin
11,001
1,047
1,617
1,592
8,266
3,063
0
4,183
4,083
20,765
0
W
Cthulhu
tour551
Cthulhu
8,404
640
2,922
1,393
10,760
10,358
655
5,948
4,812
14,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,854
Gold Earned
37,870
111
Minions Killed
102
0
Camps Cleared
0
901,446
Distance Traveled
749,687
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,001
700
3
0
0
93,454
3
L
Chaac
9,437
944
32
3
0
192,853
0
W
Loki
8,255
826
7
1
0
182,232
0
W
Ymir
7,784
778
10
1
0
174,448
0
W
Khepri
8,717
872
21
2
0
198,006
3
L
Hun Batz
7,077
708
15
2
0
160,357
2
W
Danzaburou
9,774
977
58
6
0
155,773
3
L
Zeus
7,110
711
24
2
0
153,489
4
L
Raijin
7,245
725
28
3
0
149,534
1
W
Cthulhu
8,324
832
15
2
0
190,987
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role