Player Matchup

Arachne
Arachne
 
Arachne
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
Aiskoi
Persephone
Level 63
God Stats
1W - 3L
1,149 SR
Queue Stats
140W - 201L
1,243 Elo+
Party 1
Achilles
Achilles
Zaxbys98
Achilles
Level 118
God Stats
9W - 8L
1,642 SR
Queue Stats
613W - 651L
1,385 Elo+
Solo
Chronos
Chronos
alaskaairborne77
Chronos
Level 112
God Stats
150W - 178L
1,398 SR
Queue Stats
534W - 612L
1,365 Elo+
Solo
Jormungandr
Jormungandr
sh4dow_killerfx
Jormungandr
Level 13
God Stats
1W - 3L
1,499 SR
Queue Stats
21W - 40L
1,402 Elo+
Party 1
Team Averages
Level 75
1,438 SR
1,379 Elo+

VS

Team Averages
Level 55
1,531 SR
1,357 Elo+
Hou Yi
Hou Yi
CR4VY
Hou Yi
Level 43
God Stats
19W - 8L
1,774 SR
Queue Stats
83W - 51L
1,612 Elo+
Solo
Sun Wukong
Sun Wukong
Riboflavin13
Sun Wukong
Level 86
God Stats
3W - 4L
1,403 SR
Queue Stats
373W - 436L
1,376 Elo+
Solo
Arachne
Arachne
SilverMoonlightx
Arachne
Level 41
God Stats
1W - 0L
1,623 SR
Queue Stats
7W - 14L
1,138 Elo+
Solo
Zeus
Zeus
damha_pt
Zeus
Level 41
God Stats
43W - 66L
1,345 SR
Queue Stats
250W - 332L
1,331 Elo+
Solo
Hera
Hera
richie_supafly
Hera
Level 62
God Stats
3W - 5L
1,508 SR
Queue Stats
13W - 21L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
19
7 / 5 / 4
13,376
495
12,320
19,957
10,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
Aiskoi
Persephone
20
4 / 6 / 2
14,045
520
15,721
19,420
7,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Zaxbys98
Achilles
20
6 / 1 / 3
12,578
466
15,932
22,138
23,815
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
0 / 9 / 1
10,991
407
2,850
19,626
6,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jormungandr
sh4dow_killerfx
Jormungandr
16
0 / 9 / 3
10,051
372
10,442
20,686
18,554
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
CR4VY
Hou Yi
20
14 / 2 / 5
13,866
514
22,946
20,440
9,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Riboflavin13
Sun Wukong
18
4 / 1 / 16
11,846
439
13,151
21,284
17,646
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
9 / 2 / 2
13,035
483
7,141
16,330
6,199
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Zeus
19
2 / 7 / 1
12,373
458
15,338
21,100
10,117
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
2 / 5 / 6
11,658
432
15,869
14,987
5,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
61
17
Kills
31
30
Deaths
17
13
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
7
5
4
1.8
L
Persephone
Aiskoi
Persephone
4
6
2
0.83
W
Hou Yi
CR4VY
Hou Yi
14
2
5
8.25
W
Sun Wukong
Riboflavin13
Sun Wukong
4
1
16
12
W
9
2
2
5
L
Achilles
Zaxbys98
Achilles
6
1
3
7.5
L
0
9
1
0.06
W
Zeus
2
7
1
0.36
W
2
5
6
1
L
Jormungandr
sh4dow_killerfx
Jormungandr
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,265
Damage
74,445
101,827
Taken
94,141
67,420
Mitigated
48,554
20,421
Healing
40,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
12,320
8,060
0
5,396
19,957
10,533
800
3,028
16,739
0
77,101
L
Persephone
Aiskoi
Persephone
15,721
1,730
448
4,851
19,420
7,898
224
6,611
12,519
104,580
0
W
Hou Yi
CR4VY
Hou Yi
22,946
15,090
0
10,319
20,440
9,105
316
6,323
14,043
0
116,970
W
Sun Wukong
Riboflavin13
Sun Wukong
13,151
2,474
0
5,388
21,284
17,646
0
9,707
11,373
0
63,513
W
7,141
4,794
880
8,867
16,330
6,199
228
3,955
12,271
0
68,461
L
Achilles
Zaxbys98
Achilles
15,932
4,937
0
5,546
22,138
23,815
0
11,913
10,157
0
67,910
L
2,850
1,373
258
3,922
19,626
6,620
2,220
2,413
17,173
61,788
0
W
Zeus
15,338
2,869
0
9,826
21,100
10,117
68
1,938
19,146
81,562
0
W
15,869
6,223
327
5,010
14,987
5,487
678
7,773
7,080
71,938
0
L
Jormungandr
sh4dow_killerfx
Jormungandr
10,442
2,855
0
0
20,686
18,554
81
6,609
14,027
64,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,041
Gold Earned
62,778
611
Minions Killed
604
0
Camps Cleared
0
2,359,297
Distance Traveled
2,349,929
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
13,376
495
117
4
0
510,869
5
L
Persephone
14,045
520
179
7
0
481,898
0
W
Hou Yi
13,866
514
151
6
0
454,442
9
W
Sun Wukong
11,846
439
89
3
0
537,102
7
W
Arachne
13,035
483
100
4
0
544,882
2
L
Achilles
12,578
466
103
4
0
511,976
1
L
Chronos
10,991
407
130
5
0
409,619
0
W
Zeus
12,373
458
141
5
0
400,263
0
W
Hera
11,658
432
123
5
0
413,240
0
L
Jormungandr
10,051
372
82
3
0
444,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role