Player Matchup

Anubis
Anubis
DJ-R983
Anubis
Level 5
God Stats
1W - 7L
1,114 SR
Queue Stats
5W - 26L
1,181 Elo+
Party 2
Achilles
Achilles
Deal-wid-Aarxnn
Achilles
Level 11
God Stats
1W - 3L
1,144 SR
Queue Stats
77W - 97L
1,291 Elo+
Party 2
Guan Yu
Guan Yu
T-TVfresh
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 32L
1,171 Elo+
Party 2
Loki
Loki
Youtube_SYCORAX
Loki
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 75L
1,102 Elo+
Party 2
Ares
Ares
crownedsn
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 48L
1,149 Elo+
Party 2
Team Averages
Level 8
1,352 SR
1,179 Elo+

VS

Team Averages
Level 17
1,303 SR
1,325 Elo+
Ymir
Ymir
Eleos91
Ymir
Level 17
God Stats
6W - 10L
1,058 SR
Queue Stats
95W - 92L
1,182 Elo+
Party 1
Set
Set
FuGYuuki
Set
Level 29
God Stats
15W - 21L
1,422 SR
Queue Stats
115W - 145L
1,416 Elo+
Solo
Gilgamesh
Gilgamesh
JayPhii
Gilgamesh
Level 17
God Stats
5W - 3L
1,458 SR
Queue Stats
70W - 60L
1,430 Elo+
Solo
Jing Wei
Jing Wei
TeamPavadon
Jing Wei
Level 10
God Stats
3W - 4L
1,119 SR
Queue Stats
81W - 68L
1,182 Elo+
Party 1
Scylla
Scylla
embaar
Scylla
Level 13
God Stats
2W - 1L
1,460 SR
Queue Stats
14W - 17L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DJ-R983
Anubis
17
4 / 15 / 2
11,266
469
13,648
21,173
10,692
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
16
4 / 10 / 5
10,678
445
10,838
22,788
14,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Guan Yu
T-TVfresh
Guan Yu
14
0 / 13 / 3
8,748
365
1,045
22,445
9,385
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

19
7 / 6 / 1
12,907
538
9,623
16,817
7,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ares
14
0 / 13 / 4
8,659
361
4,748
23,604
16,881
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Eleos91
Ymir
18
3 / 1 / 22
12,166
507
10,733
14,005
14,061
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
13 / 5 / 11
13,784
574
11,410
17,354
8,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
JayPhii
Gilgamesh
19
5 / 5 / 11
13,218
551
15,168
19,800
11,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
TeamPavadon
Jing Wei
19
14 / 6 / 8
13,615
567
15,174
14,242
5,536
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
embaar
Scylla
20
22 / 0 / 12
14,372
599
27,131
10,537
3,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
121
15
Kills
57
57
Deaths
17
15
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Anubis
DJ-R983
Anubis
4
15
2
0.33
L
Achilles
4
10
5
0.65
W
Ymir
Eleos91
Ymir
3
1
22
14
W
13
5
11
3.7
W
Gilgamesh
JayPhii
Gilgamesh
5
5
11
2.1
L
Guan Yu
T-TVfresh
Guan Yu
0
13
3
0.12
W
Jing Wei
TeamPavadon
Jing Wei
14
6
8
3
L
7
6
1
1.25
L
Ares
0
13
4
0.15
W
Scylla
embaar
Scylla
22
0
12
28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,902
Damage
79,616
106,827
Taken
75,938
58,858
Mitigated
41,879
12,568
Healing
12,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
DJ-R983
Anubis
13,648
917
0
5,360
21,173
10,692
0
9,852
11,065
49,245
0
L
Achilles
10,838
2,803
0
4,233
22,788
14,196
0
7,327
15,237
0
60,035
W
Ymir
Eleos91
Ymir
10,733
1,966
0
862
14,005
14,061
1,643
3,882
10,123
49,909
0
W
11,410
5,665
0
5,748
17,354
8,018
432
3,418
13,936
0
82,885
W
Gilgamesh
JayPhii
Gilgamesh
15,168
5,311
0
2,033
19,800
11,099
422
1,977
17,823
0
83,145
L
Guan Yu
T-TVfresh
Guan Yu
1,045
114
426
1,670
22,445
9,385
424
8,029
14,334
0
13,168
W
Jing Wei
TeamPavadon
Jing Wei
15,174
13,350
0
552
14,242
5,536
7,198
3,808
10,434
0
79,518
L
9,623
2,636
0
879
16,817
7,704
729
2,798
13,987
0
67,288
L
Ares
4,748
549
0
0
23,604
16,881
950
9,002
14,340
27,970
0
W
Scylla
embaar
Scylla
27,131
3,282
487
2,408
10,537
3,165
2,450
5,311
5,226
75,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,258
Gold Earned
67,155
345
Minions Killed
552
0
Camps Cleared
0
2,063,421
Distance Traveled
2,222,318
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,266
469
82
3
0
375,892
1
L
Achilles
10,678
445
82
3
0
428,965
0
W
Ymir
12,166
507
68
3
0
452,200
0
W
Set
13,784
574
116
5
0
405,328
1
W
Gilgamesh
13,218
551
129
5
0
440,664
1
L
Guan Yu
8,748
365
21
1
0
393,920
1
W
Jing Wei
13,615
567
108
5
0
439,186
3
L
Loki
12,907
538
123
5
0
481,158
4
L
Ares
8,659
361
37
2
0
383,486
0
W
Scylla
14,372
599
131
5
0
484,940
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role