Player Matchup

Ra
Ra
CapnTuskTooth
Ra
Level 22
God Stats
1W - 0L
1,447 SR
Queue Stats
1W - 1L
1,201 Elo+
Solo
Izanami
Izanami
Firecreeper9090
Izanami
Level 29
God Stats
36W - 26L
1,483 SR
Queue Stats
195W - 203L
1,388 Elo+
Solo
Fafnir
Fafnir
Juice_Underwrld
Fafnir
Level 24
God Stats
1W - 5L
1,285 SR
Queue Stats
58W - 57L
1,420 Elo+
Solo
Kali
Kali
TurtleReflexes
Kali
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,439 Elo+
Solo
Terra
Terra
ice creaam2118
Terra
Level 26
God Stats
1W - 0L
1,306 SR
Queue Stats
28W - 30L
1,271 Elo+
Solo
Team Averages
Level 26
1,404 SR
1,344 Elo+

VS

Team Averages
Level 13
1,470 SR
1,264 Elo+
Persephone
Persephone
Guardian0611
Persephone
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 51L
1,072 Elo+
Solo
Amaterasu
Amaterasu
MR Scruffle68
Amaterasu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,249 Elo+
Solo
Mercury
Mercury
TriedWalk376348
Mercury
Level 8
God Stats
1W - 6L
1,135 SR
Queue Stats
5W - 10L
1,235 Elo+
Solo
He Bo
He Bo
Yapese_King
He Bo
Level 11
God Stats
2W - 2L
1,714 SR
Queue Stats
43W - 45L
1,417 Elo+
Solo
Medusa
Medusa
know2much18m
Medusa
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
11W - 12L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 21
10,955
1,096
19,226
10,899
4,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
17 / 0 / 8
13,041
1,304
20,052
8,344
3,330
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
6 / 4 / 22
10,751
1,075
13,118
13,348
9,186
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

19
10 / 0 / 19
12,304
1,230
14,874
9,836
5,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
2 / 0 / 25
10,364
1,036
4,843
7,961
8,730
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Team 1 Tickets

356

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Guardian0611
Persephone
14
0 / 15 / 3
8,796
880
5,063
18,817
6,279
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
MR Scruffle68
Amaterasu
14
0 / 8 / 3
8,416
842
3,791
18,556
11,242
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
1 / 3 / 4
8,806
881
2,722
8,906
3,376
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
5 / 10 / 1
9,999
1,000
18,867
18,991
6,118
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Medusa
15
1 / 6 / 5
8,990
899
8,306
16,551
5,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
23
41
Kills
7
7
Deaths
42
95
Assists
16
Player
Kills
Deaths
Assists
KDA
W
6
3
21
5.5
W
17
0
8
21
L
Persephone
Guardian0611
Persephone
0
15
3
0.1
W
6
4
22
4.25
L
Amaterasu
MR Scruffle68
Amaterasu
0
8
3
0.19
L
1
3
4
1
W
10
0
19
19.5
L
5
10
1
0.55
W
2
0
25
14.5
L
Medusa
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,113
Damage
38,749
50,388
Taken
81,821
31,256
Mitigated
32,737
21,310
Healing
4,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,226
4,645
1,939
1,984
10,899
4,621
0
6,070
4,829
37,129
0
W
20,052
15,419
0
1,444
8,344
3,330
0
2,822
5,522
0
51,988
L
Persephone
Guardian0611
Persephone
5,063
587
0
550
18,817
6,279
0
8,334
10,468
17,921
0
W
13,118
6,078
941
2,719
13,348
9,186
0
7,024
6,324
16,511
0
L
Amaterasu
MR Scruffle68
Amaterasu
3,791
1,380
0
2,316
18,556
11,242
0
5,828
12,728
0
9,812
L
2,722
723
0
0
8,906
3,376
0
3,915
4,991
0
6,168
W
14,874
6,349
0
4,556
9,836
5,389
0
3,738
6,098
0
29,829
L
18,867
1,651
0
1,762
18,991
6,118
0
10,643
8,348
37,294
0
W
4,843
1,122
4,821
2,906
7,961
8,730
0
4,276
3,685
10,303
0
L
Medusa
8,306
3,214
0
51
16,551
5,722
0
8,460
8,091
0
13,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,415
Gold Earned
45,007
171
Minions Killed
93
12
Camps Cleared
1
868,562
Distance Traveled
740,422
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,955
1,096
40
4
1
149,516
0
W
Izanami
13,041
1,304
70
7
7
186,958
3
L
Persephone
8,796
880
31
3
0
114,223
0
W
Fafnir
10,751
1,075
5
1
1
137,043
2
L
Amaterasu
8,416
842
14
1
0
143,094
2
L
Mercury
8,806
881
1
0
0
169,197
0
W
Kali
12,304
1,230
37
4
2
208,669
0
L
He Bo
9,999
1,000
40
4
1
146,214
3
W
Terra
10,364
1,036
19
2
1
186,376
2
L
Medusa
8,990
899
7
1
0
167,694
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role