Player Matchup

Chiron
Chiron
BUcak3Stain
Chiron
Level 26
God Stats
7W - 2L
1,754 SR
Queue Stats
149W - 90L
1,643 Elo+
Party 1
Chaac
Chaac
BuCakeStain
Chaac
Level 149
God Stats
5W - 1L
1,584 SR
Queue Stats
256W - 257L
1,572 Elo+
Party 1
Cthulhu
Cthulhu
FoxThisTrot
Cthulhu
Level 123
God Stats
1W - 1L
1,868 SR
Queue Stats
46W - 39L
1,606 Elo+
Party 1
Eset
Eset
Jhethio
Eset
Level 147
God Stats
5W - 0L
1,500 SR
Queue Stats
475W - 439L
1,559 Elo+
Solo
Ratatoskr
Ratatoskr
SenpaiCT
Ratatoskr
Level 68
God Stats
15W - 22L
1,413 SR
Queue Stats
263W - 244L
1,586 Elo+
Party 1
Team Averages
Level 103
1,624 SR
1,593 Elo+

VS

Team Averages
Level 65
1,559 SR
1,535 Elo+
Janus
Janus
BallWithMyBruhs
Janus
Level 157
God Stats
7W - 12L
1,471 SR
Queue Stats
173W - 180L
1,659 Elo+
Party 3
Sobek
Sobek
CoffeeshopA
Sobek
Level 65
God Stats
2W - 2L
1,611 SR
Queue Stats
106W - 98L
1,430 Elo+
Party 2
Loki
Loki
CrazedLlama21
Loki
Level 24
God Stats
4W - 3L
1,527 SR
Queue Stats
14W - 8L
1,582 Elo+
Party 3
Sol
Sol
KululeeKululoo
Sol
Level 49
God Stats
2W - 1L
1,719 SR
Queue Stats
251W - 193L
1,570 Elo+
Solo
King Arthur
King Arthur
TwinkieWeiner
King Arthur
Level 29
God Stats
17W - 18L
1,465 SR
Queue Stats
227W - 220L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
14
8 / 3 / 2
9,034
645
12,073
9,957
3,501
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
4 / 0 / 4
9,444
675
10,875
12,441
9,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
FoxThisTrot
Cthulhu
12
2 / 0 / 11
7,735
553
5,421
10,857
7,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Eset
Jhethio
Eset
14
2 / 2 / 4
8,322
594
3,494
6,498
2,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
SenpaiCT
Ratatoskr
14
6 / 0 / 4
8,572
612
6,823
6,268
2,137
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 0
8,168
583
4,019
6,613
2,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 3 / 2
6,651
475
4,380
12,346
7,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 6 / 1
6,274
448
3,501
9,279
2,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 8 / 0
7,171
512
8,147
14,401
3,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
TwinkieWeiner
King Arthur
12
0 / 3 / 0
7,005
500
6,055
13,360
8,035
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
22
Kills
4
5
Deaths
22
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chiron
8
3
2
3
L
2
2
0
1
W
4
0
4
6
L
0
3
2
0.33
L
0
6
1
0.08
W
Cthulhu
FoxThisTrot
Cthulhu
2
0
11
7.5
W
Eset
Jhethio
Eset
2
2
4
2
L
2
8
0
0.25
W
Ratatoskr
SenpaiCT
Ratatoskr
6
0
4
8
L
King Arthur
TwinkieWeiner
King Arthur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,686
Damage
26,102
46,021
Taken
55,999
25,600
Mitigated
24,136
18,948
Healing
17,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
12,073
5,675
999
3,734
9,957
3,501
0
7,016
2,941
0
65,477
L
4,019
92
0
1,250
6,613
2,343
0
1,732
4,736
62,755
0
W
10,875
1,913
0
8,687
12,441
9,844
27
1,022
11,419
0
64,821
L
4,380
368
0
3,539
12,346
7,659
254
2,536
9,794
15,599
0
L
3,501
897
0
2,544
9,279
2,760
0
2,394
6,729
0
34,984
W
Cthulhu
FoxThisTrot
Cthulhu
5,421
535
302
1,285
10,857
7,477
0
5,611
5,246
20,195
0
W
Eset
Jhethio
Eset
3,494
329
0
917
6,498
2,641
212
1,514
4,984
53,768
0
L
8,147
4,045
0
5,737
14,401
3,339
763
1,952
12,419
56,386
0
W
Ratatoskr
SenpaiCT
Ratatoskr
6,823
642
0
3,024
6,268
2,137
101
1,383
4,885
0
46,126
L
King Arthur
TwinkieWeiner
King Arthur
6,055
1,029
0
4,520
13,360
8,035
205
69
12,629
0
43,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,107
Gold Earned
35,269
477
Minions Killed
430
0
Camps Cleared
0
1,425,433
Distance Traveled
1,343,527
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,034
645
109
8
0
265,427
2
L
Janus
8,168
583
131
9
0
277,064
6
W
Chaac
9,444
675
120
9
0
288,421
1
L
Sobek
6,651
475
33
2
0
287,389
2
L
Loki
6,274
448
73
5
0
280,802
1
W
Cthulhu
7,735
553
28
2
0
289,273
7
W
Eset
8,322
594
124
9
0
259,153
3
L
Sol
7,171
512
89
6
0
231,171
0
W
Ratatoskr
8,572
612
96
7
0
323,159
2
L
King Arthur
7,005
500
104
7
0
267,101
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role