Player Matchup

Kukulkan
Kukulkan
Szumi09
Kukulkan
Level 24
God Stats
3W - 0L
1,421 SR
Queue Stats
21W - 23L
1,374 Elo+
Party 1
Chaac
Chaac
iiPoIntMaN xx
Chaac
Level 86
God Stats
21W - 18L
1,597 SR
Queue Stats
102W - 112L
1,391 Elo+
Party 1
Jing Wei
Jing Wei
sober_cameI
Jing Wei
Level 13
God Stats
3W - 1L
1,500 SR
Queue Stats
108W - 151L
1,264 Elo+
Solo
Team Averages
Level 41
1,506 SR
1,343 Elo+

VS

Team Averages
Level 50
1,438 SR
1,494 Elo+
Cerberus
Cerberus
Blue9928
Cerberus
Level 66
God Stats
1W - 3L
1,500 SR
Queue Stats
49W - 47L
1,559 Elo+
Party 2
Bacchus
Bacchus
astridrosee
Bacchus
Level 81
God Stats
5W - 7L
1,534 SR
Queue Stats
126W - 167L
1,424 Elo+
Party 2
Medusa
Medusa
z iSm0ke z
Medusa
Level 3
God Stats
0W - 1L
1,280 SR
Queue Stats
11W - 16L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Szumi09
Kukulkan
15
5 / 2 / 11
13,354
636
16,022
10,609
3,540
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
9 / 3 / 9
14,562
693
25,992
23,291
23,320
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
sober_cameI
Jing Wei
16
6 / 9 / 14
13,534
644
15,299
19,345
5,999
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Blue9928
Cerberus
16
6 / 5 / 7
13,949
664
18,292
37,694
55,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bacchus
astridrosee
Bacchus
15
6 / 6 / 7
12,695
605
15,166
20,665
23,944
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
z iSm0ke z
Medusa
13
2 / 10 / 7
11,386
542
9,455
18,645
8,037
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
35
20
Kills
14
14
Deaths
21
34
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Blue9928
Cerberus
6
5
7
1.9
W
Kukulkan
Szumi09
Kukulkan
5
2
11
5.25
L
Bacchus
astridrosee
Bacchus
6
6
7
1.58
W
9
3
9
4.5
W
Jing Wei
sober_cameI
Jing Wei
6
9
14
1.44
L
Medusa
z iSm0ke z
Medusa
2
10
7
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,313
Damage
42,913
53,245
Taken
77,004
32,859
Mitigated
87,249
19,814
Healing
19,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Blue9928
Cerberus
18,292
1,394
242
17,027
37,694
55,268
0
7,438
29,896
78,394
0
W
Kukulkan
Szumi09
Kukulkan
16,022
2,882
511
2,834
10,609
3,540
285
9,303
1,306
40,571
0
L
Bacchus
astridrosee
Bacchus
15,166
1,658
0
1,350
20,665
23,944
0
6,519
14,065
39,949
0
W
25,992
6,828
426
11,524
23,291
23,320
683
11,013
12,278
0
68,177
W
Jing Wei
sober_cameI
Jing Wei
15,299
13,170
842
3,677
19,345
5,999
1,989
13,168
6,177
0
43,171
L
Medusa
z iSm0ke z
Medusa
9,455
6,358
0
975
18,645
8,037
2,064
2,245
16,250
0
32,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,450
Gold Earned
38,030
170
Minions Killed
249
0
Camps Cleared
0
1,150,328
Distance Traveled
996,918
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
13,949
664
156
7
0
370,035
0
W
Kukulkan
13,354
636
57
3
0
376,254
0
L
Bacchus
12,695
605
41
2
0
346,312
1
W
Chaac
14,562
693
59
3
0
388,637
0
W
Jing Wei
13,534
644
54
3
0
385,437
0
L
Medusa
11,386
542
52
2
0
280,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role