Player Matchup

Chernobog
Chernobog
Kyleepeeps
Chernobog
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,339 Elo+
Solo
Cernunnos
Cernunnos
Penocio1
Cernunnos
Level 16
God Stats
17W - 21L
1,446 SR
Queue Stats
272W - 302L
1,434 Elo+
Solo
Vulcan
Vulcan
RowdyXmX
Vulcan
Level 18
God Stats
30W - 20L
1,626 SR
Queue Stats
69W - 70L
1,384 Elo+
Solo
Baron Samedi
Baron Samedi
Sward
Baron Samedi
Level 15
God Stats
6W - 7L
1,439 SR
Queue Stats
49W - 45L
1,342 Elo+
Solo
Odin
Odin
lilrosebush666
Odin
Level 23
God Stats
1W - 4L
1,209 SR
Queue Stats
12W - 14L
1,347 Elo+
Solo
Team Averages
Level 16
1,444 SR
1,369 Elo+

VS

Team Averages
Level 9
1,346 SR
1,188 Elo+
Persephone
Persephone
BrunoRiplley
Persephone
Level 18
God Stats
1W - 5L
1,243 SR
Queue Stats
26W - 30L
1,337 Elo+
Solo
Neith
Neith
DOTE666
Neith
Level 13
God Stats
1W - 3L
1,215 SR
Queue Stats
186W - 239L
1,178 Elo+
Solo
Ra
Ra
EmeLindo
Ra
Level 5
God Stats
0W - 2L
1,273 SR
Queue Stats
0W - 3L
1,090 Elo+
Party 1
Guan Yu
Guan Yu
ZHeroDBM
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,247 Elo+
Solo
Olorun
Olorun
henrryQ
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,090 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Kyleepeeps
Chernobog
18
5 / 1 / 23
10,772
1,077
9,256
5,645
2,344
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
Penocio1
Cernunnos
20
16 / 0 / 20
13,014
1,301
24,355
8,561
3,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
RowdyXmX
Vulcan
18
12 / 1 / 13
11,454
1,145
18,776
6,574
2,581
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Sward
Baron Samedi
17
4 / 1 / 16
10,055
1,006
9,158
5,684
2,107
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
4 / 1 / 19
10,861
1,086
4,644
6,816
4,710
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

312

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BrunoRiplley
Persephone
14
1 / 3 / 1
9,030
903
6,287
9,083
2,778
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
DOTE666
Neith
15
1 / 12 / 2
9,216
922
6,979
19,814
6,934
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
0 / 9 / 2
8,670
867
2,741
12,174
5,094
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
ZHeroDBM
Guan Yu
15
2 / 8 / 1
9,390
939
7,646
16,506
15,755
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
henrryQ
Olorun
15
0 / 9 / 2
8,656
866
5,948
14,458
5,320
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
12
41
Kills
4
4
Deaths
41
91
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Persephone
BrunoRiplley
Persephone
1
3
1
0.5
L
Neith
DOTE666
Neith
1
12
2
0.17
L
0
9
2
0.11
W
Chernobog
Kyleepeeps
Chernobog
5
1
23
16.5
W
Cernunnos
Penocio1
Cernunnos
16
0
20
26
W
Vulcan
RowdyXmX
Vulcan
12
1
13
18.5
W
Baron Samedi
Sward
Baron Samedi
4
1
16
12
L
Guan Yu
ZHeroDBM
Guan Yu
2
8
1
0.31
L
Olorun
henrryQ
Olorun
0
9
2
0.11
W
4
1
19
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,189
Damage
29,601
33,280
Taken
72,035
15,321
Mitigated
35,881
8,535
Healing
5,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
BrunoRiplley
Persephone
6,287
861
0
454
9,083
2,778
0
2,570
6,510
21,400
0
L
Neith
DOTE666
Neith
6,979
4,362
0
1,650
19,814
6,934
0
7,676
12,138
0
31,910
L
2,741
321
0
197
12,174
5,094
0
4,029
8,145
14,252
0
W
Chernobog
Kyleepeeps
Chernobog
9,256
5,442
1,485
1,238
5,645
2,344
0
2,916
2,729
0
28,607
W
Cernunnos
Penocio1
Cernunnos
24,355
16,098
0
1,235
8,561
3,579
0
3,167
5,394
0
44,701
W
Vulcan
RowdyXmX
Vulcan
18,776
4,396
0
859
6,574
2,581
0
3,300
3,274
40,861
0
W
Baron Samedi
Sward
Baron Samedi
9,158
620
2,228
1,490
5,684
2,107
0
2,754
2,930
20,687
0
L
Guan Yu
ZHeroDBM
Guan Yu
7,646
513
448
924
16,506
15,755
0
6,562
9,944
198
15,268
L
Olorun
henrryQ
Olorun
5,948
3,048
128
1,943
14,458
5,320
0
7,096
7,362
17,644
0
W
4,644
1,669
0
0
6,816
4,710
0
3,037
3,779
0
10,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,156
Gold Earned
44,962
184
Minions Killed
169
6
Camps Cleared
3
999,824
Distance Traveled
782,297
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,030
903
29
3
1
167,575
1
L
Neith
9,216
922
70
7
0
130,620
1
L
Ra
8,670
867
30
3
0
161,379
1
W
Chernobog
10,772
1,077
38
4
2
173,218
2
W
Cernunnos
13,014
1,301
39
4
3
191,741
1
W
Vulcan
11,454
1,145
63
6
0
214,482
1
W
Baron Samedi
10,055
1,006
29
3
1
200,737
0
L
Guan Yu
9,390
939
16
2
2
218,901
1
L
Olorun
8,656
866
24
2
0
103,822
1
W
Odin
10,861
1,086
15
2
0
219,646
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role