Player Matchup

Xing Tian
Xing Tian
ImCCPenguin
Xing Tian
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 117L
1,494 Elo+
Party 2
Aphrodite
Aphrodite
Jac_Cal713
Aphrodite
Level 103
God Stats
5W - 6L
1,527 SR
Queue Stats
525W - 492L
1,502 Elo+
Party 1
Chaac
Chaac
Maksimat21
Chaac
Level 58
God Stats
23W - 16L
1,576 SR
Queue Stats
258W - 241L
1,497 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Sparky09036016
Cu Chulainn
Level 104
God Stats
32W - 32L
1,728 SR
Queue Stats
367W - 372L
1,551 Elo+
Party 2
Chiron
Chiron
TtvRaticz
Chiron
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 89
1,566 SR
1,509 Elo+

VS

Team Averages
Level 111
1,571 SR
1,492 Elo+
Hades
Hades
 
Hades
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Ashley-ash
Medusa
Level 105
God Stats
11W - 5L
1,852 SR
Queue Stats
163W - 161L
1,497 Elo+
Solo
Ymir
Ymir
NeRf____oMeGa
Ymir
Level 58
God Stats
2W - 6L
1,309 SR
Queue Stats
42W - 43L
1,474 Elo+
Solo
Chiron
Chiron
bmp92
Chiron
Level 157
God Stats
13W - 15L
1,699 SR
Queue Stats
375W - 383L
1,533 Elo+
Solo
Sol
Sol
lihak09
Sol
Level 83
God Stats
3W - 3L
1,496 SR
Queue Stats
14W - 14L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ImCCPenguin
Xing Tian
14
2 / 10 / 3
8,988
473
7,295
22,602
22,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
Jac_Cal713
Aphrodite
16
1 / 2 / 5
10,228
538
11,915
12,900
5,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
15
4 / 4 / 3
9,617
506
8,947
17,830
9,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
Sparky09036016
Cu Chulainn
15
2 / 5 / 3
9,834
518
13,116
19,835
8,859
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
TtvRaticz
Chiron
15
2 / 7 / 0
9,270
488
6,255
15,907
4,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
17
6 / 3 / 5
10,578
557
10,283
17,445
9,307
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Ashley-ash
Medusa
17
4 / 2 / 4
10,372
546
10,790
13,191
5,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
5 / 2 / 15
10,496
552
9,568
15,393
12,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chiron
bmp92
Chiron
16
1 / 2 / 9
9,995
526
13,648
11,840
5,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Sol
18
12 / 2 / 4
11,729
617
21,723
17,287
6,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
65
11
Kills
28
28
Deaths
11
14
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
6
3
5
2.83
W
Medusa
Ashley-ash
Medusa
4
2
4
3
L
Xing Tian
ImCCPenguin
Xing Tian
2
10
3
0.35
L
Aphrodite
Jac_Cal713
Aphrodite
1
2
5
1.75
L
Chaac
4
4
3
1.38
W
5
2
15
6.25
L
Cu Chulainn
Sparky09036016
Cu Chulainn
2
5
3
0.7
L
Chiron
TtvRaticz
Chiron
2
7
0
0.29
W
Chiron
bmp92
Chiron
1
2
9
2.75
W
Sol
12
2
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,528
Damage
66,012
89,074
Taken
75,156
51,458
Mitigated
38,744
30,081
Healing
36,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
10,283
1,152
1,006
8,978
17,445
9,307
1,182
1,073
16,372
62,383
0
W
Medusa
Ashley-ash
Medusa
10,790
5,756
901
5,879
13,191
5,311
0
3,334
9,721
0
76,021
L
Xing Tian
ImCCPenguin
Xing Tian
7,295
152
0
708
22,602
22,475
0
12,522
10,080
20,229
0
L
Aphrodite
Jac_Cal713
Aphrodite
11,915
1,082
4,473
9,285
12,900
5,382
0
5,013
7,887
72,435
0
L
Chaac
8,947
1,873
0
4,634
17,830
9,770
0
3,615
14,215
0
61,521
W
9,568
1,357
282
2,859
15,393
12,368
37
5,939
9,229
33,855
0
L
Cu Chulainn
Sparky09036016
Cu Chulainn
13,116
3,053
0
5,530
19,835
8,859
0
9,218
10,617
4,069
62,071
L
Chiron
TtvRaticz
Chiron
6,255
1,897
374
5,077
15,907
4,972
1,518
11,130
4,701
0
62,801
W
Chiron
bmp92
Chiron
13,648
5,958
836
4,277
11,840
5,537
168
5,083
6,541
0
78,758
W
Sol
21,723
9,386
0
11,763
17,287
6,221
4,261
3,700
13,457
95,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,937
Gold Earned
53,170
516
Minions Killed
592
0
Camps Cleared
0
1,659,839
Distance Traveled
1,692,692
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,578
557
133
7
0
297,737
2
W
Medusa
10,372
546
112
6
0
369,438
6
L
Xing Tian
8,988
473
27
1
0
328,926
1
L
Aphrodite
10,228
538
152
8
0
336,486
2
L
Chaac
9,617
506
110
6
0
317,756
2
W
Ymir
10,496
552
53
3
0
370,268
0
L
Cu Chulainn
9,834
518
123
6
0
352,166
0
L
Chiron
9,270
488
104
5
0
324,505
0
W
Chiron
9,995
526
152
8
0
349,280
6
W
Sol
11,729
617
142
7
0
305,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role