Player Matchup

Neith
Neith
ANDRIUM
Neith
Level 154
God Stats
6W - 7L
1,643 SR
Queue Stats
122W - 142L
1,489 Elo+
Solo
King Arthur
King Arthur
CrockrCZ
King Arthur
Level 62
God Stats
2W - 0L
1,412 SR
Queue Stats
11W - 11L
1,470 Elo+
Party 1
Chang'e
Chang'e
Leylon
Chang'e
Level 98
God Stats
6W - 5L
1,485 SR
Queue Stats
28W - 26L
1,494 Elo+
Party 1
Zhong Kui
Zhong Kui
OliaAngel
Zhong Kui
Level 160
God Stats
1W - 1L
1,271 SR
Queue Stats
80W - 67L
1,561 Elo+
Solo
Da Ji
Da Ji
Ratzinger
Da Ji
Level 119
God Stats
4W - 5L
1,538 SR
Queue Stats
68W - 73L
1,477 Elo+
Solo
Team Averages
Level 119
1,470 SR
1,498 Elo+

VS

Team Averages
Level 99
1,596 SR
1,525 Elo+
Persephone
Persephone
GaymerYumuşakG
Persephone
Level 73
God Stats
168W - 158L
1,551 SR
Queue Stats
237W - 241L
1,522 Elo+
Solo
Discordia
Discordia
Jadedee22
Discordia
Level 80
God Stats
14W - 16L
1,589 SR
Queue Stats
136W - 142L
1,482 Elo+
Party 2
Medusa
Medusa
Qwerty9988
Medusa
Level 122
God Stats
5W - 3L
1,717 SR
Queue Stats
139W - 111L
1,620 Elo+
Solo
Pele
Pele
Shandru
Pele
Level 90
God Stats
6W - 9L
1,625 SR
Queue Stats
71W - 81L
1,473 Elo+
Party 2
Chaac
Chaac
noirescu
Chaac
Level 128
God Stats
19W - 24L
1,498 SR
Queue Stats
443W - 448L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ANDRIUM
Neith
20
10 / 2 / 17
16,483
1,099
27,474
17,622
8,210
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
CrockrCZ
King Arthur
20
5 / 7 / 24
15,780
1,052
17,040
36,853
48,395
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chang'e
Leylon
Chang'e
20
4 / 6 / 20
14,998
1,000
11,806
27,371
28,114
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
OliaAngel
Zhong Kui
20
5 / 11 / 16
14,970
998
28,438
34,437
24,229
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Da Ji
Ratzinger
Da Ji
20
13 / 8 / 14
17,384
1,159
21,221
26,614
14,551
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Team 1 Tickets

25

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
GaymerYumuşakG
Persephone
20
5 / 7 / 16
15,794
1,053
34,475
15,980
6,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Discordia
Jadedee22
Discordia
20
2 / 5 / 17
13,921
928
22,496
16,253
10,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Qwerty9988
Medusa
20
10 / 7 / 13
15,794
1,053
22,436
22,505
10,900
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Pele
Shandru
Pele
20
15 / 15 / 9
16,851
1,123
32,264
32,104
15,122
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
noirescu
Chaac
20
2 / 3 / 21
14,137
942
22,812
23,500
30,343
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
110
37
Kills
34
34
Deaths
37
91
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Neith
ANDRIUM
Neith
10
2
17
9.25
W
King Arthur
CrockrCZ
King Arthur
5
7
24
2.43
L
Persephone
GaymerYumuşakG
Persephone
5
7
16
1.86
L
Discordia
Jadedee22
Discordia
2
5
17
2.1
W
Chang'e
Leylon
Chang'e
4
6
20
2.33
W
Zhong Kui
OliaAngel
Zhong Kui
5
11
16
1.18
L
Medusa
Qwerty9988
Medusa
10
7
13
2.36
W
Da Ji
Ratzinger
Da Ji
13
8
14
2.5
L
Pele
Shandru
Pele
15
15
9
1.3
L
Chaac
noirescu
Chaac
2
3
21
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,979
Damage
134,483
142,897
Taken
110,342
123,499
Mitigated
73,760
32,168
Healing
15,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
ANDRIUM
Neith
27,474
13,333
0
4,405
17,622
8,210
0
7,595
10,027
0
66,597
W
King Arthur
CrockrCZ
King Arthur
17,040
2,133
0
0
36,853
48,395
0
15,540
21,313
1,412
43,255
L
Persephone
GaymerYumuşakG
Persephone
34,475
733
0
852
15,980
6,769
0
6,074
9,899
66,897
0
L
Discordia
Jadedee22
Discordia
22,496
1,377
680
1,613
16,253
10,626
0
6,567
9,686
47,223
0
W
Chang'e
Leylon
Chang'e
11,806
1,070
11,083
9,282
27,371
28,114
0
12,069
15,302
41,379
0
W
Zhong Kui
OliaAngel
Zhong Kui
28,438
1,582
0
6,837
34,437
24,229
0
12,597
21,840
52,301
0
L
Medusa
Qwerty9988
Medusa
22,436
14,277
0
0
22,505
10,900
0
8,115
14,390
0
55,508
W
Da Ji
Ratzinger
Da Ji
21,221
5,143
0
561
26,614
14,551
0
9,170
17,444
0
43,942
L
Pele
Shandru
Pele
32,264
7,773
0
4,010
32,104
15,122
0
11,801
20,303
0
44,365
L
Chaac
noirescu
Chaac
22,812
2,725
0
8,483
23,500
30,343
0
9,090
14,410
0
53,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,615
Gold Earned
76,497
316
Minions Killed
290
13
Camps Cleared
10
1,423,296
Distance Traveled
1,473,443
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
16,483
1,099
81
5
5
293,419
1
W
King Arthur
15,780
1,052
73
5
1
305,842
0
L
Persephone
15,794
1,053
75
5
2
278,130
1
L
Discordia
13,921
928
71
5
1
268,087
0
W
Chang'e
14,998
1,000
51
3
0
308,326
1
W
Zhong Kui
14,970
998
67
4
2
232,466
3
L
Medusa
15,794
1,053
61
4
3
309,219
2
W
Da Ji
17,384
1,159
44
3
5
283,243
2
L
Pele
16,851
1,123
30
2
3
273,592
0
L
Chaac
14,137
942
53
4
1
344,415
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role