Player Matchup

Cupid
Cupid
Crocxis
Cupid
Level 28
God Stats
47W - 32L
1,566 SR
Queue Stats
404W - 332L
1,493 Elo+
Party 1
Merlin
Merlin
Woarneur
Merlin
Level 93
God Stats
1W - 2L
1,500 SR
Queue Stats
348W - 290L
1,498 Elo+
Party 1
Hercules
Hercules
skelion_
Hercules
Level 124
God Stats
14W - 7L
1,792 SR
Queue Stats
311W - 226L
1,550 Elo+
Party 1
Team Averages
Level 82
1,619 SR
1,514 Elo+

VS

Team Averages
Level 26
1,527 SR
1,392 Elo+
Merlin
Merlin
TDmC BRAVO
Merlin
Level 29
God Stats
15W - 23L
1,528 SR
Queue Stats
484W - 434L
1,427 Elo+
Party 2
Tyr
Tyr
TDmC STAIN
Tyr
Level 44
God Stats
16W - 17L
1,554 SR
Queue Stats
418W - 361L
1,452 Elo+
Party 2
Heimdallr
Heimdallr
Tömchen
Heimdallr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Crocxis
Cupid
14
4 / 0 / 11
9,966
712
6,571
9,658
3,252
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
Woarneur
Merlin
13
4 / 1 / 10
9,961
712
10,665
8,893
3,097
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
skelion_
Hercules
14
10 / 1 / 8
10,811
772
13,344
18,245
21,167
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
TDmC BRAVO
Merlin
12
1 / 3 / 1
9,321
666
11,508
7,144
2,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 5 / 0
8,777
627
7,101
15,501
13,034
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Tömchen
Heimdallr
10
0 / 10 / 0
7,682
549
4,155
14,146
4,961
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
3
18
Kills
2
2
Deaths
18
29
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cupid
Crocxis
Cupid
4
0
11
9.5
L
Merlin
TDmC BRAVO
Merlin
1
3
1
0.5
L
1
5
0
0.2
L
Heimdallr
Tömchen
Heimdallr
0
10
0
0
W
Merlin
Woarneur
Merlin
4
1
10
9
W
Hercules
skelion_
Hercules
10
1
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,580
Damage
22,764
36,796
Taken
36,791
27,516
Mitigated
20,355
16,422
Healing
3,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Crocxis
Cupid
6,571
3,185
367
3,611
9,658
3,252
1,403
3,997
5,335
0
39,487
L
Merlin
TDmC BRAVO
Merlin
11,508
871
0
417
7,144
2,360
0
2,292
4,852
38,695
0
L
7,101
662
0
2,886
15,501
13,034
0
4,208
11,293
0
35,199
L
Heimdallr
Tömchen
Heimdallr
4,155
645
0
150
14,146
4,961
50
4,247
9,899
0
14,158
W
Merlin
Woarneur
Merlin
10,665
739
0
2,593
8,893
3,097
1,166
1,773
6,896
46,033
0
W
Hercules
skelion_
Hercules
13,344
3,607
1,084
8,767
18,245
21,167
471
4,870
12,909
0
31,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,738
Gold Earned
25,780
148
Minions Killed
130
0
Camps Cleared
0
806,537
Distance Traveled
736,103
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,966
712
55
4
0
261,599
2
L
Merlin
9,321
666
56
4
0
240,120
4
L
Tyr
8,777
627
54
4
0
273,882
4
L
Heimdallr
7,682
549
20
1
0
222,101
0
W
Merlin
9,961
712
62
4
0
240,398
3
W
Hercules
10,811
772
31
2
0
304,540
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role