Player Matchup

Fenrir
Fenrir
KurosBeast
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,298 Elo+
Solo
Jormungandr
Jormungandr
mari_za07
Jormungandr
Level 17
God Stats
20W - 13L
1,473 SR
Queue Stats
180W - 195L
1,361 Elo+
Solo
Bellona
Bellona
repl00p
Bellona
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,125 Elo+
Party 1
Neith
Neith
saintsimon89
Neith
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sobek
Sobek
zombycrushr
Sobek
Level 6
God Stats
1W - 2L
1,687 SR
Queue Stats
23W - 27L
1,234 Elo+
Party 1
Team Averages
Level 9
1,532 SR
1,303 Elo+

VS

Team Averages
Level 21
1,502 SR
1,397 Elo+
Zeus
Zeus
DearSaCkTaP
Zeus
Level 29
God Stats
27W - 23L
1,430 SR
Queue Stats
114W - 115L
1,434 Elo+
Solo
Neith
Neith
Kingstone7455
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Kukulkan
Kukulkan
LetsPlayCatch
Kukulkan
Level 28
God Stats
20W - 22L
1,564 SR
Queue Stats
175W - 202L
1,368 Elo+
Solo
Da Ji
Da Ji
MsMercenaryy
Da Ji
Level 25
God Stats
65W - 70L
1,516 SR
Queue Stats
156W - 156L
1,434 Elo+
Solo
Gilgamesh
Gilgamesh
Rudebo25
Gilgamesh
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 18L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KurosBeast
Fenrir
20
8 / 7 / 10
14,621
1,044
10,676
19,602
8,170
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
mari_za07
Jormungandr
20
1 / 8 / 14
13,981
999
12,457
25,985
14,772
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
repl00p
Bellona
20
10 / 10 / 6
15,389
1,099
17,665
28,024
24,427
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
0 / 1 / 0
10,434
745
655
1,347
424
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

20
2 / 5 / 16
13,624
973
14,449
26,798
19,798
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Team 1 Tickets

0

VS

Team 2 Tickets

135

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 15
14,126
1,009
29,572
10,543
4,424
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
3 / 6 / 12
13,199
943
5,052
10,719
4,578
Kukulkan
LetsPlayCatch
Kukulkan
20
6 / 2 / 12
15,214
1,087
25,510
9,708
4,753
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
14 / 6 / 11
16,052
1,147
20,410
17,174
9,133
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Rudebo25
Gilgamesh
20
3 / 2 / 14
13,653
975
12,584
15,373
11,752
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
95
21
Kills
31
31
Deaths
21
46
Assists
64
Player
Kills
Deaths
Assists
KDA
W
5
5
15
2.5
W
3
6
12
1.5
L
Fenrir
KurosBeast
Fenrir
8
7
10
1.86
W
Kukulkan
LetsPlayCatch
Kukulkan
6
2
12
6
W
14
6
11
3.25
W
Gilgamesh
Rudebo25
Gilgamesh
3
2
14
5
L
Jormungandr
mari_za07
Jormungandr
1
8
14
1
L
Bellona
repl00p
Bellona
10
10
6
1.3
L
0
1
0
0
L
2
5
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,902
Damage
93,128
101,756
Taken
63,517
67,591
Mitigated
34,640
6,312
Healing
6,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,572
3,981
195
1,054
10,543
4,424
0
3,819
6,724
57,575
0
W
5,052
1,761
0
863
10,719
4,578
0
4,634
6,085
0
18,691
L
Fenrir
KurosBeast
Fenrir
10,676
3,223
0
1,287
19,602
8,170
0
11,881
7,721
0
24,835
W
Kukulkan
LetsPlayCatch
Kukulkan
25,510
2,574
0
312
9,708
4,753
0
4,348
5,360
81,271
0
W
20,410
6,115
606
1,295
17,174
9,133
0
6,620
10,554
0
28,070
W
Gilgamesh
Rudebo25
Gilgamesh
12,584
4,915
0
2,497
15,373
11,752
0
7,485
7,797
0
26,772
L
Jormungandr
mari_za07
Jormungandr
12,457
2,871
0
49
25,985
14,772
0
16,633
9,352
64,668
0
L
Bellona
repl00p
Bellona
17,665
7,932
0
2,056
28,024
24,427
0
12,634
15,390
0
37,003
L
655
248
0
154
1,347
424
0
252
1,095
0
3,577
L
14,449
1,646
0
2,766
26,798
19,798
0
13,682
12,750
24,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,049
Gold Earned
72,244
221
Minions Killed
263
6
Camps Cleared
9
1,053,288
Distance Traveled
1,224,530
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,126
1,009
67
5
4
225,569
0
W
Neith
13,199
943
22
2
0
207,840
2
L
Fenrir
14,621
1,044
33
2
0
285,460
0
W
Kukulkan
15,214
1,087
140
10
4
244,193
3
W
Da Ji
16,052
1,147
11
1
0
287,648
1
W
Gilgamesh
13,653
975
23
2
1
259,280
2
L
Jormungandr
13,981
999
126
9
0
202,712
1
L
Bellona
15,389
1,099
31
2
4
245,050
2
L
Neith
10,434
745
8
1
2
39,131
0
L
Sobek
13,624
973
23
2
0
280,935
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role