Player Matchup

Chaac
Chaac
DbzBigDende
Chaac
Level 12
God Stats
8W - 9L
1,438 SR
Queue Stats
12W - 26L
1,197 Elo+
Party 1
Kumbhakarna
Kumbhakarna
DbzEliteSama
Kumbhakarna
Level 25
God Stats
6W - 3L
1,600 SR
Queue Stats
21W - 35L
1,226 Elo+
Party 1
Baron Samedi
Baron Samedi
PolarisBee
Baron Samedi
Level 29
God Stats
0W - 1L
1,144 SR
Queue Stats
3W - 7L
1,325 Elo+
Party 2
Kukulkan
Kukulkan
SteepTripod6625
Kukulkan
Level 5
God Stats
0W - 3L
1,537 SR
Queue Stats
52W - 35L
1,072 Elo+
Solo
Bellona
Bellona
xMangle51265
Bellona
Level 5
God Stats
0W - 1L
1,295 SR
Queue Stats
1W - 4L
1,228 Elo+
Party 2
Team Averages
Level 15
1,403 SR
1,210 Elo+

VS

Team Averages
Level 15
1,469 SR
1,512 Elo+
Medusa
Medusa
Agent Syoom
Medusa
Level 17
God Stats
40W - 30L
1,666 SR
Queue Stats
218W - 213L
1,585 Elo+
Solo
Hades
Hades
Hamburglar99
Hades
Level 17
God Stats
3W - 4L
1,153 SR
Queue Stats
5W - 13L
1,500 Elo+
Party 3
Persephone
Persephone
NapNinj
Persephone
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Loki
Loki
dajorobda1st
Loki
Level 27
God Stats
17W - 9L
1,508 SR
Queue Stats
32W - 21L
1,583 Elo+
Solo
Neith
Neith
justdab304
Neith
Level 11
God Stats
7W - 6L
1,519 SR
Queue Stats
37W - 40L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 2
12,726
795
759
845
337
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kumbhakarna
DbzEliteSama
Kumbhakarna
20
5 / 2 / 16
15,001
938
10,660
35,484
26,756
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
PolarisBee
Baron Samedi
20
11 / 6 / 17
17,187
1,074
31,301
26,788
25,891
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
20
7 / 11 / 14
16,721
1,045
24,279
36,833
19,228
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
xMangle51265
Bellona
20
4 / 7 / 20
16,018
1,001
7,044
30,795
28,681
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

21

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
7 / 1 / 14
17,292
1,081
39,594
13,214
3,792
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
0 / 6 / 6
13,047
815
793
12,414
5,262
Persephone
NapNinj
Persephone
20
1 / 12 / 7
13,807
863
13,197
23,042
7,833
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
10 / 8 / 10
17,168
1,073
27,100
19,774
7,674
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
20
8 / 2 / 9
16,599
1,037
44,567
12,643
4,396
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
72
30
Kills
26
26
Deaths
29
69
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Medusa
7
1
14
14
L
3
0
2
4
L
Kumbhakarna
DbzEliteSama
Kumbhakarna
5
2
16
6.5
W
0
6
6
0.5
W
Persephone
NapNinj
Persephone
1
12
7
0.38
L
Baron Samedi
PolarisBee
Baron Samedi
11
6
17
3.25
L
Kukulkan
7
11
14
1.27
W
10
8
10
1.88
W
Neith
8
2
9
6.25
L
Bellona
xMangle51265
Bellona
4
7
20
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,043
Damage
125,251
130,745
Taken
81,087
100,893
Mitigated
28,957
17,164
Healing
5,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
39,594
19,978
0
0
13,214
3,792
0
11,727
1,487
0
94,608
L
759
0
0
0
845
337
0
0
845
0
1,246
L
Kumbhakarna
DbzEliteSama
Kumbhakarna
10,660
634
0
0
35,484
26,756
0
5,118
30,366
21,871
0
W
793
38
55
94
12,414
5,262
0
9,605
2,809
10,312
0
W
Persephone
NapNinj
Persephone
13,197
1,596
0
1,227
23,042
7,833
0
19,033
3,997
24,522
0
L
Baron Samedi
PolarisBee
Baron Samedi
31,301
5,078
4,838
5,824
26,788
25,891
0
3,382
23,406
83,004
0
L
Kukulkan
24,279
3,012
241
4,791
36,833
19,228
0
2,893
33,940
59,527
0
W
27,100
8,780
362
2,085
19,774
7,674
0
15,471
4,303
0
56,445
W
Neith
44,567
27,090
0
1,721
12,643
4,396
0
10,396
2,247
0
81,518
L
Bellona
xMangle51265
Bellona
7,044
4,177
0
1,470
30,795
28,681
0
2,597
28,198
0
29,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,653
Gold Earned
77,913
297
Minions Killed
325
4
Camps Cleared
9
1,139,120
Distance Traveled
1,385,074
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
17,292
1,081
143
9
2
327,237
0
L
Chaac
12,726
795
2
0
0
48,485
0
L
Kumbhakarna
15,001
938
25
2
0
262,000
2
W
Hades
13,047
815
20
1
0
199,644
0
W
Persephone
13,807
863
23
1
2
281,257
0
L
Baron Samedi
17,187
1,074
146
9
1
254,695
0
L
Kukulkan
16,721
1,045
77
5
2
262,680
1
W
Loki
17,168
1,073
59
4
5
295,217
0
W
Neith
16,599
1,037
80
5
0
281,719
0
L
Bellona
16,018
1,001
47
3
1
311,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role