Player Matchup

Amaterasu
Amaterasu
FazeChappy12
Amaterasu
Level 3
God Stats
3W - 3L
1,500 SR
Queue Stats
9W - 9L
1,123 Elo+
Solo
Arachne
Arachne
RadBrad064
Arachne
Level 17
God Stats
13W - 14L
1,477 SR
Queue Stats
30W - 36L
1,313 Elo+
Solo
Ra
Ra
Sephryll8617
Ra
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,300 Elo+
Solo
Cu Chulainn
Cu Chulainn
SeventhHarbinger
Cu Chulainn
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 32L
1,165 Elo+
Solo
Loki
Loki
dydy-gui
Loki
Level 6
God Stats
8W - 6L
1,773 SR
Queue Stats
9W - 12L
1,259 Elo+
Solo
Team Averages
Level 7
1,550 SR
1,232 Elo+

VS

Team Averages
Level 13
1,508 SR
1,457 Elo+
Ratatoskr
Ratatoskr
Luiz Gustavo835
Ratatoskr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,677 Elo+
Solo
Nemesis
Nemesis
MizoWitGlizo
Nemesis
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
161W - 190L
1,533 Elo+
Party 1
Yemoja
Yemoja
Trex d36
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Susano
Susano
ianmtz09
Susano
Level 25
God Stats
12W - 14L
1,422 SR
Queue Stats
199W - 220L
1,302 Elo+
Solo
Skadi
Skadi
kellstacks
Skadi
Level 16
God Stats
34W - 33L
1,618 SR
Queue Stats
597W - 622L
1,275 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FazeChappy12
Amaterasu
20
5 / 2 / 4
14,608
562
8,806
19,215
12,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arachne
RadBrad064
Arachne
20
24 / 4 / 7
15,768
606
33,678
30,440
16,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
4 / 13 / 9
12,008
462
14,303
16,713
6,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
SeventhHarbinger
Cu Chulainn
17
6 / 10 / 17
12,558
483
14,606
31,510
28,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
20
8 / 5 / 12
14,408
554
10,712
16,717
7,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Luiz Gustavo835
Ratatoskr
9
0 / 8 / 3
7,943
306
3,442
9,994
4,469
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
MizoWitGlizo
Nemesis
18
4 / 11 / 8
11,938
459
8,609
23,858
9,695
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Yemoja
Trex d36
Yemoja
16
5 / 11 / 8
11,906
458
13,604
23,921
25,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Susano
ianmtz09
Susano
16
2 / 10 / 4
10,059
387
9,518
19,439
7,398
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
20
22 / 9 / 5
14,792
569
34,344
31,753
13,339
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
61
47
Kills
33
34
Deaths
49
49
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
FazeChappy12
Amaterasu
5
2
4
3.5
L
Ratatoskr
Luiz Gustavo835
Ratatoskr
0
8
3
0.19
L
Nemesis
MizoWitGlizo
Nemesis
4
11
8
0.73
W
Arachne
RadBrad064
Arachne
24
4
7
6.88
W
4
13
9
0.65
W
Cu Chulainn
SeventhHarbinger
Cu Chulainn
6
10
17
1.45
L
Yemoja
Trex d36
Yemoja
5
11
8
0.82
W
Loki
8
5
12
2.8
L
Susano
ianmtz09
Susano
2
10
4
0.4
L
Skadi
22
9
5
2.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,105
Damage
69,517
114,595
Taken
108,965
70,970
Mitigated
60,669
29,425
Healing
18,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
FazeChappy12
Amaterasu
8,806
3,585
0
8,686
19,215
12,695
3,833
1,690
17,525
0
88,947
L
Ratatoskr
Luiz Gustavo835
Ratatoskr
3,442
995
0
529
9,994
4,469
0
400
9,592
274
22,967
L
Nemesis
MizoWitGlizo
Nemesis
8,609
4,154
0
3,036
23,858
9,695
0
2,391
21,443
0
66,755
W
Arachne
RadBrad064
Arachne
33,678
26,633
0
11,269
30,440
16,161
797
5,181
25,259
0
110,810
W
14,303
2,869
847
112
16,713
6,495
1,640
2,094
14,619
57,875
0
W
Cu Chulainn
SeventhHarbinger
Cu Chulainn
14,606
4,525
0
5,977
31,510
28,336
513
3,363
28,147
11,052
46,657
L
Yemoja
Trex d36
Yemoja
13,604
2,441
1,720
953
23,921
25,768
1,072
2,513
21,272
45,719
0
W
Loki
10,712
4,313
0
2,534
16,717
7,283
4,341
1,525
15,192
0
89,783
L
Susano
ianmtz09
Susano
9,518
3,023
0
0
19,439
7,398
794
3,582
15,697
0
49,324
L
Skadi
34,344
21,785
0
12,339
31,753
13,339
0
7,806
23,501
0
77,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,350
Gold Earned
56,638
596
Minions Killed
375
0
Camps Cleared
0
2,270,882
Distance Traveled
1,769,072
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
14,608
562
190
7
0
448,788
3
L
Ratatoskr
7,943
306
39
2
0
236,474
0
L
Nemesis
11,938
459
101
4
0
420,115
0
W
Arachne
15,768
606
119
5
0
492,875
1
W
Ra
12,008
462
84
3
0
386,197
1
W
Cu Chulainn
12,558
483
75
3
0
435,575
0
L
Yemoja
11,906
458
62
2
0
326,075
2
W
Loki
14,408
554
128
5
0
507,447
0
L
Susano
10,059
387
91
4
0
420,870
0
L
Skadi
14,792
569
82
3
0
365,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role