Player Matchup

Athena
Athena
Juan_Moron512
Athena
Level 88
God Stats
38W - 32L
1,452 SR
Queue Stats
322W - 392L
1,431 Elo+
Party 3
Gilgamesh
Gilgamesh
Pakolii
Gilgamesh
Level 89
God Stats
15W - 18L
1,487 SR
Queue Stats
241W - 295L
1,382 Elo+
Party 3
Izanami
Izanami
SETIENTEQUIERO
Izanami
Level 25
God Stats
16W - 9L
1,801 SR
Queue Stats
52W - 73L
1,405 Elo+
Party 3
Chaac
Chaac
angelrodri_21
Chaac
Level 66
God Stats
11W - 13L
1,476 SR
Queue Stats
77W - 118L
1,354 Elo+
Party 3
Sol
Sol
demonichealer666
Sol
Level 40
God Stats
13W - 4L
1,291 SR
Queue Stats
195W - 205L
1,352 Elo+
Solo
Team Averages
Level 62
1,501 SR
1,385 Elo+

VS

Team Averages
Level 53
1,442 SR
1,434 Elo+
Amaterasu
Amaterasu
CeanXXVI
Amaterasu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 40L
1,478 Elo+
Party 1
Cerberus
Cerberus
Farroso
Cerberus
Level 58
God Stats
6W - 6L
1,567 SR
Queue Stats
57W - 63L
1,472 Elo+
Party 1
Loki
Loki
Seldorin
Loki
Level 35
God Stats
22W - 21L
1,227 SR
Queue Stats
86W - 98L
1,364 Elo+
Solo
Skadi
Skadi
Toa333
Skadi
Level 18
God Stats
6W - 5L
1,281 SR
Queue Stats
162W - 176L
1,387 Elo+
Party 2
The Morrigan
The Morrigan
Vaerhoor
The Morrigan
Level 127
God Stats
14W - 14L
1,636 SR
Queue Stats
53W - 60L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 6
6,458
646
2,424
4,161
2,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
Pakolii
Gilgamesh
11
6 / 0 / 3
6,505
651
3,389
5,802
2,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
2 / 1 / 6
5,823
582
7,907
5,381
1,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 2 / 0
6,242
624
4,692
6,437
3,113
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
3 / 1 / 1
6,579
658
4,794
7,326
1,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CeanXXVI
Amaterasu
9
2 / 1 / 0
5,597
560
5,526
7,546
4,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
Farroso
Cerberus
7
0 / 3 / 1
4,391
439
1,629
7,373
3,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Loki
8
1 / 3 / 1
5,128
513
3,154
5,105
1,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Skadi
Toa333
Skadi
7
0 / 5 / 1
4,062
406
3,190
6,669
1,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Morrigan
Vaerhoor
The Morrigan
8
1 / 3 / 0
4,808
481
1,466
4,383
1,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
15
Kills
4
4
Deaths
15
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
CeanXXVI
Amaterasu
2
1
0
2
L
Cerberus
Farroso
Cerberus
0
3
1
0.17
W
3
0
6
6
W
Gilgamesh
Pakolii
Gilgamesh
6
0
3
7.5
W
2
1
6
5
L
Loki
1
3
1
0.5
L
Skadi
Toa333
Skadi
0
5
1
0.1
L
The Morrigan
Vaerhoor
The Morrigan
1
3
0
0.33
W
1
2
0
0.5
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,206
Damage
14,965
29,107
Taken
31,076
10,764
Mitigated
11,112
12,301
Healing
7,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
CeanXXVI
Amaterasu
5,526
2,774
0
2,384
7,546
4,271
0
419
7,127
0
22,204
L
Cerberus
Farroso
Cerberus
1,629
198
345
2,603
7,373
3,026
0
919
6,454
9,480
0
W
2,424
634
70
2,093
4,161
2,021
173
690
3,471
6,336
0
W
Gilgamesh
Pakolii
Gilgamesh
3,389
1,134
0
836
5,802
2,144
0
41
5,761
0
32,070
W
7,907
4,641
0
3,158
5,381
1,543
1,614
898
4,483
0
44,429
L
Loki
3,154
1,479
0
0
5,105
1,231
0
1,623
3,482
0
21,794
L
Skadi
Toa333
Skadi
3,190
1,467
0
709
6,669
1,361
0
1,505
5,164
0
14,039
L
The Morrigan
Vaerhoor
The Morrigan
1,466
333
0
1,246
4,383
1,223
0
2,752
1,631
14,372
2,063
W
4,692
1,474
0
2,126
6,437
3,113
0
0
6,437
0
32,854
W
4,794
1,062
0
4,018
7,326
1,943
4,169
1,209
6,117
40,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,607
Gold Earned
23,986
313
Minions Killed
157
0
Camps Cleared
0
892,421
Distance Traveled
822,172
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,597
560
43
4
0
189,605
3
L
Cerberus
4,391
439
22
2
0
168,300
4
W
Athena
6,458
646
8
1
0
207,929
0
W
Gilgamesh
6,505
651
67
7
0
184,571
0
W
Izanami
5,823
582
95
10
0
136,045
4
L
Loki
5,128
513
45
5
0
153,126
0
L
Skadi
4,062
406
18
2
0
155,598
2
L
The Morrigan
4,808
481
29
3
0
155,543
4
W
Chaac
6,242
624
66
7
0
188,994
0
W
Sol
6,579
658
77
8
0
174,882
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role