Player Matchup

Bastet
Bastet
 
Bastet
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
AnbuTriton
Serqet
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
340W - 300L
1,530 Elo+
Party 2
Thoth
Thoth
LlamaTheKing
Thoth
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cerberus
Cerberus
Saxtow
Cerberus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Zodiac11r
Hachiman
Level 146
God Stats
1W - 2L
1,698 SR
Queue Stats
172W - 172L
1,543 Elo+
Party 2
Team Averages
Level 121
1,540 SR
1,515 Elo+

VS

Team Averages
Level 63
1,458 SR
1,545 Elo+
Cabrakan
Cabrakan
Bralx
Cabrakan
Level 64
God Stats
11W - 14L
1,399 SR
Queue Stats
872W - 864L
1,522 Elo+
Party 1
Merlin
Merlin
Duttar
Merlin
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 33L
1,672 Elo+
Solo
Nox
Nox
HeavyAirplane90
Nox
Level 113
God Stats
6W - 8L
1,570 SR
Queue Stats
317W - 320L
1,597 Elo+
Solo
Heimdallr
Heimdallr
WallahNein
Heimdallr
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
laser_drucker
Olorun
Level 29
God Stats
3W - 4L
1,319 SR
Queue Stats
316W - 360L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
18
4 / 5 / 8
9,632
803
14,265
10,796
4,945
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Serqet
AnbuTriton
Serqet
12
1 / 5 / 4
8,105
675
2,381
13,071
10,153
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
1 / 6 / 1
8,259
688
6,976
9,785
4,256
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Saxtow
Cerberus
17
5 / 6 / 7
10,125
844
10,889
16,785
18,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
Zodiac11r
Hachiman
17
3 / 4 / 8
9,273
773
13,917
11,914
5,621
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Bralx
Cabrakan
17
2 / 2 / 15
10,484
874
7,563
17,866
24,050
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
Duttar
Merlin
17
6 / 6 / 10
10,669
889
13,307
11,548
5,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
9 / 2 / 7
11,015
918
10,155
8,490
4,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
WallahNein
Heimdallr
18
8 / 3 / 13
10,868
906
18,942
17,535
9,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 1 / 14
9,311
776
4,219
8,075
4,367
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
85
14
Kills
26
26
Deaths
14
28
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
4
5
8
1.6
L
Serqet
AnbuTriton
Serqet
1
5
4
0.6
W
Cabrakan
Bralx
Cabrakan
2
2
15
4.75
W
Merlin
Duttar
Merlin
6
6
10
1.83
W
9
2
7
6.25
L
1
6
1
0.25
L
Cerberus
Saxtow
Cerberus
5
6
7
1.42
W
Heimdallr
WallahNein
Heimdallr
8
3
13
4.83
L
Hachiman
Zodiac11r
Hachiman
3
4
8
1.75
W
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,428
Damage
54,186
62,351
Taken
63,514
43,859
Mitigated
47,856
15,027
Healing
25,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
14,265
1,976
217
1,098
10,796
4,945
258
6,591
4,191
0
20,913
L
Serqet
AnbuTriton
Serqet
2,381
221
0
2,369
13,071
10,153
0
5,743
7,290
0
5,626
W
Cabrakan
Bralx
Cabrakan
7,563
725
2,476
5,035
17,866
24,050
881
4,357
13,056
12,881
0
W
Merlin
Duttar
Merlin
13,307
538
740
1,777
11,548
5,632
697
1,904
9,494
31,624
0
W
10,155
885
3,388
946
8,490
4,214
869
3,124
5,101
25,967
0
L
6,976
470
0
1,100
9,785
4,256
0
6,094
3,646
21,281
0
L
Cerberus
Saxtow
Cerberus
10,889
215
396
2,827
16,785
18,884
184
8,367
8,256
18,406
0
W
Heimdallr
WallahNein
Heimdallr
18,942
11,500
2,252
3,548
17,535
9,593
1,679
4,638
12,357
0
40,210
L
Hachiman
Zodiac11r
Hachiman
13,917
6,583
2,757
4,263
11,914
5,621
1,215
8,061
3,721
0
37,446
W
4,219
1,427
3,766
2,006
8,075
4,367
1,171
2,796
5,153
15,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,394
Gold Earned
52,347
117
Minions Killed
169
0
Camps Cleared
0
1,068,863
Distance Traveled
1,099,404
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,632
803
15
1
0
233,754
1
L
Serqet
8,105
675
2
0
0
161,197
2
W
Cabrakan
10,484
874
14
1
0
231,305
0
W
Merlin
10,669
889
50
4
0
187,549
2
W
Nox
11,015
918
41
3
0
233,499
1
L
Thoth
8,259
688
41
3
0
234,567
0
L
Cerberus
10,125
844
23
2
0
226,552
1
W
Heimdallr
10,868
906
50
4
0
214,924
1
L
Hachiman
9,273
773
36
3
0
212,793
1
W
Olorun
9,311
776
14
1
0
232,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role