Player Matchup

Tiamat
Tiamat
Mithrandirl
Tiamat
Level 11
God Stats
1W - 1L
1,267 SR
Queue Stats
12W - 12L
1,396 Elo+
Solo
Kuzenbo
Kuzenbo
RochyRo
Kuzenbo
Level 11
God Stats
6W - 1L
1,829 SR
Queue Stats
15W - 16L
1,404 Elo+
Party 1
Persephone
Persephone
SouzaAndre1341
Persephone
Level 7
God Stats
7W - 10L
1,468 SR
Queue Stats
73W - 65L
1,249 Elo+
Solo
Merlin
Merlin
TheEz3
Merlin
Level 14
God Stats
6W - 8L
1,297 SR
Queue Stats
18W - 20L
1,404 Elo+
Party 1
Nu Wa
Nu Wa
zikyx
Nu Wa
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 11
1,472 SR
1,391 Elo+

VS

Team Averages
Level 12
1,510 SR
1,547 Elo+
Heimdallr
Heimdallr
Elabos23
Heimdallr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 53L
1,606 Elo+
Solo
Janus
Janus
LeandroSenegal
Janus
Level 8
God Stats
14W - 16L
1,447 SR
Queue Stats
23W - 24L
1,489 Elo+
Solo
Artemis
Artemis
MonoSama
Artemis
Level 5
God Stats
1W - 1L
1,673 SR
Queue Stats
2W - 2L
1,730 Elo+
Solo
Neith
Neith
Ricaxdo3
Neith
Level 8
God Stats
8W - 13L
1,429 SR
Queue Stats
8W - 13L
1,410 Elo+
Solo
Bastet
Bastet
dsyukimura
Bastet
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
1 / 2 / 9
9,810
892
8,429
12,122
6,112
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kuzenbo
RochyRo
Kuzenbo
17
4 / 0 / 8
10,711
974
8,347
13,526
15,764
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Persephone
SouzaAndre1341
Persephone
17
8 / 4 / 6
11,972
1,088
15,836
9,805
3,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
TheEz3
Merlin
17
3 / 5 / 10
10,846
986
10,601
8,180
2,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
zikyx
Nu Wa
18
6 / 0 / 10
11,842
1,077
18,871
6,883
2,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

226

VS

Team 2 Tickets

147

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Elabos23
Heimdallr
16
1 / 6 / 5
10,022
911
11,370
13,434
3,911
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
0 / 1 / 1
9,373
852
7,486
8,957
2,800
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
MonoSama
Artemis
15
0 / 5 / 2
9,016
820
5,645
12,291
3,820
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Neith
Ricaxdo3
Neith
16
0 / 3 / 4
9,379
853
4,122
13,138
3,569
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
dsyukimura
Bastet
16
10 / 7 / 1
12,278
1,116
18,757
17,507
5,360
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
24
22
Kills
11
11
Deaths
22
43
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Elabos23
Heimdallr
1
6
5
0.58
L
0
1
1
0.5
W
Tiamat
1
2
9
2.75
L
Artemis
MonoSama
Artemis
0
5
2
0.2
L
Neith
Ricaxdo3
Neith
0
3
4
0.67
W
Kuzenbo
RochyRo
Kuzenbo
4
0
8
8
W
Persephone
SouzaAndre1341
Persephone
8
4
6
2.75
W
Merlin
TheEz3
Merlin
3
5
10
1.6
L
Bastet
dsyukimura
Bastet
10
7
1
1.5
W
Nu Wa
zikyx
Nu Wa
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,084
Damage
47,380
50,516
Taken
65,327
29,729
Mitigated
19,460
3,670
Healing
1,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Elabos23
Heimdallr
11,370
5,391
0
0
13,434
3,911
0
12,839
427
0
41,693
L
7,486
95
0
284
8,957
2,800
0
8,167
608
49,500
0
W
Tiamat
8,429
491
0
1,776
12,122
6,112
0
1,418
10,704
20,985
0
L
Artemis
MonoSama
Artemis
5,645
1,637
0
427
12,291
3,820
0
12,146
103
0
16,109
L
Neith
Ricaxdo3
Neith
4,122
2,139
0
1,237
13,138
3,569
0
12,172
830
0
23,434
W
Kuzenbo
RochyRo
Kuzenbo
8,347
2,576
0
160
13,526
15,764
0
2,872
10,654
13,670
0
W
Persephone
SouzaAndre1341
Persephone
15,836
1,129
0
1,096
9,805
3,025
0
1,719
8,082
30,378
0
W
Merlin
TheEz3
Merlin
10,601
521
0
0
8,180
2,676
0
0
8,180
32,611
0
L
Bastet
dsyukimura
Bastet
18,757
4,794
0
0
17,507
5,360
0
16,012
1,275
0
37,331
W
Nu Wa
zikyx
Nu Wa
18,871
6,037
0
638
6,883
2,152
0
1,477
5,406
53,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,181
Gold Earned
50,068
222
Minions Killed
260
5
Camps Cleared
7
1,049,441
Distance Traveled
988,400
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,022
911
58
5
1
193,587
0
L
Janus
9,373
852
114
10
0
213,168
1
W
Tiamat
9,810
892
35
3
0
226,542
0
L
Artemis
9,016
820
18
2
1
163,916
0
L
Neith
9,379
853
31
3
1
189,829
0
W
Kuzenbo
10,711
974
16
1
0
252,192
1
W
Persephone
11,972
1,088
32
3
2
192,377
1
W
Merlin
10,846
986
64
6
3
171,484
0
L
Bastet
12,278
1,116
39
4
4
227,900
2
W
Nu Wa
11,842
1,077
75
7
0
206,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role