Player Matchup

Cernunnos
Cernunnos
DsyIxeic
Cernunnos
Level 141
God Stats
2W - 2L
1,599 SR
Queue Stats
100W - 78L
1,667 Elo+
Solo
Terra
Terra
LazyDruid
Terra
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 104L
1,603 Elo+
Solo
Zeus
Zeus
Regnerus
Zeus
Level 156
God Stats
4W - 1L
1,853 SR
Queue Stats
119W - 105L
1,643 Elo+
Solo
Hou Yi
Hou Yi
ShyWigglytuff
Hou Yi
Level 126
God Stats
2W - 3L
1,513 SR
Queue Stats
331W - 314L
1,593 Elo+
Solo
Kukulkan
Kukulkan
j0s35
Kukulkan
Level 128
God Stats
4W - 3L
1,616 SR
Queue Stats
386W - 370L
1,612 Elo+
Solo
Team Averages
Level 141
1,616 SR
1,624 Elo+

VS

Team Averages
Level 146
1,563 SR
1,540 Elo+
Ah Puch
Ah Puch
Arcangel94
Ah Puch
Level 144
God Stats
15W - 7L
1,749 SR
Queue Stats
417W - 415L
1,577 Elo+
Solo
Bacchus
Bacchus
FirstAimbot
Bacchus
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Mangoh
Ra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
TiNspire
Achilles
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
vududu
Cu Chulainn
Level 142
God Stats
8W - 6L
1,567 SR
Queue Stats
490W - 492L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DsyIxeic
Cernunnos
16
4 / 3 / 6
10,033
669
19,658
16,897
8,818
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Terra
LazyDruid
Terra
17
1 / 2 / 11
10,883
726
6,807
20,106
20,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zeus
17
2 / 5 / 11
10,443
696
21,202
15,193
7,091
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
7 / 5 / 5
10,982
732
10,324
14,854
7,003
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Kukulkan
j0s35
Kukulkan
16
1 / 4 / 10
10,119
675
17,664
12,594
6,850
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Arcangel94
Ah Puch
18
3 / 4 / 8
12,231
815
18,850
11,640
6,085
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
FirstAimbot
Bacchus
19
5 / 3 / 12
12,486
832
10,883
21,140
34,483
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ra
20
6 / 2 / 12
12,025
802
16,198
13,303
8,532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
TiNspire
Achilles
17
2 / 4 / 16
11,837
789
10,968
23,908
31,197
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cu Chulainn
vududu
Cu Chulainn
17
3 / 5 / 10
10,325
688
12,747
18,495
18,135
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
77
15
Kills
19
19
Deaths
18
43
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Arcangel94
Ah Puch
3
4
8
1.75
L
Cernunnos
DsyIxeic
Cernunnos
4
3
6
2.33
W
Bacchus
FirstAimbot
Bacchus
5
3
12
3.67
L
Terra
LazyDruid
Terra
1
2
11
3.25
W
Ra
6
2
12
6
L
Zeus
2
5
11
1.5
L
7
5
5
1.9
W
Achilles
TiNspire
Achilles
2
4
16
2.5
L
Kukulkan
j0s35
Kukulkan
1
4
10
1.5
W
Cu Chulainn
vududu
Cu Chulainn
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,655
Damage
69,646
79,644
Taken
88,486
50,472
Mitigated
98,432
38,355
Healing
36,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Arcangel94
Ah Puch
18,850
173
83
879
11,640
6,085
1,192
6,016
5,482
44,063
0
L
Cernunnos
DsyIxeic
Cernunnos
19,658
7,482
837
4,901
16,897
8,818
1,164
9,333
7,564
0
32,885
W
Bacchus
FirstAimbot
Bacchus
10,883
260
3,128
2,753
21,140
34,483
203
9,042
11,671
15,202
0
L
Terra
LazyDruid
Terra
6,807
796
10,818
8,805
20,106
20,710
105
10,489
9,617
9,268
0
W
Ra
16,198
1,204
15,947
6,531
13,303
8,532
1,971
9,282
3,931
52,317
0
L
Zeus
21,202
557
1,465
2,812
15,193
7,091
792
9,367
5,826
44,391
0
L
10,324
4,981
3,803
1,383
14,854
7,003
1,129
10,361
4,493
0
19,995
W
Achilles
TiNspire
Achilles
10,968
1,981
1,027
3,321
23,908
31,197
588
10,204
13,359
0
17,990
L
Kukulkan
j0s35
Kukulkan
17,664
2,041
2,737
794
12,594
6,850
682
7,540
5,054
37,123
0
W
Cu Chulainn
vududu
Cu Chulainn
12,747
939
2,030
1,125
18,495
18,135
1,126
9,906
8,370
1,932
19,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,460
Gold Earned
58,904
157
Minions Killed
168
0
Camps Cleared
0
1,231,236
Distance Traveled
1,284,456
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,231
815
61
4
0
241,467
2
L
Cernunnos
10,033
669
33
2
0
242,306
2
W
Bacchus
12,486
832
3
0
0
294,270
5
L
Terra
10,883
726
5
0
0
269,034
4
W
Ra
12,025
802
66
4
0
258,331
0
L
Zeus
10,443
696
37
2
0
254,957
1
L
Hou Yi
10,982
732
23
2
0
218,267
2
W
Achilles
11,837
789
15
1
0
264,600
6
L
Kukulkan
10,119
675
59
4
0
246,672
1
W
Cu Chulainn
10,325
688
23
2
0
225,788
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role