Player Matchup

Arachne
Arachne
 
Arachne
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
SentryDeDefianT
Tiamat
Level 128
God Stats
22W - 43L
1,367 SR
Queue Stats
116W - 146L
1,395 Elo+
Solo
Rama
Rama
xCRIMSONVIPERx1
Rama
Level 60
God Stats
0W - 2L
1,294 SR
Queue Stats
647W - 523L
1,457 Elo+
Solo
Team Averages
Level 116
1,387 SR
1,451 Elo+

VS

Team Averages
Level 85
1,456 SR
1,429 Elo+
Danzaburou
Danzaburou
Gary11111
Danzaburou
Level 88
God Stats
1W - 2L
1,677 SR
Queue Stats
98W - 112L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Lucid Matter
Sun Wukong
Level 82
God Stats
2W - 3L
1,472 SR
Queue Stats
9W - 15L
1,365 Elo+
Solo
Baba Yaga
Baba Yaga
UoU Dead UoU
Baba Yaga
Level 86
God Stats
4W - 3L
1,219 SR
Queue Stats
93W - 95L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
1 / 4 / 0
6,913
691
5,190
8,550
4,652
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

9
1 / 7 / 0
6,774
677
4,418
8,481
4,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 5 / 2
6,728
673
5,177
9,160
3,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gary11111
Danzaburou
13
9 / 2 / 6
9,185
919
8,920
6,632
2,473
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Lucid Matter
Sun Wukong
12
7 / 0 / 6
8,780
878
7,178
8,092
3,974
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
UoU Dead UoU
Baba Yaga
12
0 / 0 / 11
8,398
840
4,759
4,732
1,784
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
2
Kills
16
16
Deaths
2
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
4
0
0.25
W
Danzaburou
Gary11111
Danzaburou
9
2
6
6
W
Sun Wukong
Lucid Matter
Sun Wukong
7
0
6
10
L
1
7
0
0.14
W
Baba Yaga
UoU Dead UoU
Baba Yaga
0
0
11
5.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,785
Damage
20,857
26,191
Taken
19,456
13,184
Mitigated
8,231
3,986
Healing
5,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
5,190
4,467
0
1,079
8,550
4,652
0
1,341
7,209
0
20,627
W
Danzaburou
Gary11111
Danzaburou
8,920
5,617
0
1,055
6,632
2,473
899
2,224
4,408
0
32,521
W
Sun Wukong
Lucid Matter
Sun Wukong
7,178
2,025
171
3,242
8,092
3,974
310
969
7,123
0
29,742
L
4,418
432
135
1,669
8,481
4,877
0
1,532
6,949
16,664
0
W
Baba Yaga
UoU Dead UoU
Baba Yaga
4,759
467
0
1,114
4,732
1,784
475
1,264
3,468
32,199
0
L
5,177
3,473
0
1,103
9,160
3,655
0
1,939
7,221
0
19,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,415
Gold Earned
26,363
89
Minions Killed
170
0
Camps Cleared
0
474,524
Distance Traveled
574,158
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,913
691
36
4
0
173,304
1
W
Danzaburou
9,185
919
55
6
0
166,383
2
W
Sun Wukong
8,780
878
51
5
0
211,696
2
L
Tiamat
6,774
677
12
1
0
163,126
0
W
Baba Yaga
8,398
840
64
6
0
196,079
2
L
Rama
6,728
673
41
4
0
138,094
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role