Player Matchup

Sylvanus
Sylvanus
KILU4
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
OlinaDSemel
Tiamat
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
VIIVAZ
Da Ji
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 145
1,500 SR
1,500 Elo+

VS

Team Averages
Level 47
1,439 SR
1,556 Elo+
Sol
Sol
Brian1592
Sol
Level 109
God Stats
0W - 1L
1,192 SR
Queue Stats
5W - 7L
1,706 Elo+
Party 1
Athena
Athena
SaladinoR7
Athena
Level 29
God Stats
17W - 16L
1,625 SR
Queue Stats
110W - 117L
1,461 Elo+
Solo
Nemesis
Nemesis
Tokkate
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
KILU4
Sylvanus
12
1 / 0 / 20
8,211
746
4,727
9,675
6,203
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tiamat
14
14 / 1 / 9
10,391
945
17,392
9,631
7,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
VIIVAZ
Da Ji
11
8 / 2 / 12
8,988
817
9,257
8,988
4,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 0
7,711
701
9,849
11,103
3,307
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Athena
SaladinoR7
Athena
10
0 / 7 / 3
7,405
673
4,891
14,208
10,192
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
Tokkate
Nemesis
8
0 / 11 / 2
6,362
578
3,475
10,995
3,269
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
8
23
Kills
3
3
Deaths
23
41
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
5
0
0.6
W
Sylvanus
KILU4
Sylvanus
1
0
20
11
W
Tiamat
14
1
9
18.5
L
Athena
SaladinoR7
Athena
0
7
3
0.21
L
Nemesis
Tokkate
Nemesis
0
11
2
0.09
W
Da Ji
VIIVAZ
Da Ji
8
2
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,376
Damage
18,215
28,294
Taken
36,306
18,504
Mitigated
16,768
13,822
Healing
7,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,849
2,844
0
4,083
11,103
3,307
0
6,223
4,434
44,524
0
W
Sylvanus
KILU4
Sylvanus
4,727
1,102
2,542
4,584
9,675
6,203
807
5,872
3,803
18,133
0
W
Tiamat
17,392
1,466
117
4,146
9,631
7,768
461
3,396
6,235
44,745
0
L
Athena
SaladinoR7
Athena
4,891
1,287
386
2,790
14,208
10,192
0
8,099
5,322
15,047
0
L
Nemesis
Tokkate
Nemesis
3,475
1,134
0
541
10,995
3,269
0
7,124
3,395
0
7,640
W
Da Ji
VIIVAZ
Da Ji
9,257
3,391
0
2,433
8,988
4,533
628
5,534
3,454
0
16,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,590
Gold Earned
21,478
116
Minions Killed
126
0
Camps Cleared
0
570,118
Distance Traveled
545,287
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,711
701
83
8
0
169,830
1
W
Sylvanus
8,211
746
26
2
0
174,358
0
W
Tiamat
10,391
945
73
7
0
202,492
2
L
Athena
7,405
673
30
3
0
195,655
1
L
Nemesis
6,362
578
13
1
0
179,802
0
W
Da Ji
8,988
817
17
2
0
193,268
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role