Player Matchup

Amaterasu
Amaterasu
Dr_OcToPuS-s_Y
Amaterasu
Level 68
God Stats
7W - 3L
1,706 SR
Queue Stats
161W - 154L
1,356 Elo+
Solo
Ra
Ra
Ivory10537
Ra
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 65L
1,232 Elo+
Solo
Gilgamesh
Gilgamesh
ToastyLitleOlive
Gilgamesh
Level 33
God Stats
1W - 2L
1,165 SR
Queue Stats
22W - 20L
1,393 Elo+
Solo
Neith
Neith
blackdiamon_PR
Neith
Level 43
God Stats
40W - 42L
1,434 SR
Queue Stats
291W - 298L
1,377 Elo+
Solo
Arachne
Arachne
lurbem
Arachne
Level 50
God Stats
2W - 1L
1,500 SR
Queue Stats
252W - 294L
1,284 Elo+
Solo
Team Averages
Level 47
1,461 SR
1,329 Elo+

VS

Team Averages
Level 66
1,354 SR
1,378 Elo+
Terra
Terra
Bubble_Tin
Terra
Level 42
God Stats
0W - 4L
1,098 SR
Queue Stats
18W - 30L
1,334 Elo+
Party 1
Ao Kuang
Ao Kuang
NiK_Woodpecker93
Ao Kuang
Level 77
God Stats
3W - 3L
1,665 SR
Queue Stats
216W - 277L
1,306 Elo+
Party 1
Skadi
Skadi
T9bto2121
Skadi
Level 63
God Stats
20W - 48L
1,398 SR
Queue Stats
52W - 91L
1,538 Elo+
Solo
Fenrir
Fenrir
neo_ninja943
Fenrir
Level 41
God Stats
1W - 3L
1,173 SR
Queue Stats
90W - 101L
1,313 Elo+
Solo
Izanami
Izanami
slugplug801
Izanami
Level 108
God Stats
37W - 27L
1,437 SR
Queue Stats
269W - 313L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Dr_OcToPuS-s_Y
Amaterasu
12
0 / 1 / 1
7,256
558
2,452
6,123
4,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 3 / 1
6,582
506
3,925
4,954
2,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes

Shoes

+6%
Movement Speed

Gilgamesh
9
1 / 5 / 1
5,843
449
4,434
6,995
2,805
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 1 / 2
6,121
471
7,531
7,929
1,894
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Arachne
lurbem
Arachne
13
5 / 2 / 0
7,876
606
4,554
7,663
3,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
10
1 / 2 / 4
6,173
475
1,738
8,810
3,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 0 / 0
5,646
434
3,126
8,052
2,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
T9bto2121
Skadi
12
3 / 1 / 0
6,355
489
3,091
5,280
2,297
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
8
0 / 3 / 2
4,838
372
1,012
5,637
1,585
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Izanami
slugplug801
Izanami
12
7 / 1 / 1
7,572
582
10,087
10,954
6,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
7
Kills
12
12
Deaths
7
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Terra
1
2
4
1.5
W
Amaterasu
Dr_OcToPuS-s_Y
Amaterasu
0
1
1
0.5
W
1
3
1
0.5
L
1
0
0
1
L
Skadi
T9bto2121
Skadi
3
1
0
3
W
Gilgamesh
1
5
1
0.3
W
0
1
2
1
W
Arachne
lurbem
Arachne
5
2
0
2.5
L
Fenrir
0
3
2
0.33
L
Izanami
slugplug801
Izanami
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,896
Damage
19,054
33,664
Taken
38,733
15,155
Mitigated
16,445
9,787
Healing
13,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
1,738
565
984
3,243
8,810
3,932
160
0
8,810
13,220
0
W
Amaterasu
Dr_OcToPuS-s_Y
Amaterasu
2,452
1,316
0
973
6,123
4,017
1,969
68
6,055
0
37,774
W
3,925
962
34
978
4,954
2,836
56
1,141
3,813
29,671
0
L
3,126
940
147
3,404
8,052
2,339
0
471
7,581
25,632
0
L
Skadi
T9bto2121
Skadi
3,091
1,654
148
2,009
5,280
2,297
211
2,043
3,237
0
31,871
W
Gilgamesh
4,434
2,216
59
492
6,995
2,805
0
2,020
4,975
0
20,032
W
7,531
2,689
267
5,226
7,929
1,894
86
868
7,061
0
36,908
W
Arachne
lurbem
Arachne
4,554
3,574
0
1,758
7,663
3,603
0
767
6,896
0
40,131
L
Fenrir
1,012
423
0
397
5,637
1,585
92
1,153
4,484
0
10,793
L
Izanami
slugplug801
Izanami
10,087
7,587
0
3,492
10,954
6,292
0
258
10,696
0
57,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,678
Gold Earned
30,584
311
Minions Killed
247
0
Camps Cleared
0
1,081,045
Distance Traveled
1,165,989
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,173
475
21
2
0
245,601
0
W
Amaterasu
7,256
558
80
6
0
223,579
5
W
Ra
6,582
506
44
3
0
164,298
0
L
Ao Kuang
5,646
434
50
4
0
258,317
3
L
Skadi
6,355
489
62
5
0
214,733
3
W
Gilgamesh
5,843
449
37
3
0
240,900
0
W
Neith
6,121
471
64
5
0
209,931
2
W
Arachne
7,876
606
86
7
0
242,337
0
L
Fenrir
4,838
372
22
2
0
218,289
0
L
Izanami
7,572
582
92
7
0
229,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role