Player Matchup

Anhur
Anhur
Gold V
DigitalWalle
Anhur
Gold V
Level 127
God Stats
25W - 29L
1,573 SR
Queue Stats
393W - 391L
1,402 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
IxToastedTriXz
Kuzenbo
Silver II
Level 109
God Stats
0W - 4L
1,341 SR
Queue Stats
305W - 302L
1,497 MMR
Solo
Hera
Hera
Gold IV
TITAN PELIGROSO
Hera
Gold IV
Level 47
God Stats
0W - 1L
1,173 SR
Queue Stats
23W - 28L
1,564 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
YoungMcChicken
Tsukuyomi
Gold III
Level 65
God Stats
7W - 10L
1,507 SR
Queue Stats
95W - 97L
1,435 MMR
Solo
Chaac
Chaac
Platinum V
plugsnet
Chaac
Platinum V
Level 156
God Stats
47W - 46L
1,575 SR
Queue Stats
373W - 361L
1,591 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 101
1,434 SR
1,498 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 123
1,621 SR
1,484 MMR
Gilgamesh
Gilgamesh
Gold II
 
Gilgamesh
Gold II
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver II
 
Geb
Silver II
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold I
Jbangz1435
Janus
Gold I
Level 81
God Stats
1W - 0L
1,652 SR
Queue Stats
72W - 65L
1,454 MMR
Solo
Hou Yi
Hou Yi
Gold III
KKosnopfal
Hou Yi
Gold III
Level 125
God Stats
3W - 2L
1,968 SR
Queue Stats
118W - 117L
1,389 MMR
Solo
Tyr
Tyr
Gold III
youngkilla1992_
Tyr
Gold III
Level 160
God Stats
10W - 10L
1,485 SR
Queue Stats
254W - 240L
1,579 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 0
8,120
427
6,998
13,234
3,870
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 6 / 3
6,983
368
5,643
18,168
13,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
4 / 5 / 3
9,254
487
11,951
10,432
4,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
YoungMcChicken
Tsukuyomi
15
3 / 4 / 1
9,359
493
6,481
10,052
5,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chaac
plugsnet
Chaac
15
1 / 4 / 0
8,868
467
6,422
17,952
15,034
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
Cu ChulainnTiamatSetAthenaDanzaburou

VS

Bans
King ArthurSobekNu WaApolloScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
19
17 / 0 / 4
12,342
650
12,969
13,090
7,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Geb
 
Geb
12
0 / 2 / 11
8,511
448
3,854
14,944
9,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
17
4 / 5 / 7
10,603
558
10,092
9,387
3,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
KKosnopfal
Hou Yi
16
2 / 3 / 7
9,748
513
8,265
11,853
4,307
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
2 / 1 / 7
10,729
565
15,709
21,596
16,383
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
61
11
Kills
25
25
Deaths
11
7
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
17
0
4
19
W
Geb
 
Geb
0
2
11
2.75
L
3
6
0
0.5
L
0
6
3
0.25
W
Janus
4
5
7
1.5
W
Hou Yi
KKosnopfal
Hou Yi
2
3
7
1.83
L
4
5
3
1.1
L
Tsukuyomi
YoungMcChicken
Tsukuyomi
3
4
1
0.88
L
Chaac
plugsnet
Chaac
1
4
0
0.25
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,495
Damage
50,889
69,838
Taken
70,870
42,008
Mitigated
41,751
20,021
Healing
29,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
12,969
4,227
0
5,432
13,090
7,907
0
2,412
10,648
0
88,853
W
Geb
 
Geb
3,854
867
0
4,149
14,944
9,741
0
6,059
8,797
15,693
0
L
6,998
4,078
0
3,819
13,234
3,870
0
2,425
10,809
0
47,838
L
5,643
2,787
0
3,247
18,168
13,967
0
5,173
12,995
13,722
0
W
Janus
10,092
1,037
0
886
9,387
3,413
716
3,731
5,462
85,953
0
W
Hou Yi
KKosnopfal
Hou Yi
8,265
4,915
0
6,223
11,853
4,307
2,784
3,273
8,494
0
66,243
L
11,951
4,280
0
2,049
10,432
4,122
194
4,045
6,387
56,272
0
L
Tsukuyomi
YoungMcChicken
Tsukuyomi
6,481
1,724
0
2,685
10,052
5,015
0
2,337
7,715
0
67,535
L
Chaac
plugsnet
Chaac
6,422
1,414
0
8,221
17,952
15,034
0
2,037
15,915
0
60,497
W
15,709
2,449
0
13,104
21,596
16,383
0
1,647
19,875
6,375
69,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,584
Gold Earned
51,933
463
Minions Killed
535
0
Camps Cleared
0
1,640,731
Distance Traveled
1,836,661
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,342
650
109
6
0
435,785
0
W
Geb
8,511
448
18
1
0
363,870
4
L
Anhur
8,120
427
92
5
0
295,638
8
L
Kuzenbo
6,983
368
11
1
0
329,578
5
W
Janus
10,603
558
147
8
0
363,754
3
W
Hou Yi
9,748
513
120
6
0
292,725
1
L
Hera
9,254
487
119
6
0
329,722
1
L
Tsukuyomi
9,359
493
114
6
0
397,383
1
L
Chaac
8,868
467
127
7
0
288,410
5
W
Tyr
10,729
565
141
7
0
380,527
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role