Player Matchup

Heimdallr
Heimdallr
CharlieCorona
Heimdallr
Level 118
God Stats
5W - 1L
1,706 SR
Queue Stats
191W - 218L
1,441 Elo+
Party 1
Tyr
Tyr
MadaraUzumaki17
Tyr
Level 88
God Stats
15W - 12L
1,517 SR
Queue Stats
255W - 301L
1,477 Elo+
Party 1
Ao Kuang
Ao Kuang
Nekoru
Ao Kuang
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Puripuri3000
Janus
Level 78
God Stats
12W - 19L
1,455 SR
Queue Stats
78W - 123L
1,427 Elo+
Party 1
Ymir
Ymir
TaqueroMEX123
Ymir
Level 131
God Stats
6W - 5L
1,741 SR
Queue Stats
144W - 163L
1,519 Elo+
Party 1
Team Averages
Level 112
1,584 SR
1,473 Elo+

VS

Team Averages
Level 107
1,579 SR
1,600 Elo+
King Arthur
King Arthur
ElCucho09
King Arthur
Level 89
God Stats
49W - 44L
1,618 SR
Queue Stats
325W - 308L
1,631 Elo+
Solo
Ra
Ra
RetroBiscuit
Ra
Level 124
God Stats
0W - 2L
1,591 SR
Queue Stats
167W - 144L
1,634 Elo+
Solo
Izanami
Izanami
Shigedy
Izanami
Level 95
God Stats
125W - 107L
1,457 SR
Queue Stats
276W - 266L
1,433 Elo+
Party 2
Nemesis
Nemesis
TheyCallMeKoala
Nemesis
Level 103
God Stats
1W - 2L
1,731 SR
Queue Stats
4W - 3L
1,653 Elo+
Solo
Yemoja
Yemoja
Wankyudo
Yemoja
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 63L
1,648 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CharlieCorona
Heimdallr
7
0 / 0 / 2
4,372
625
2,265
2,409
701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 0 / 0
4,563
652
1,389
4,116
1,399
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ao Kuang
Nekoru
Ao Kuang
9
1 / 0 / 0
4,758
680
1,261
3,437
915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 0 / 1
4,571
653
1,487
1,417
319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
2 / 1 / 0
4,446
635
2,125
5,987
2,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ElCucho09
King Arthur
1
0 / 0 / 0
1,389
198
0
0
0
8
0 / 1 / 0
4,363
623
1,823
2,935
982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes

Shoes

+6%
Movement Speed

Izanami
Shigedy
Izanami
7
1 / 1 / 0
4,279
611
2,188
3,099
865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 0 / 0
3,894
556
1,449
3,799
1,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Yemoja
Wankyudo
Yemoja
6
0 / 1 / 1
4,198
600
2,999
4,425
1,322
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
3
Kills
1
1
Deaths
3
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
CharlieCorona
Heimdallr
0
0
2
1
L
King Arthur
ElCucho09
King Arthur
0
0
0
0
W
0
0
0
0
W
Ao Kuang
Nekoru
Ao Kuang
1
0
0
1
W
0
0
1
0.5
L
0
1
0
0
L
Izanami
Shigedy
Izanami
1
1
0
1
W
2
1
0
2
L
0
0
0
0
L
Yemoja
Wankyudo
Yemoja
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,527
Damage
8,459
17,366
Taken
14,258
5,563
Mitigated
4,484
7,410
Healing
4,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
CharlieCorona
Heimdallr
2,265
810
0
1,483
2,409
701
52
899
1,510
0
20,695
L
King Arthur
ElCucho09
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
1,389
79
0
1,654
4,116
1,399
0
557
3,513
0
24,254
W
Ao Kuang
Nekoru
Ao Kuang
1,261
217
0
942
3,437
915
0
487
2,914
24,936
0
W
1,487
0
0
601
1,417
319
350
581
720
22,523
0
L
1,823
196
0
592
2,935
982
0
2,023
768
21,397
0
L
Izanami
Shigedy
Izanami
2,188
1,458
0
1,336
3,099
865
0
997
2,102
0
19,387
W
2,125
781
0
2,730
5,987
2,229
0
2,100
3,887
9,786
0
L
1,449
530
0
1,083
3,799
1,315
0
581
3,218
0
16,604
L
Yemoja
Wankyudo
Yemoja
2,999
1,218
137
1,508
4,425
1,322
0
1,128
3,297
11,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,710
Gold Earned
18,123
229
Minions Killed
138
0
Camps Cleared
0
725,914
Distance Traveled
586,888
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
4,372
625
42
6
0
128,049
0
L
King Arthur
1,389
198
0
0
0
0
0
W
Tyr
4,563
652
55
8
0
164,247
1
W
Ao Kuang
4,758
680
65
9
0
149,930
3
W
Janus
4,571
653
54
8
0
144,673
3
L
Ra
4,363
623
37
5
0
143,648
3
L
Izanami
4,279
611
42
6
0
116,762
1
W
Ymir
4,446
635
13
2
0
139,015
1
L
Nemesis
3,894
556
45
6
0
175,135
1
L
Yemoja
4,198
600
14
2
0
151,343
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role